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SAVING CODY

From the Wilder Boys series

The strength’s in the journey—survival skills and environmentalism—not the destination.

In their third interstate journey, the Wilder brothers travel west to save their dog.

Following The Journey Home (2016), 14-year-old Jake and 12-year-old Taylor settle into a peaceful existence in Wyoming with their happily reunited parents, their friend Kim, and their loyal Jack Russell terrier, Cody. But when they encounter the school bully, who attacks the brothers and attempts to kick Cody, Cody nips him. Worse, the bully’s father (who’s on the town council) demands Cody be destroyed. The brothers don’t trust animal control to keep Cody safe from the bullying family, so they abscond with their dog, fleeing injustice. Their goal is reaching their off-the-grid grandmother in northern California. They know her only through letters; their father’s concern over their grandmother’s living alone in the wilderness resulted in a disagreement and then a multiyear estrangement (based on the seemingly paranoid content of some of the letters, Jake and Taylor’s parents feel their worries are justified). The journey is fast-paced, with sympathetic strangers (mostly fellow kids or teens) assisting (especially with transportation). The boys’ nature know-how helps them navigate encounters with wild animals; the book also highlights wildfires and the consequences of deforestation. The biggest conflict comes as the brothers learn the truth about their grandmother’s troubles and find a way to help her, though the resolutions to both stories—the grandmother’s and Cody’s—come easily and anticlimactically. The Wilders are cued White, Kim is Shoshone, and there is diversity in background characters.

The strength’s in the journey—survival skills and environmentalism—not the destination. (Fiction. 9-14)

Pub Date: Jan. 3, 2023

ISBN: 978-1-66591-662-2

Page Count: 208

Publisher: Aladdin

Review Posted Online: Oct. 25, 2022

Kirkus Reviews Issue: Nov. 15, 2022

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ESCAPE FROM MR. LEMONCELLO'S LIBRARY

From the Mr. Lemoncello's Library series , Vol. 1

Full of puzzles to think about, puns to groan at and references to children’s book titles, this solid, tightly plotted read...

When a lock-in becomes a reality game, 12-year-old Kyle Keeley and his friends use library resources to find their way out of Alexandriaville’s new public library.

The author of numerous mysteries for children and adults turns his hand to a puzzle adventure with great success. Starting with the premise that billionaire game-maker Luigi Lemoncello has donated a fortune to building a library in a town that went without for 12 years, Grabenstein cleverly uses the tools of board and video games—hints and tricks and escape hatches—to enhance this intricate and suspenseful story. Twelve 12-year-old winners of an essay contest get to be the first to see the new facility and, as a bonus, to play his new escape game. Lemoncello’s gratitude to the library of his childhood extends to providing a helpful holographic image of his 1968 librarian, but his modern version also includes changing video screens, touch-screen computers in the reading desks and an Electronic Learning Center as well as floor-to-ceiling bookshelves stretching up three stories. Although the characters, from gamer Kyle to schemer Charles Chiltington, are lightly developed, the benefits of pooling strengths to work together are clear.

Full of puzzles to think about, puns to groan at and references to children’s book titles, this solid, tightly plotted read is a winner for readers and game-players alike. (Mystery. 9-13)

Pub Date: June 25, 2013

ISBN: 978-0-375-87089-7

Page Count: 304

Publisher: Random House

Review Posted Online: April 2, 2013

Kirkus Reviews Issue: May 1, 2013

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CAPTAIN UNDERPANTS AND THE TERRIFYING RETURN OF TIPPY TINKLETROUSERS

From the Captain Underpants series , Vol. 9

Is this the end? Well, no…the series will stagger on through at least one more scheduled sequel.

Sure signs that the creative wells are running dry at last, the Captain’s ninth, overstuffed outing both recycles a villain (see Book 4) and offers trendy anti-bullying wish fulfillment.

Not that there aren’t pranks and envelope-pushing quips aplenty. To start, in an alternate ending to the previous episode, Principal Krupp ends up in prison (“…a lot like being a student at Jerome Horwitz Elementary School, except that the prison had better funding”). There, he witnesses fellow inmate Tippy Tinkletrousers (aka Professor Poopypants) escape in a giant Robo-Suit (later reduced to time-traveling trousers). The villain sets off after George and Harold, who are in juvie (“not much different from our old school…except that they have library books here.”). Cut to five years previous, in a prequel to the whole series. George and Harold link up in kindergarten to reduce a quartet of vicious bullies to giggling insanity with a relentless series of pranks involving shaving cream, spiders, effeminate spoof text messages and friendship bracelets. Pilkey tucks both topical jokes and bathroom humor into the cartoon art, and ups the narrative’s lexical ante with terms like “pharmaceuticals” and “theatrical flair.” Unfortunately, the bullies’ sad fates force Krupp to resign, so he’s not around to save the Earth from being destroyed later on by Talking Toilets and other invaders…

Is this the end? Well, no…the series will stagger on through at least one more scheduled sequel. (Fantasy. 10-12)

Pub Date: Aug. 28, 2012

ISBN: 978-0-545-17534-0

Page Count: 304

Publisher: Scholastic

Review Posted Online: June 19, 2012

Kirkus Reviews Issue: July 15, 2012

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