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THE REVENGE OF THE SHADOW KING

A collectible card game introduces Max and his friends to the battle against ancient evil in this undistinguished but entertaining series opener. Grandfatherly shopkeeper Iver has sold the four a rare card game in which they fight goblins, faeries and the powerful Shadow King. It’s only a game at first, but soon their town of Avalon, Minn. is plagued with horrors. Max finds a magical book, real goblins attack and Iver vanishes. Along with spunky Natalia, poor Harley and cowardly Ernie, Max determines to defeat the Shadow King. Luckily, he’s the one true heir to powerful magical ability, born to make a stand in the age-old fight against evil—perhaps in the Gothic temple in town, built by Templars 500 years before Europeans came to the New World. Constant danger and some humor keep this adventure moving despite clunky prose. Not a bad option for fans of the genre. (Fantasy. 9-12)

Pub Date: March 1, 2006

ISBN: 0-439-79574-5

Page Count: 384

Publisher: Orchard/Scholastic

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Jan. 1, 2006

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TUCK EVERLASTING

However the compelling fitness of theme and event and the apt but unexpected imagery (the opening sentences compare the...

At a time when death has become an acceptable, even voguish subject in children's fiction, Natalie Babbitt comes through with a stylistic gem about living forever. 

Protected Winnie, the ten-year-old heroine, is not immortal, but when she comes upon young Jesse Tuck drinking from a secret spring in her parents' woods, she finds herself involved with a family who, having innocently drunk the same water some 87 years earlier, haven't aged a moment since. Though the mood is delicate, there is no lack of action, with the Tucks (previously suspected of witchcraft) now pursued for kidnapping Winnie; Mae Tuck, the middle aged mother, striking and killing a stranger who is onto their secret and would sell the water; and Winnie taking Mae's place in prison so that the Tucks can get away before she is hanged from the neck until....? Though Babbitt makes the family a sad one, most of their reasons for discontent are circumstantial and there isn't a great deal of wisdom to be gleaned from their fate or Winnie's decision not to share it. 

However the compelling fitness of theme and event and the apt but unexpected imagery (the opening sentences compare the first week in August when this takes place to "the highest seat of a Ferris wheel when it pauses in its turning") help to justify the extravagant early assertion that had the secret about to be revealed been known at the time of the action, the very earth "would have trembled on its axis like a beetle on a pin." (Fantasy. 9-11)

Pub Date: Nov. 1, 1975

ISBN: 0312369816

Page Count: 164

Publisher: Farrar, Straus and Giroux

Review Posted Online: April 13, 2012

Kirkus Reviews Issue: Nov. 1, 1975

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THE ELDERS' QUEST

From the Warriors: Changing Skies series , Vol. 1

A strong start to a new series in the ever-popular Warriors world: Legions of fans will purr.

Increased evidence of encroachment by Twolegs and other ominous signs of change roil the five feline Clans of the lake territories in this kickoff of a new story arc.

In intertwined storylines, a distracting voice in a young apprentice’s head takes on increasingly scary strength, disturbing visions inform an experienced warrior that she’s been chosen by the spirit guides of StarClan to play an unwanted role in impending troubles, and a wise but weakening Clan leader faces being voted out of office due to her age. Meanwhile, the enigmatic Twolegs are tearing up a forested area, poisoning an important stream, and possibly threatening all the established territories of the five Clans. Avid series fans will welcome encounters with older versions of Leafstar, Tawnypelt, and other stalwarts whom they met in previous episodes. Detailed maps labeling the terrain in both cat and Twoleg terms appear at the beginning of the book, along with a cast list of truly imposing length, helping any readers who need reminders to keep track of the dozens of relationships and Clan affiliations. Better yet, expertly mixed in among dreams and discussions that crank up the general level of anxiety, the book has enough incidental action and individual wrestling with personal issues to help the main characters stand out from the furry crowd.

A strong start to a new series in the ever-popular Warriors world: Legions of fans will purr. (Animal fantasy. 9-12)

Pub Date: Jan. 7, 2025

ISBN: 9780063357068

Page Count: 288

Publisher: Harper/HarperCollins

Review Posted Online: Feb. 15, 2025

Kirkus Reviews Issue: March 15, 2025

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