At summer camp, a gathering of faes and elves, sprites and pixies, cyclops and kitsunes and leprechauns see what they can do about the birth of an unhappy dragon—that is if the hydra and sirens and dryads, cockatrice and basilisk and kraken don’t make a mess of things.
At Camp Myth, mythological creatures get together each summer to take strength in numbers, as mythological creatures are fewer on the ground and not getting the respect they ought from the modern world. Here, they—and readers—will get acquainted with the range of strange beings, some enticing, some dicey, some like the lovable jerk in high school (yes, the cyclops). The story is a straightforward affair in which the fae and the kitsune try to handle a newborn dragon, along with a supporting cast of unnaturals. The backgrounds are handsome, and the characters have a ’tude that ranges between bohemian and babe. But those wishing for energetic engagement with the story will be disappointed, as there is little but a linear progression through the plot, with a trunk line running off here and there. The characters roll in from stages left and right as if on dollies, and the speech bubbles so dominate the screen that they obliterate the settings. The narrative, however, has a creepy/comic momentum that will keep the screen active by users.
Much of this story has yet to be told or even released; maybe it will flesh out some. (iPad storybook app. 6-10)