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GAMER ARMY

Authentic gamer action meets classic sci-fi themes and leaves room for sequels.

Twelve-year-old gamers at an elite tournament uncover secrets.

In the not-so-distant future, the digital world’s just as real as the physical one thanks to virtual-reality technology. Rogan, an egotistical-yet-talented “Laser Viper” player, spends more time alone in his virtual apartment (where he’s facing eviction for failing to pay rent) than with his parents, who are wrapped up in their own digital lives. When the creator of “Laser Viper” invites him and four other players to a contest to become the “Laser Viper” Grand Champion, he leaves Seattle for the Atomic Frontiers headquarters in Washington, D.C., where he and the other players are sequestered. Joining him are his chief gaming rival, Shaylyn; brusque bully Beckett; brilliant Jacqueline; and team-player Takashi. The advanced version of the game is more real than ever—but when certain things don’t add up, the players find themselves in danger from an unexpected source. Aside from brown-skinned Jacqueline and implied-Japanese Takashi, the only other main character explicitly of color is Xavier (called X), a brown-skinned, “tough-looking” Atomic Frontiers employee; Rogan, Shaylyn, and Beckett are default white. (Many principal characters are neurodiverse, but their conditions are controlled by the neuroports that also facilitate their play.) During the intricate gaming missions, the perspective hops among the characters (each playing a different class, “Team Fortress”–style), so readers don’t miss anything, from the three elimination rounds to the championship, in this fast-paced narrative tailor-made for gamers.

Authentic gamer action meets classic sci-fi themes and leaves room for sequels. (Science fiction. 8-14)

Pub Date: Nov. 27, 2018

ISBN: 978-1-338-04529-1

Page Count: 336

Publisher: Levine/Scholastic

Review Posted Online: Aug. 26, 2018

Kirkus Reviews Issue: Sept. 15, 2018

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BEYOND MULBERRY GLEN

An absorbing fantasy centered on a resilient female protagonist facing growth, change, and self-empowerment.

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In Florence’s middle-grade fantasy novel, a young girl’s heart is tested in the face of an evil, spreading Darkness.

Eleven-year-old Lydia, “freckle-cheeked and round-eyed, with hair the color of pine bark and fair skin,” is struggling with the knowledge that she has reached the age to apprentice as an herbalist. Lydia is reluctant to leave her beloved, magical Mulberry Glen and her cozy Housetree in the woods—she’ll miss Garder, the Glen’s respected philosopher; her fairy guardian Pit; her human friend Livy; and even the mischievous part-elf, part-imp, part-human twins Zale and Zamilla. But the twins go missing after hearing of a soul-sapping Darkness that has swallowed a forest and is creeping into minds and engulfing entire towns. They have secretly left to find a rare fruit that, it is said, will stop the Darkness if thrown into the heart of the mountain that rises out of the lethal forest. Lydia follows, determined to find the twins before they, too, fall victim to the Darkness. During her journey, accompanied by new friends, she gradually realizes that she herself has a dangerous role to play in the quest to stop the Darkness. In this well-crafted fantasy, Florence skillfully equates the physical manifestation of Darkness with the feelings of insecurity and powerlessness that Lydia first struggles with when thinking of leaving the Glen. Such negative thoughts grow more intrusive the closer she and her friends come to the Darkness—and to Lydia’s ultimate, powerfully rendered test of character, which leads to a satisfyingly realistic, not quite happily-ever-after ending. Highlights include a delightfully haunting, reality-shifting library and a deft sprinkling of Latin throughout the text; Pit’s pet name for Lydia is mea flosculus (“my little flower”). Fine-lined ink drawings introducing each chapter add a pleasing visual element to this well-grounded fairy tale.

An absorbing fantasy centered on a resilient female protagonist facing growth, change, and self-empowerment.

Pub Date: Jan. 7, 2025

ISBN: 9781956393095

Page Count: 288

Publisher: Waxwing Books

Review Posted Online: Oct. 14, 2024

Kirkus Reviews Issue: Jan. 1, 2025

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JINXED

A solid series starter for tinkerers and adventurers alike.

Even robot cats have a mind of their own.

All 12-year-old Canadian Lacey Chu’s ever wanted was to become a companioneer like her idol, Monica Chan, co-founder of the largest tech firm in North America, Moncha Corp., and mastermind behind the baku. Bakus, “robotic pets with all the features of a smartphone,” revolutionized society and how people interact with technology. As a companioneer, Lacey could work on bakus: designing, innovating, and building. When she receives a grant rejection from Profectus Academy of Science and Technology, a school that guarantees employment at Moncha Corp., she’s devastated. A happenstance salvaging of a mangled cat baku might just change the game. Suddenly, Lacey’s got an in with Profectus and is one step closer to her dream. Jinx, however, is not quite like the other bakus—he’s a wild cat that does things without commands. Together with Jinx, Lacey will have to navigate competitive classmates and unsettling corporate secrets. McCulloch effectively strikes a balance between worldbuilding and action. High-stakes baku battles demonstrate the emotional bond between (robotic) pet and owner. Readers will also connect to the relationships the Asian girl forges with her diverse classmates, including a rivalry with Carter (a white boy who’s the son of Moncha’s other co-founder, Eric Smith), a burgeoning crush on student Tobias, who’s black, and evolving friendships new and old. While some mysteries are solved, a cliffhanger ending raises even more for the next installment.

A solid series starter for tinkerers and adventurers alike. (Science fiction. 8-13)

Pub Date: Jan. 1, 2020

ISBN: 978-1-4926-8374-2

Page Count: 336

Publisher: Sourcebooks

Review Posted Online: Aug. 25, 2019

Kirkus Reviews Issue: Oct. 1, 2019

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