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MISTY MOLE GOES SCREEN-FREE

From the Misty Mole series , Vol. 2

Young readers would do well to follow the worthy example of this perceptive protagonist.

The protagonist of Misty Mole Gets New Glasses (2024) learns about the perils of screen time.

Misty Mole’s in the forest, painting a scene that features her friends. But where are they? They’re too busy texting or gaming to make time for her. Misty imagines that she’s Super Mole, playing with her pals, and realizes that to fit in, she’ll need her own phone. Her parents agree to get her one—if she promises not to “get carried away.” Unfortunately, Misty gets more than carried away: She games under the covers at night, loses sleep, is inattentive in class, and ignores her younger brother. Soon, Misty can’t see well, even with her glasses. Visiting the eye doctor, she notices that all her friends are there, too, with various complaints—headaches, red eyes, trouble sleeping, and more. Dr. Eagle warns the children that screens can cause vision and other health problems and advises them to limit screen time and to play outdoors more. At this, Misty adopts her Super Mole persona and encourages her friends to find healthy alternatives. Written by an optometrist, this somewhat didactic U.K. import conveys important messages to children and adults. Energetic, colorful illustrations depict an adorable, all-animal cast; it’s no coincidence the “tuned-out” activities that endearing Misty and her pals engage in seem more fun than the sedentary, screen-dependent ones.

Young readers would do well to follow the worthy example of this perceptive protagonist. (Picture book. 5-8)

Pub Date: Sept. 17, 2024

ISBN: 9781911107651

Page Count: 32

Publisher: Neem Tree Press

Review Posted Online: May 17, 2024

Kirkus Reviews Issue: June 15, 2024

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CREEPY PAIR OF UNDERWEAR!

Perfect for those looking for a scary Halloween tale that won’t leave them with more fears than they started with. Pair with...

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  • Kirkus Reviews'
    Best Books Of 2017


  • New York Times Bestseller

Reynolds and Brown have crafted a Halloween tale that balances a really spooky premise with the hilarity that accompanies any mention of underwear.

Jasper Rabbit needs new underwear. Plain White satisfies him until he spies them: “Creepy underwear! So creepy! So comfy! They were glorious.” The underwear of his dreams is a pair of radioactive-green briefs with a Frankenstein face on the front, the green color standing out all the more due to Brown’s choice to do the entire book in grayscale save for the underwear’s glowing green…and glow they do, as Jasper soon discovers. Despite his “I’m a big rabbit” assertion, that glow creeps him out, so he stuffs them in the hamper and dons Plain White. In the morning, though, he’s wearing green! He goes to increasing lengths to get rid of the glowing menace, but they don’t stay gone. It’s only when Jasper finally admits to himself that maybe he’s not such a big rabbit after all that he thinks of a clever solution to his fear of the dark. Brown’s illustrations keep the backgrounds and details simple so readers focus on Jasper’s every emotion, writ large on his expressive face. And careful observers will note that the underwear’s expression also changes, adding a bit more creep to the tale.

Perfect for those looking for a scary Halloween tale that won’t leave them with more fears than they started with. Pair with Dr. Seuss’ tale of animate, empty pants. (Picture book. 5-8)

Pub Date: Aug. 22, 2017

ISBN: 978-1-4424-0298-0

Page Count: 48

Publisher: Simon & Schuster

Review Posted Online: July 14, 2017

Kirkus Reviews Issue: Aug. 1, 2017

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HELLO, SUN!

Say hello to a relatable and rewarding early reader!

Fun with friends makes for a great day.

Norbit, a salmon-colored worm with a pink kerchief, joyfully greets the day and everyone he encounters. “Hello, friends! It’s time for fun with the sun! Let’s play!” He and his menagerie of forest pals—including the sun, who grows limbs and descends from the sky—exuberantly engage in various forms of physical activity such as jumping, going down a slide, spinning around, and watching the clouds go by. Young readers will readily relate, as these are games that most children are familiar with. As day turns to night, Norbit says farewell to Sun and welcomes Moon with an invitation to continue the fun. Watkins has created a vivid world of movement and merriment. Her illustrations feature bright bursts of color that match the energy of the text, with most sentences ending in an exclamation point. The author/illustrator incorporates many elements that make for an ideal early-reading experience (despite the use of a contraction or two): art free from clutter, text consisting of words with only one or two syllables, and repetition and recurring bits, such as a continued game of hide-and-seek with Sun. Inspired by never-before-seen sketches from the Dr. Seuss Collection archives at the University of California San Diego, this is the first title for Seuss Studios, a new imprint for original stories from “emerging authors and illustrators” who “honor Seuss’s hallmark spirit of creativity and imagination.”

Say hello to a relatable and rewarding early reader! (author's note) (Early reader. 5-8)

Pub Date: Jan. 7, 2025

ISBN: 9780593646212

Page Count: 48

Publisher: Seuss Studios

Review Posted Online: Sept. 14, 2024

Kirkus Reviews Issue: Oct. 15, 2024

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