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RIMRUNNERS

From the author of, most recently, Cyteen (1988): a space-action yarn chockfull of convincingly gritty detail, though less than adequate when it comes to backdrop and explanations. Following a war involving Earth and its space colonies—it's never clear who's done what to whom, or why—machinist and spacer Bet Yeager slowly starves on rotting space-station Thule for want of a job (she has no papers; she's also an ex-marine—and once fought on the wrong side). Finally, she manages to join a ship, Loki, even though the circumstances are suspicious—and the atmosphere aboard ship is murderous: half the crew support the callous, vicious officer Fitch, the rest are followers of the more moderate and humane Bernstein. Thanks to her marine training, Bet survives to help the Bernstein faction—but which side does Loki's aloof captain favor, and what are his intentions? Fitch, anticipating a battle, hauls out some old suits of space armor and sets Bet to refurbishing them. Bet's problem, then, is that she may soon be expected to fight against her former wartime comrades-turned-pirates. Plenty of tough, muscular, sometimes brutal action, complete with edge-of-your-seat plotting: likely to please space-battle-happy fans unconcerned with underlying reasons and motivations.

Pub Date: June 28, 1989

ISBN: 0445209798

Page Count: 280

Publisher: Warner

Review Posted Online: March 23, 2012

Kirkus Reviews Issue: May 15, 1989

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THE DARK FOREST

From the Remembrance of Earth's Past series , Vol. 2

Once again, a highly impressive must-read.

Second part of an alien-contact trilogy (The Three-Body Problem, 2014) from China’s most celebrated science-fiction author.

In the previous book, the inhabitants of Trisolaris, a planet with three suns, discovered that their planet was doomed and that Earth offered a suitable refuge. So, determined to capture Earth and exterminate humanity, the Trisolarans embarked on a 400-year-long interstellar voyage and also sent sophons (enormously sophisticated computers constructed inside the curled-up dimensions of fundamental particles) to spy on humanity and impose an unbreakable block on scientific advance. On Earth, the Earth-Trisolaris Organization formed to help the invaders, despite knowing the inevitable outcome. Humanity’s lone advantage is that Trisolarans are incapable of lying or dissimulation and so cannot understand deceit or subterfuge. This time, with the Trisolarans a few years into their voyage, physicist Ye Wenjie (whose reminiscences drove much of the action in the last book) visits astronomer-turned-sociologist Luo Ji, urging him to develop her ideas on cosmic sociology. The Planetary Defense Council, meanwhile, in order to combat the powerful escapist movement (they want to build starships and flee so that at least some humans will survive), announces the Wallfacer Project. Four selected individuals will be accorded the power to command any resource in order to develop plans to defend Earth, while the details will remain hidden in the thoughts of each Wallfacer, where even the sophons can't reach. To combat this, the ETO creates Wallbreakers, dedicated to deducing and thwarting the plans of the Wallfacers. The chosen Wallfacers are soldier Frederick Tyler, diplomat Manuel Rey Diaz, neuroscientist Bill Hines, and—Luo Ji. Luo has no idea why he was chosen, but, nonetheless, the Trisolarans seem determined to kill him. The plot’s development centers on Liu’s dark and rather gloomy but highly persuasive philosophy, with dazzling ideas and an unsettling, nonlinear, almost nonnarrative structure that demands patience but offers huge rewards.

Once again, a highly impressive must-read.

Pub Date: Aug. 11, 2015

ISBN: 978-0-7653-7708-1

Page Count: 480

Publisher: Tor

Review Posted Online: June 2, 2015

Kirkus Reviews Issue: June 15, 2015

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FALL; OR, DODGE IN HELL

An audacious epic with more than enough heart to fill its many, many pages.

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When Richard "Dodge" Forthrast dies under anesthesia for a routine medical procedure, his story is just beginning.

As the founder and chairman of a video game company, Dodge has a pretty sweet life. He has money to burn and a loving relationship with his niece, Zula, and grandniece, Sophia. So when he dies unexpectedly, there are a lot of people to mourn him, including his friend Corvallis Kawasaki, who is also the executor of his will. To make matters worse (or, to say the least, more complicated), there's something unexpected in Dodge's last wishes. It turns out that in his youth he put it in writing that he wanted his brain to be preserved until such technology existed that his consciousness could be uploaded into a computer. And much to everyone's surprise, that technology isn't so far off after all. Years later, Sophia grows up to follow in her clever grand-uncle's footsteps and figures out a way to turn on Dodge's brain. It is at this point that the novel splits into two narratives: "Meatspace," or what we would call the real world, and "Bitworld," inhabited by Dodge (now called "Egdod") and increasing numbers of downloaded minds. Stephenson (co-author: The Rise and Fall of D.O.D.O, 2017; Seveneves, 2015, etc.) is known for ambitious books, and this doorstop of a novel is certainly no exception. Life in Bitworld is more reminiscent of high fantasy than science fiction as the ever evolving narrative plays with the daily reality of living in a digital space. Would you have special abilities like a mythical god? Join your aura together with other souls and live as a hive mind? Create hills and rivers from nothing? Destroy your enemies with tech-given powers that seem magical? Readers looking for a post-human thought experiment might be disappointed with the references to ancient mythology, but those ready for an endlessly inventive and absorbing story are in for an adventure they won't soon forget.

An audacious epic with more than enough heart to fill its many, many pages.

Pub Date: June 4, 2019

ISBN: 978-0-06-245871-1

Page Count: 880

Publisher: Morrow/HarperCollins

Review Posted Online: March 16, 2019

Kirkus Reviews Issue: April 1, 2019

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