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THE LAND OF LINES

A familiar plot retold in imaginative drawings that beg multiple readings.

A boy and a girl explore an unknown world of sharp lines, conquer monsters, and tumble their way into new lands.

Lost in an uncharted land full of angular cliffs and edges, a boy meets a girl who is similarly lost. They befriend each other and learn that hiking and jumping through new terrain is more exciting with a partner than alone. Along their journey through red- and blue-inked landscapes, a yellow, two-horned monster captures the girl. With a bit of ingenuity, the boy saves the girl, and the two escape. With barely enough time to recover from the evil beast, they stumble upon another boy and help him find his way home before returning to their own. Originally published in Switzerland in 2014, Hussenot’s pen-and-ink illustration hardly requires translation for its mostly wordless but action-packed pages. His economy of blue and red lines offers surprisingly detailed scenes fraught with hostility or bursting with playfulness. The plot veers into the too-familiar trope of boy meets girl, they fall in love, and boy saves his damsel in distress, but young readers will enjoy every skip, jump, and plunge the characters take on each page.

A familiar plot retold in imaginative drawings that beg multiple readings. (Picture book. 5-10)

Pub Date: June 2, 2015

ISBN: 978-1-4521-4282-1

Page Count: 44

Publisher: Chronicle Books

Review Posted Online: March 31, 2015

Kirkus Reviews Issue: April 15, 2015

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HOW TO CATCH A REINDEER

These reindeer games are a bit tired but, given the series’ popularity, should have a large, ready-made audience.

The How to Catch A… crew try for Comet.

Having already failed to nab a Halloween witch, the Easter Bunny, a turkey, a leprechaun, the Tooth Fairy, and over a dozen other iconic trophies in previous episodes of this bestselling series, one would think the racially diverse gaggle of children in Elkerton’s moonlit, wintry scenes would be flagging…but no, here they lay out snares ranging from a loop of garland to an igloo baited with reindeer moss to an enticing candy cane maze, all in hopes of snagging one of Santa’s reindeer while he’s busy delivering presents. Infused with pop culture–based Christmas cheer (“Now I’ve already seen the shelf with the elf”), Comet prances past the traps until it’s time to gather up the kids, most of whom look terrified, for a group snapshot with the other reindeer and then climb back into harness: “This was a great stop but a few million to go / Christmas Eve must continue with style!” Though festive, the verse feels trite and unlikely to entice youngsters. A sprinkling of “True Facts About Reindeer” (“They live in the tundra, where they have friends like the arctic bunny”) wrap up this celebration of the predatory spirit. (This book was reviewed digitally.)

These reindeer games are a bit tired but, given the series’ popularity, should have a large, ready-made audience. (Picture book. 5-7)

Pub Date: Oct. 4, 2022

ISBN: 9781728276137

Page Count: 40

Publisher: Sourcebooks Wonderland

Review Posted Online: Dec. 12, 2022

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DOG MAN AND CAT KID

From the Dog Man series , Vol. 4

More trampling in the vineyards of the Literary Classics section, with results that will tickle fancies high and low.

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Recasting Dog Man and his feline ward, Li’l Petey, as costumed superheroes, Pilkey looks East of Eden in this follow-up to Tale of Two Kitties (2017).

The Steinbeck novel’s Cain/Abel motif gets some play here, as Petey, “world’s evilest cat” and cloned Li’l Petey’s original, tries assiduously to tempt his angelic counterpart over to the dark side only to be met, ultimately at least, by Li’l Petey’s “Thou mayest.” (There are also occasional direct quotes from the novel.) But inner struggles between good and evil assume distinctly subordinate roles to riotous outer ones, as Petey repurposes robots built for a movie about the exploits of Dog Man—“the thinking man’s Rin Tin Tin”—while leading a general rush to the studio’s costume department for appropriate good guy/bad guy outfits in preparation for the climactic battle. During said battle and along the way Pilkey tucks in multiple Flip-O-Rama inserts as well as general gags. He lists no fewer than nine ways to ask “who cut the cheese?” and includes both punny chapter titles (“The Bark Knight Rises”) and nods to Hamiltonand Mary Poppins. The cartoon art, neatly and brightly colored by Garibaldi, is both as easy to read as the snappy dialogue and properly endowed with outsized sound effects, figures displaying a range of skin colors, and glimpses of underwear (even on robots).

More trampling in the vineyards of the Literary Classics section, with results that will tickle fancies high and low. (drawing instructions) (Graphic fantasy. 7-10)

Pub Date: Dec. 26, 2017

ISBN: 978-0-545-93518-0

Page Count: 256

Publisher: Graphix/Scholastic

Review Posted Online: May 13, 2018

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