by Steven O'Donnell & Stephanie Bendixsen ; illustrated by Chris Kennett ‧ RELEASE DATE: Feb. 27, 2018
A solid bet for the Minecraft set.
A virtual reality game gets too real in this import from a duo of Australian video game enthusiasts and media personalities.
Third-person point-of-view narration alternates between Ripley, a white boy, and Mei, an Asian girl, two of the best gamers in their school. They’re brought together during a school field trip to INREAL GAMES, where the students will compete for slots in the beta test of the company’s newest, yet-to-be-released game. Evenly matched, Rip and Mei concentrate solely on taking each other out when they inevitably meet in the final round—leaving both players vulnerable to their other classmates’ assaults, which knock both of them out of the competition. Their disappointment doesn’t last long, as a mysterious box from INREAL arrives at the school, addressed to the duo. In it, they find virtual reality headsets and a new gaming system—when they put it on, the characters take on a blocky look in the illustrations to show the stylized video game world. The duo must survive in the game for three days (health-bar headers are a nice design touch), so they team up to build structures and strategize against the game’s monsters and environmental threats. The game world seems too real to them (right down to the rank smell of the fart flowers), and leaving isn’t an option. Fast-paced and cleverly constructed, this book primarily serves the purpose of building stakes for the genre-appropriate cliffhanger ending.
A solid bet for the Minecraft set. (Science fiction. 7-11)Pub Date: Feb. 27, 2018
ISBN: 978-1-338-16118-2
Page Count: 192
Publisher: Scholastic
Review Posted Online: Nov. 26, 2017
Kirkus Reviews Issue: Dec. 15, 2017
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by Aaron Blabey ; illustrated by Aaron Blabey ‧ RELEASE DATE: Jan. 3, 2017
We challenge anyone to read this and keep a straight face.
Four misunderstood villains endeavor to turn over a new leaf…or a new rap sheet in Blabey's frenzied romp.
As readers open the first page of this early chapter book, Mr. Wolf is right there to greet them, bemoaning his reputation. "Just because I've got BIG POINTY TEETH and RAZOR-SHARP CLAWS and I occasionally like to dress up like an OLD LADY, that doesn't mean… / … I'm a BAD GUY." To prove this very fact, Mr. Wolf enlists three equally slandered friends into the Good Guys Club: Mr. Snake (aka the Chicken Swallower), Mr. Piranha (aka the Butt Biter), and Mr. Shark (aka Jaws). After some convincing from Mr. Wolf, the foursome sets off determined to un-smirch their names (and reluctantly curbing their appetites). Although these predators find that not everyone is ready to be at the receiving end of their helpful efforts, they use all their Bad Guy know-how to manage a few hilarious good deeds. Blabey has hit the proverbial nail on the head, kissed it full on the mouth, and handed it a stick of Acme dynamite. With illustrations that startle in their manic comedy and deadpan direct address and with a narrative that follows four endearingly sardonic characters trying to push past (sometimes successfully) their fear-causing natures, this book instantly joins the classic ranks of Captain Underpants and The Stinky Cheese Man.
We challenge anyone to read this and keep a straight face. (Fiction. 7-11)Pub Date: Jan. 3, 2017
ISBN: 978-0-545-91240-2
Page Count: 144
Publisher: Scholastic
Review Posted Online: Sept. 18, 2016
Kirkus Reviews Issue: Oct. 1, 2016
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by Peter Brown ; illustrated by Peter Brown ‧ RELEASE DATE: April 5, 2016
Thought-provoking and charming.
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New York Times Bestseller
A sophisticated robot—with the capacity to use senses of sight, hearing, and smell—is washed to shore on an island, the only robot survivor of a cargo of 500.
When otters play with her protective packaging, the robot is accidently activated. Roz, though without emotions, is intelligent and versatile. She can observe and learn in service of both her survival and her principle function: to help. Brown links these basic functions to the kind of evolution Roz undergoes as she figures out how to stay dry and intact in her wild environment—not easy, with pine cones and poop dropping from above, stormy weather, and a family of cranky bears. She learns to understand and eventually speak the language of the wild creatures (each species with its different “accent”). An accident leaves her the sole protector of a baby goose, and Roz must ask other creatures for help to shelter and feed the gosling. Roz’s growing connection with her environment is sweetly funny, reminiscent of Randall Jarrell’s The Animal Family. At every moment Roz’s actions seem plausible and logical yet surprisingly full of something like feeling. Robot hunters with guns figure into the climax of the story as the outside world intrudes. While the end to Roz’s benign and wild life is startling and violent, Brown leaves Roz and her companions—and readers—with hope.
Thought-provoking and charming. (Science fiction/fantasy. 7-11)Pub Date: April 5, 2016
ISBN: 978-0-316-38199-4
Page Count: 288
Publisher: Little, Brown
Review Posted Online: Jan. 19, 2016
Kirkus Reviews Issue: Feb. 1, 2016
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by Peter Brown ; illustrated by Peter Brown
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