"Treatments are too brief to explain how stuff works, and there is no clear timeline, but the appealing graphics and the inclusion of iPods, computer games and other high-tech gadgets will attract young browsers. (glossary, index) (Nonfiction. 7-12)"
A slim, colorful overview of inventions in communications, photography, music and transportation, with an even briefer look at future technologies in medicine, genetic engineering, robotics and nanotechnology.
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