GLORY'S PEOPLE

VOL. III OF THE GOLDENWING CYCLE

Starship Glory's third planetfall (Glory, 1993, etc.) is Yamato, a world settled by Japanese, where a medieval social structure is overlaid with modern technology. The various quarreling clans, ruled by an aging Shogun, have somehow invented a faster-than-light space drive. At Glory's last port of call, captain Duncan Kr and his crew battled the Terror, a dreadful space creature that can manifest itself at whatever time and place it chooses. Now the Terror—it seems to feed on strong emotions—has appeared in the Yamatan system, shredding spaceships and pulping crews. Duncan's plan to defeat it involves the new space drive, but the more conservative Yamatan factions reject his proposal and hire a ninja assassin to kill him. Two ninja attacks fail. Meanwhile, the Terror continues its rampage, then appears above the planet as a Red Sprite, intent on absorbing energy from the planet's storms. Glory's intelligent cats can detect the Terror long before the humans can, so eventually Duncan, cats, crew, and Yamatans (including, of course, the ninja) set off in an experimental ship for a showdown with the Terror. Hardworking but predictable, with interchangeable characters and an old-hat space menace set against an unsurprising backdrop.

Pub Date: June 1, 1996

ISBN: 0-312-86168-0

Page Count: 320

Publisher: Tor

Review Posted Online: May 20, 2010

Kirkus Reviews Issue: April 15, 1996

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A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.

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DEVOLUTION

Are we not men? We are—well, ask Bigfoot, as Brooks does in this delightful yarn, following on his bestseller World War Z (2006).

A zombie apocalypse is one thing. A volcanic eruption is quite another, for, as the journalist who does a framing voice-over narration for Brooks’ latest puts it, when Mount Rainier popped its cork, “it was the psychological aspect, the hyperbole-fueled hysteria that had ended up killing the most people.” Maybe, but the sasquatches whom the volcano displaced contributed to the statistics, too, if only out of self-defense. Brooks places the epicenter of the Bigfoot war in a high-tech hideaway populated by the kind of people you might find in a Jurassic Park franchise: the schmo who doesn’t know how to do much of anything but tries anyway, the well-intentioned bleeding heart, the know-it-all intellectual who turns out to know the wrong things, the immigrant with a tough backstory and an instinct for survival. Indeed, the novel does double duty as a survival manual, packed full of good advice—for instance, try not to get wounded, for “injury turns you from a giver to a taker. Taking up our resources, our time to care for you.” Brooks presents a case for making room for Bigfoot in the world while peppering his narrative with timely social criticism about bad behavior on the human side of the conflict: The explosion of Rainier might have been better forecast had the president not slashed the budget of the U.S. Geological Survey, leading to “immediate suspension of the National Volcano Early Warning System,” and there’s always someone around looking to monetize the natural disaster and the sasquatch-y onslaught that follows. Brooks is a pro at building suspense even if it plays out in some rather spectacularly yucky episodes, one involving a short spear that takes its name from “the sucking sound of pulling it out of the dead man’s heart and lungs.” Grossness aside, it puts you right there on the scene.

A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.

Pub Date: June 16, 2020

ISBN: 978-1-9848-2678-7

Page Count: 304

Publisher: Del Rey/Ballantine

Review Posted Online: Feb. 10, 2020

Kirkus Reviews Issue: March 1, 2020

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The flashy, snappy delivery fails to compensate for the uninhabited blandness of the characters. And despite the many clever...

SNOW CRASH

After terminally cute campus high-jinks (The Big U) and a smug but attention-grabbing eco-thriller (Zodiac), Stephenson leaps into near-future Gibsonian cyberpunk—with predictably mixed results.

The familiar-sounding backdrop: The US government has been sold off; businesses are divided up into autonomous franchises ("franchulates") visited by kids from the heavily protected independent "Burbclaves"; a computer-generated "metaverse" is populated by hackers and roving commercials. Hiro Protagonist, freelance computer hacker, world's greatest swordsman, and stringer for the privatized CIA, delivers pizzas for the Mafia—until his mentor Da5id is blasted by Snow Crash, a curious new drug capable of crashing both computers and hackers. Hiro joins forces with freelance skateboard courier Y.T. to investigate. It emerges that Snow Crash is both a drug and a virus: it destroyed ancient Sumeria by randomizing their language to create Babel; its modern victims speak in tongues, lose their critical faculties, and are easily brainwashed. Eventually the usual conspiracy to take over the world emerges; it's led by media mogul L. Bob Rife, the Rev. Wayne's Pearly Gates religious franchulate, and vengeful nuclear terrorist Raven. The cultural-linguistic material has intrinsic interest, but its connections with cyberpunk and computer-reality seem more than a little forced.

The flashy, snappy delivery fails to compensate for the uninhabited blandness of the characters. And despite the many clever embellishments, none of the above is as original as Stephenson seems to think. An entertaining entry that would have benefitted from a more rigorous attention to the basics.

Pub Date: May 15, 1992

ISBN: 0553380958

Page Count: 448

Publisher: Bantam

Review Posted Online: May 20, 2010

Kirkus Reviews Issue: March 15, 1992

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