by Chris Moriarty ‧ RELEASE DATE: April 30, 2013
Highly rewarding, but you’ll need to bring along plenty of active brain cells.
Third installment of Moriarty’s independently intelligible far-future series (Spin Control, 2006, etc.) featuring a power struggle between the UNSec military-industrial empire and its cold-war adversaries, the AI-enhanced clones of the Syndicate.
UNSec’s command of its interstellar colonies is crumbling as its quantum teleportation network collapses. Key to the survival of both UNSec and Syndicate, and perhaps the human species itself, is the Drift: a strange region of space where quantum reality seems to operate on a macro level. When the almost unimaginably complex Emergent AI called Cohen reportedly suicides on planet New Allegheny, various pieces of him—ghosts—survive in scattered networks, some insane, some conscious. Cohen’s wife, ex-UNSec major Catherine Li, doesn’t believe the story. Li faces several problems: She’s wanted on certain planets as a war criminal, but thanks to UNSec boss Helen Nguyen’s restructuring of her psyche, she has no recollection of what she’s accused of doing. And the only way she can reach New Allegheny is by “scattercast,” having herself beamed toward her destination as an electronic download. Unfortunately, with this method, anybody with the right equipment can grab a copy of her. Consequently, another version of Li works for UNSec Navy captain Astrid Avery, whose mission is to hunt down ex-Navy pirate William Llewellyn. Llewellyn, tortured by a guilty secret, must operate in the Drift but needs a far more powerful navigational AI than the one already in his head. The one he gets is one of Cohen’s self-aware ghosts, and the ghost promptly begins to absorb him body and soul. Complexity is the watchword here, of thought, idea, narrative, character and plot; the resulting dense, chewy narrative avoids the obvious pitfalls, though it’s certainly not an easy read.
Highly rewarding, but you’ll need to bring along plenty of active brain cells.Pub Date: April 30, 2013
ISBN: 978-0-553-38494-9
Page Count: 576
Publisher: Spectra/Bantam
Review Posted Online: Feb. 6, 2013
Kirkus Reviews Issue: March 1, 2013
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by Max Brooks ‧ RELEASE DATE: June 16, 2020
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.
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New York Times Bestseller
Are we not men? We are—well, ask Bigfoot, as Brooks does in this delightful yarn, following on his bestseller World War Z(2006).
A zombie apocalypse is one thing. A volcanic eruption is quite another, for, as the journalist who does a framing voice-over narration for Brooks’ latest puts it, when Mount Rainier popped its cork, “it was the psychological aspect, the hyperbole-fueled hysteria that had ended up killing the most people.” Maybe, but the sasquatches whom the volcano displaced contributed to the statistics, too, if only out of self-defense. Brooks places the epicenter of the Bigfoot war in a high-tech hideaway populated by the kind of people you might find in a Jurassic Park franchise: the schmo who doesn’t know how to do much of anything but tries anyway, the well-intentioned bleeding heart, the know-it-all intellectual who turns out to know the wrong things, the immigrant with a tough backstory and an instinct for survival. Indeed, the novel does double duty as a survival manual, packed full of good advice—for instance, try not to get wounded, for “injury turns you from a giver to a taker. Taking up our resources, our time to care for you.” Brooks presents a case for making room for Bigfoot in the world while peppering his narrative with timely social criticism about bad behavior on the human side of the conflict: The explosion of Rainier might have been better forecast had the president not slashed the budget of the U.S. Geological Survey, leading to “immediate suspension of the National Volcano Early Warning System,” and there’s always someone around looking to monetize the natural disaster and the sasquatch-y onslaught that follows. Brooks is a pro at building suspense even if it plays out in some rather spectacularly yucky episodes, one involving a short spear that takes its name from “the sucking sound of pulling it out of the dead man’s heart and lungs.” Grossness aside, it puts you right there on the scene.
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.Pub Date: June 16, 2020
ISBN: 978-1-9848-2678-7
Page Count: 304
Publisher: Del Rey/Ballantine
Review Posted Online: Feb. 9, 2020
Kirkus Reviews Issue: March 1, 2020
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BOOK TO SCREEN
by Pierce Brown ‧ RELEASE DATE: Jan. 28, 2014
A fine novel for those who like to immerse themselves in alternative worlds.
Set in the future and reminiscent of The Hunger Games and Game of Thrones, this novel dramatizes a story of vengeance, warfare and the quest for power.
In the beginning, Darrow, the narrator, works in the mines on Mars, a life of drudgery and subservience. He’s a member of the Reds, an “inferior” class, though he’s happily married to Eo, an incipient rebel who wants to overthrow the existing social order, especially the Golds, who treat the lower-ranking orders cruelly. When Eo leads him to a mildly rebellious act, she’s caught and executed, and Darrow decides to exact vengeance on the perpetrators of this outrage. He’s recruited by a rebel cell and “becomes” a Gold by having painful surgery—he has golden wings grafted on his back—and taking an exam to launch himself into the academy that educates the ruling elite. Although he successfully infiltrates the Golds, he finds the social order is a cruel and confusing mash-up of deception and intrigue. Eventually, he leads one of the “houses” in war games that are all too real and becomes a guerrilla warrior leading a ragtag band of rebelliously minded men and women. Although it takes a while, the reader eventually gets used to the specialized vocabulary of this world, where warriors shoot “pulseFists” and are protected by “recoilArmor.” As with many similar worlds, the warrior culture depicted here has a primitive, even classical, feel to it, especially since the warriors sport names such as Augustus, Cassius, Apollo and Mercury.
A fine novel for those who like to immerse themselves in alternative worlds.Pub Date: Jan. 28, 2014
ISBN: 978-0-345-53978-6
Page Count: 400
Publisher: Del Rey/Ballantine
Review Posted Online: Nov. 2, 2013
Kirkus Reviews Issue: Nov. 15, 2013
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