Next book

MYSTERY CLUB

WILD WEREWOLVES; MUMMY MISCHIEF

Ultimately, this European import is clumsy and uninteresting.

Set in London, England, two monster mysteries in graphic-novel format.

Kyle, who blogs his passion for ghosts and monsters, is actively on the lookout for a mystery to solve. In “Wild Werewolves,” the first of the two stories, a stranger named Lon Chaney approaches Kyle and his friend Zoey at the library. He believes that a few nights ago he turned into a werewolf, and he asks them to find a solution. Kyle and Zoe team up with Ashley and Tyler, two more friends, to work out why werewolves have suddenly appeared in the city. In “Mummy Mischief,” the four friends read an online news article about a mummy on the subway (the text has been Americanized) and go to the British Museum’s mummy exhibit to get more clues. Both stories are reminiscent of Scooby-Doo, and Robert’s bright illustrations offer a lot of potential. However, the stories lack conviction, and although the book tries (very hard!) to be funny, the wordplay is clunky and the jokes often fall flat. (For instance, the answer to the question “Why would a mummy travel on the subway?” is “Because taxis don’t give rides to mummies!”) Most importantly, perhaps, the allegedly teenage characters read like 8-year-olds. Zoey is the only character of color, but her identity does not come into play at all during the course of the stories.

Ultimately, this European import is clumsy and uninteresting. (Graphic mystery. 7-10)

Pub Date: July 23, 2019

ISBN: 978-1-328-52848-3

Page Count: 112

Publisher: HMH Books

Review Posted Online: March 26, 2019

Kirkus Reviews Issue: April 15, 2019

Awards & Accolades

Our Verdict

  • Our Verdict
  • GET IT


Google Rating

  • google rating
  • google rating
  • google rating
  • google rating
  • google rating

  • New York Times Bestseller

Next book

DOG MAN AND CAT KID

From the Dog Man series , Vol. 4

More trampling in the vineyards of the Literary Classics section, with results that will tickle fancies high and low.

Awards & Accolades

Our Verdict

  • Our Verdict
  • GET IT


Google Rating

  • google rating
  • google rating
  • google rating
  • google rating
  • google rating

  • New York Times Bestseller

Recasting Dog Man and his feline ward, Li’l Petey, as costumed superheroes, Pilkey looks East of Eden in this follow-up to Tale of Two Kitties (2017).

The Steinbeck novel’s Cain/Abel motif gets some play here, as Petey, “world’s evilest cat” and cloned Li’l Petey’s original, tries assiduously to tempt his angelic counterpart over to the dark side only to be met, ultimately at least, by Li’l Petey’s “Thou mayest.” (There are also occasional direct quotes from the novel.) But inner struggles between good and evil assume distinctly subordinate roles to riotous outer ones, as Petey repurposes robots built for a movie about the exploits of Dog Man—“the thinking man’s Rin Tin Tin”—while leading a general rush to the studio’s costume department for appropriate good guy/bad guy outfits in preparation for the climactic battle. During said battle and along the way Pilkey tucks in multiple Flip-O-Rama inserts as well as general gags. He lists no fewer than nine ways to ask “who cut the cheese?” and includes both punny chapter titles (“The Bark Knight Rises”) and nods to Hamiltonand Mary Poppins. The cartoon art, neatly and brightly colored by Garibaldi, is both as easy to read as the snappy dialogue and properly endowed with outsized sound effects, figures displaying a range of skin colors, and glimpses of underwear (even on robots).

More trampling in the vineyards of the Literary Classics section, with results that will tickle fancies high and low. (drawing instructions) (Graphic fantasy. 7-10)

Pub Date: Dec. 26, 2017

ISBN: 978-0-545-93518-0

Page Count: 256

Publisher: Graphix/Scholastic

Review Posted Online: May 13, 2018

Awards & Accolades

Likes

  • Readers Vote
  • 10


Our Verdict

  • Our Verdict
  • GET IT


  • New York Times Bestseller


  • IndieBound Bestseller

Next book

DOG MAN

From the Dog Man series , Vol. 1

What a wag.

Awards & Accolades

Likes

  • Readers Vote
  • 10


Our Verdict

  • Our Verdict
  • GET IT


  • New York Times Bestseller


  • IndieBound Bestseller

What do you get from sewing the head of a smart dog onto the body of a tough police officer? A new superhero from the incorrigible creator of Captain Underpants.

Finding a stack of old Dog Mancomics that got them in trouble back in first grade, George and Harold decide to craft a set of new(ish) adventures with (more or less) improved art and spelling. These begin with an origin tale (“A Hero Is Unleashed”), go on to a fiendish attempt to replace the chief of police with a “Robo Chief” and then a temporarily successful scheme to make everyone stupid by erasing all the words from every book (“Book ’Em, Dog Man”), and finish off with a sort of attempted alien invasion evocatively titled “Weenie Wars: The Franks Awaken.” In each, Dog Man squares off against baddies (including superinventor/archnemesis Petey the cat) and saves the day with a clever notion. With occasional pauses for Flip-O-Rama featurettes, the tales are all framed in brightly colored sequential panels with hand-lettered dialogue (“How do you feel, old friend?” “Ruff!”) and narrative. The figures are studiously diverse, with police officers of both genders on view and George, the chief, and several other members of the supporting cast colored in various shades of brown. Pilkey closes as customary with drawing exercises, plus a promise that the canine crusader will be further unleashed in a sequel.

What a wag. (Graphic fantasy. 7-9)

Pub Date: Aug. 30, 2016

ISBN: 978-0-545-58160-8

Page Count: 240

Publisher: Graphix/Scholastic

Review Posted Online: May 31, 2016

Kirkus Reviews Issue: June 15, 2016

Close Quickview