A scary story, minus the terror, that will make readers squirm instead of scream.

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THE CASTLE OF NIGHTMARES

A deft combination of classic fright story and solid interactive artwork gives this nightmare tale an enjoyable creepiness.

A boy is haunted by nightmares: a castle on a foggy night, incorporeal voices calling, a big moon in the sky, ravens cawing. He brushes away the dreams until they are too insistent, and so he enters the dream and the Castle of Nightmares. From the start, readers will know this app will provide some good, spooky, Vincent Price fun—the music alone gives it away—but so does the artwork, all shadows, soft buttery light and doors hiding who-knows-what? The interactive features are great and ghoulish, too, as earwigs and spiders crawl out at readers, for this is very much a book, with lots of words to read as well as tapping to effect. The characters are a curious combination, echoing both the past and now: John, the hero, looks more like Geneviève Bujold than a strapping youth, and Eleanor, queen of nightmares, who has trapped child after child by luring them away in their dreams, is a punk Cruella De Vil. But the whole thing slips along rather nicely, with plenty of fun if derivative play on Alfred Hitchcock, The Lion, the Witch, and the Wardrobe and The Sword in the Stone.

A scary story, minus the terror, that will make readers squirm instead of scream. (iPad storybook app. 7-11)

Pub Date: May 12, 2013

ISBN: N/A

Page Count: -

Publisher: Pixy Interactive

Review Posted Online: June 12, 2013

Kirkus Reviews Issue: July 1, 2013

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More trampling in the vineyards of the Literary Classics section, with results that will tickle fancies high and low.

DOG MAN AND CAT KID

From the Dog Man series , Vol. 4

Recasting Dog Man and his feline ward, Li’l Petey, as costumed superheroes, Pilkey looks East of Eden in this follow-up to Tale of Two Kitties (2017).

The Steinbeck novel’s Cain/Abel motif gets some play here, as Petey, “world’s evilest cat” and cloned Li’l Petey’s original, tries assiduously to tempt his angelic counterpart over to the dark side only to be met, ultimately at least, by Li’l Petey’s “Thou mayest.” (There are also occasional direct quotes from the novel.) But inner struggles between good and evil assume distinctly subordinate roles to riotous outer ones, as Petey repurposes robots built for a movie about the exploits of Dog Man—“the thinking man’s Rin Tin Tin”—while leading a general rush to the studio’s costume department for appropriate good guy/bad guy outfits in preparation for the climactic battle. During said battle and along the way Pilkey tucks in multiple Flip-O-Rama inserts as well as general gags. He lists no fewer than nine ways to ask “who cut the cheese?” and includes both punny chapter titles (“The Bark Knight Rises”) and nods to Hamilton and Mary Poppins. The cartoon art, neatly and brightly colored by Garibaldi, is both as easy to read as the snappy dialogue and properly endowed with outsized sound effects, figures displaying a range of skin colors, and glimpses of underwear (even on robots).

More trampling in the vineyards of the Literary Classics section, with results that will tickle fancies high and low. (drawing instructions) (Graphic fantasy. 7-10)

Pub Date: Dec. 26, 2017

ISBN: 978-0-545-93518-0

Page Count: 256

Publisher: Graphix/Scholastic

Review Posted Online: May 14, 2018

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What a wag.

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DOG MAN

What do you get from sewing the head of a smart dog onto the body of a tough police officer? A new superhero from the incorrigible creator of Captain Underpants.

Finding a stack of old Dog Man comics that got them in trouble back in first grade, George and Harold decide to craft a set of new(ish) adventures with (more or less) improved art and spelling. These begin with an origin tale (“A Hero Is Unleashed”), go on to a fiendish attempt to replace the chief of police with a “Robo Chief” and then a temporarily successful scheme to make everyone stupid by erasing all the words from every book (“Book ’Em, Dog Man”), and finish off with a sort of attempted alien invasion evocatively titled “Weenie Wars: The Franks Awaken.” In each, Dog Man squares off against baddies (including superinventor/archnemesis Petey the cat) and saves the day with a clever notion. With occasional pauses for Flip-O-Rama featurettes, the tales are all framed in brightly colored sequential panels with hand-lettered dialogue (“How do you feel, old friend?” “Ruff!”) and narrative. The figures are studiously diverse, with police officers of both genders on view and George, the chief, and several other members of the supporting cast colored in various shades of brown. Pilkey closes as customary with drawing exercises, plus a promise that the canine crusader will be further unleashed in a sequel.

What a wag. (Graphic fantasy. 7-9)

Pub Date: Aug. 30, 2016

ISBN: 978-0-545-58160-8

Page Count: 240

Publisher: Graphix/Scholastic

Review Posted Online: June 1, 2016

Kirkus Reviews Issue: June 15, 2016

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