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ONE LITTLE GOAT

A PASSOVER CATASTROPHE

A wild ride that will leave most struggling to keep up.

In this fantastical graphic novel, a boy attempts to bring his family’s never-ending Passover seder to a close.

According to Jewish law, a seder cannot end until the afikoman—a piece of matzah broken and hidden somewhere in the home—is found. So when the unnamed protagonist’s little sister throws the afikoman into a wormhole, the seder is forced to continue indefinitely. Six months in, a talking goat—a reference to a song traditionally performed at the end of the seder—arrives to help the boy track it down. The goat explains that all the seders that have ever occurred are stored under the protagonist’s house, and the afikoman is hidden in one of them. As the pair journey through time, the boy watches his great-grandmother participate in the Warsaw Ghetto Uprising. He witnesses historic seders, such as one that took place during the Spanish Inquisition and another that occurred during the Jewish-Roman Wars. Ellsworth’s black-and-white illustrations are filled with busy crosshatched patterns, while characters often talk over one another. This chaos mirrors the surreal plot; reading the book feels like falling down a rabbit hole. Horn zips from one historical event to another without offering much context or explanation; most readers, even those versed in Jewish tradition, will likely be confused. The protagonist’s reflections on his identity and family are intriguing but similarly rushed. Characters have skin the color of the page.

A wild ride that will leave most struggling to keep up. (Graphic fiction. 8-12)

Pub Date: March 4, 2025

ISBN: 9781324082132

Page Count: 152

Publisher: Norton Young Readers

Review Posted Online: Dec. 14, 2024

Kirkus Reviews Issue: Jan. 15, 2025

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ENLIGHTEN ME (A GRAPHIC NOVEL)

A thoughtful, humorous, community-centered exploration of identity and Buddhism.

Stories of Buddha’s past lives help a young boy “find [himself] in the moment.”

Binh and his siblings, who are of Vietnamese descent, can’t believe they’re spending the weekend at a silent meditation retreat. Binh would rather play his Game Boy so he doesn’t have to meditate and inevitably think about the bullies at school. It is only when Sister Peace tells stories about the Buddha and his past life that Binh is able to imagine himself entering a video game–inspired world and thus process his feelings of shame, isolation, and anger. With each Jataka tale, Binh’s awareness expands, and so, too, does his ability to be present for and helpful to those around him. A welcome addition to the handful of middle-grade stories featuring Buddhist protagonists, this exploration of identity and Buddhist principles will find an audience with young readers who love Raina Telgemeier but aren’t quite ready to level up to the complexity and nuance of Gene Luen Yang’s epic American Born Chinese (2006). The video game elements are compelling, although they understandably diminish as the story progresses and the protagonist’s inner life grows. Warm fall colors and luscious black lines anchor the story as it transitions among flashbacks, stories, and the present day. Filled with talking animals, the parables can be a little heavy-handed, but the witty banter between Binh and the narrator during fantasy sequences provides levity. (This review was updated for accuracy.)

A thoughtful, humorous, community-centered exploration of identity and Buddhism. (bibliography) (Graphic fiction. 9-12)

Pub Date: Sept. 19, 2023

ISBN: 9780759555488

Page Count: 144

Publisher: Little, Brown Ink

Review Posted Online: July 13, 2023

Kirkus Reviews Issue: Aug. 1, 2023

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KIKI KALLIRA BREAKS A KINGDOM

An action-packed, evocative portrayal of courage, friendship, and belonging.

Indian folklore meets fantasy adventure in this captivating novel.

Eleven-year-old Kritika “Kiki” Kallira lives in London with her Mum, an immigrant from the state of Karnataka in the south of India; she’s never met her father, who died before she was born. Kiki’s mother is an animator, and Kiki, who struggles with anxiety and spiraling, obsessive thoughts, finds solace in sketching in her notebooks and imagining stories, especially ones inspired by the Hindu mythology they’ve shared. Now, though, Kiki has unleashed the Asura king Mahishasura from his exile through the drawings in her sketchbook. As she travels and travails between London and Mysore, the heroes and demons she’s sketched come to life, and she is faced with seemingly insurmountable tasks and complex obstacles. In her quest to save the world, Kiki shows readers the power of asking for help, believing in oneself, and overcoming fear. The worldbuilding is full of vibrant images and detailed descriptions about Mahishasura’s kingdom and palace, Lalith Mahal. The novel draws inspiration primarily from the story of Mahishasura—who wanted to be immortal—and how he was defeated by the goddess Chamundeshwari. Anxiety and mental health are also explored with honesty and finesse; many young readers will resonate with her struggle to quiet demons both internal and external.

An action-packed, evocative portrayal of courage, friendship, and belonging. (Fantasy. 8-12)

Pub Date: July 6, 2021

ISBN: 978-0-593-20697-3

Page Count: 352

Publisher: Viking

Review Posted Online: July 7, 2021

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