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POWER UP

From the Power Up Graphic Novel series , Vol. 1

A high-scoring power combo of fast-action gaming and real-life friendship.

Two middle school boys with epic gaming skills face a new challenge—making friends.

Eleven-year-old gamers Miles and Rhys may not know each other in real life, but on Mecha Melee they make an unstoppable, platinum-ranked duo. They use strategy and teamwork to take on their enemies, and when one of them goes down, they won’t abandon one another. Despite their winning streak online, both boys struggle with parental expectations and friendships at school. While Miles falls in with the popular kids who make fun of anyone who’s different, Rhys, the new kid at his school, spends all his time alone until a group of bullies starts targeting him and decides to expose the secret of why he transferred in the first place. The students at their Phoenix, Arizona, school make up a diverse cast of background characters. Miles and his family are Black, and Rhys and his family have light brown skin and straight, dark hair. Their parents may push them to try new experiences, but they also display an earnest desire to support their sons. Bright, vivid colors and varied layouts communicate the intensity, high stakes, and drama of the video game sequences, making them all the more immersive. In the midst of the action, at the story’s core is a sensitive narrative about the desire to find belonging.

A high-scoring power combo of fast-action gaming and real-life friendship. (Graphic fiction. 8-12)

Pub Date: Feb. 23, 2021

ISBN: 978-0-358-32571-0

Page Count: 208

Publisher: Etch/HMH

Review Posted Online: Nov. 17, 2020

Kirkus Reviews Issue: Dec. 1, 2020

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NUMBER THE STARS

A deftly told story that dramatizes how Danes appointed themselves bodyguards—not only for their king, who was in the habit...

The author of the Anastasia books as well as more serious fiction (Rabble Starkey, 1987) offers her first historical fiction—a story about the escape of the Jews from Denmark in 1943.

Five years younger than Lisa in Carol Matas' Lisa's War (1989), Annemarie Johansen has, at 10, known three years of Nazi occupation. Though ever cautious and fearful of the ubiquitous soldiers, she is largely unaware of the extent of the danger around her; the Resistance kept even its participants safer by telling them as little as possible, and Annemarie has never been told that her older sister Lise died in its service. When the Germans plan to round up the Jews, the Johansens take in Annemarie's friend, Ellen Rosen, and pretend she is their daughter; later, they travel to Uncle Hendrik's house on the coast, where the Rosens and other Jews are transported by fishing boat to Sweden. Apart from Lise's offstage death, there is little violence here; like Annemarie, the reader is protected from the full implications of events—but will be caught up in the suspense and menace of several encounters with soldiers and in Annemarie's courageous run as courier on the night of the escape. The book concludes with the Jews' return, after the war, to homes well kept for them by their neighbors.

A deftly told story that dramatizes how Danes appointed themselves bodyguards—not only for their king, who was in the habit of riding alone in Copenhagen, but for their Jews. (Historical fiction. 9-12)

Pub Date: April 1, 1989

ISBN: 0547577095

Page Count: 156

Publisher: Houghton Mifflin

Review Posted Online: Oct. 17, 2011

Kirkus Reviews Issue: March 15, 1989

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POCKET BEAR

Poignant and heartwarming.

Zephyrina the cat, the “Robin Hood of felines,” rescues discarded toys so they can have new lives.

Zephyrina brings toys back to the apartment she shares with Elizaveta and her daughter, Dasha, refugees from war-torn Ukraine. Dasha reconditions Zephyrina’s rescues and sets them outside for three days, just in case they have owners who want to reclaim them. Afterward, they join the other toys in the parlor—the Second Chances Home for the Tossed and Treasured. Dasha and Elizaveta don’t know that the toys are sentient. At midnight they abandon their rigid daytime postures to cavort and play, overseen by their leader, Pocket, a tiny mascot bear made to comfort soldiers during World War I. One night, Zephyrina brings back a dirty old bear, and Pocket is astounded. The new arrival, Berwon, might come from a lost shipment of the first-ever stuffed bears, sent from Germany to the U.S. in 1903—and if so, he’s worth a fortune. In the ensuing antics, the unpleasant villain Picky Vicky covets Berwon, and a kind museum curator does, too, but for different reasons. Applegate’s writing is exquisitely nuanced; she couches profound themes in accessible language that depicts relatable situations. Gentle, generous Elizaveta and Dasha poignantly underscore the human impact of wars. Santoso’s enchanting, delicate, black-and-white illustrations bring the timeless feeling of a classic to this hopeful, humanizing story of the distressed looking out for each other.

Poignant and heartwarming. (author’s note) (Fiction. 8-12)

Pub Date: Sept. 9, 2025

ISBN: 9781250904362

Page Count: 272

Publisher: Feiwel & Friends

Review Posted Online: July 3, 2025

Kirkus Reviews Issue: Aug. 1, 2025

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