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THE LOST TRIBES

Well-written and well-paced: a promising start to what should be an exciting and unusual sci-fi series.

A boy, his sister and their three friends discover that their parents—and they themselves—are not what they seem.

When their uncle challenges seventh-grader Ben and his little sister, April, to beat a special computer game in a week, they employ the help of their neighborhood friends: Grace, Carlos and Serise. Together, the kids race against time to decode hieroglyphics, avoid booby traps and collect ancient artifacts. But as the game continues, it becomes strange, as does their parents’ behavior. They begin to feel they’re actually in the projected images of far-off locations—and sometimes they see their parents while there. But that doesn’t make sense....Though the mystery is spoilered by the flap copy, the fact that the characters don’t figure things out immediately makes sense within the context of the story. While the real action comes toward the last half of the book, the first half should keep readers (at least those who avoid the spoiler) engaged as the game is so interesting. And while Ben is likable, he’s no fearless leader but a fallible boy who does his best to be courageous in frightening situations. That the main characters are of diverse ethnic origins is laudable and a breath of fresh air, as is the lack of stereotypes and clichés.

Well-written and well-paced: a promising start to what should be an exciting and unusual sci-fi series. (Science fiction. 10-14)

Pub Date: March 25, 2015

ISBN: 978-0-9854810-8-7

Page Count: 368

Publisher: Move Books

Review Posted Online: Jan. 9, 2015

Kirkus Reviews Issue: Jan. 15, 2015

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THE GIRL OF FIRE AND THORNS

From the Girl of Fire and Thorns series , Vol. 1

Despite the stale fat-to-curvy pattern, compelling world building with a Southern European, pseudo-Christian feel,...

Adventure drags our heroine all over the map of fantasyland while giving her the opportunity to use her smarts.

Elisa—Princess Lucero-Elisa de Riqueza of Orovalle—has been chosen for Service since the day she was born, when a beam of holy light put a Godstone in her navel. She's a devout reader of holy books and is well-versed in the military strategy text Belleza Guerra, but she has been kept in ignorance of world affairs. With no warning, this fat, self-loathing princess is married off to a distant king and is embroiled in political and spiritual intrigue. War is coming, and perhaps only Elisa's Godstone—and knowledge from the Belleza Guerra—can save them. Elisa uses her untried strategic knowledge to always-good effect. With a character so smart that she doesn't have much to learn, body size is stereotypically substituted for character development. Elisa’s "mountainous" body shrivels away when she spends a month on forced march eating rat, and thus she is a better person. Still, it's wonderfully refreshing to see a heroine using her brain to win a war rather than strapping on a sword and charging into battle.

Despite the stale fat-to-curvy pattern, compelling world building with a Southern European, pseudo-Christian feel, reminiscent of Naomi Kritzer's Fires of the Faithful (2002), keeps this entry fresh. (Fantasy. 12-14)

Pub Date: Sept. 1, 2011

ISBN: 978-0-06-202648-4

Page Count: 432

Publisher: Greenwillow Books

Review Posted Online: July 19, 2011

Kirkus Reviews Issue: Aug. 1, 2011

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I AM NUMBER FOUR

From the Lorien Legacies series , Vol. 1

If it were a Golden Age comic, this tale of ridiculous science, space dogs and humanoid aliens with flashlights in their hands might not be bad. Alas... Number Four is a fugitive from the planet Lorien, which is sloppily described as both "hundreds of lightyears away" and "billions of miles away." Along with eight other children and their caretakers, Number Four escaped from the Mogadorian invasion of Lorien ten years ago. Now the nine children are scattered on Earth, hiding. Luckily and fairly nonsensically, the planet's Elders cast a charm on them so they could only be killed in numerical order, but children one through three are dead, and Number Four is next. Too bad he's finally gained a friend and a girlfriend and doesn't want to run. At least his newly developing alien powers means there will be screen-ready combat and explosions. Perhaps most idiotic, "author" Pittacus Lore is a character in this fiction—but the first-person narrator is someone else entirely. Maybe this is a natural extension of lightly hidden actual author James Frey's drive to fictionalize his life, but literature it ain't. (Science fiction. 11-13)

     

 

Pub Date: Aug. 17, 2010

ISBN: 978-0-06-196955-3

Page Count: 448

Publisher: Harper/HarperCollins

Review Posted Online: Dec. 22, 2010

Kirkus Reviews Issue: Aug. 1, 2010

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