by Eric Jason Martin ‧ RELEASE DATE: Feb. 16, 2021
A novel that presents a well-constructed take on a recognizable virtual-reality premise.
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A curmudgeon finds himself inside the world’s first fully immersive video game in Martin’s debut SF series starter.
As a deadly virus decimates a future America, John Chambers takes refuge in virtual reality games. They’re so realistic and engaging that they allow him to forget the perpetual quarantine in which he lives. The day after John turns 40, he gets an unexpected offer from video game designer Lucas Dekker to beta-test a new total-immersion game that’s unlike anything that John’s ever seen: “You will feel like you are actually present inside a virtual world,” pitches Lucas. “It is not hyperbole when I say that it will feel like you really are right there.” John just has to agree to participate in the game’s teamwork component, which the misanthropic protagonist does only reluctantly. In the game, he’s reborn as “Blaze,” a 22-year-old, fanny pack–wearing street tough in a retro, arcade-style fighting game. The setting is the city of New Arcadia, an East Coast metropolis in decline, where a gang called the Spankers are pushing a dangerous new narcotic called Drug X. At first, John is having the time of his life, running around the urban environment, picking fights with baddies, and defeating them with his fantastic fighting skills. Then he meets Jessica, another player, who’s even less interested in cooperation than he is. But when his new acquaintance gets into real trouble that spills over into the real world, John will have to learn to be a team player in order to save her—if the world of New Arcadia doesn’t come crashing down around him first.
Martin’s prose, which is mostly in the voice of John, is fluid, sarcastic, and full of cinematic allusions, as when John says to Lucas, “So you Last Starfighter-ed me?...Movie released in 1984? Directed by Nick Castle, the guy who played Michael Myers in the original Halloween?” Indeed, many readers will notice that the novel feels quite a bit like Ernest Cline’s popular 2011 SF novel Ready Player One, which was itself made into a movie—although the references in this new novel tend to be more centered on the 1990s than the ’80s. (There are still plenty of references to the ’80s, as well, though.) John himself is also a familiar character type, but Martin’s disinclination to make him very likable perversely ends up making him easier for readers to root for. Over the course of the story, the author successfully ratchets up the real-world stakes, which intrude upon the game; in fact, the most compelling sections are those that take place in the desert hellscape in which John actually lives and which include timely references to a pandemic. On the other hand, some readers may struggle with how much of the book is given over to descriptions of simulated fistfights, which start to wear thin. Those who fully get onboard with the video game concept, however, will enjoy this offering.
A novel that presents a well-constructed take on a recognizable virtual-reality premise.Pub Date: Feb. 16, 2021
ISBN: 978-0-578-84612-5
Page Count: -
Publisher: Sound Off Productions
Review Posted Online: Feb. 17, 2021
Review Program: Kirkus Indie
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by Blake Crouch ‧ RELEASE DATE: July 26, 2016
Suspenseful, frightening, and sometimes poignant—provided the reader has a generously willing suspension of disbelief.
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New York Times Bestseller
A man walks out of a bar and his life becomes a kaleidoscope of altered states in this science-fiction thriller.
Crouch opens on a family in a warm, resonant domestic moment with three well-developed characters. At home in Chicago’s Logan Square, Jason Dessen dices an onion while his wife, Daniela, sips wine and chats on the phone. Their son, Charlie, an appealing 15-year-old, sketches on a pad. Still, an undertone of regret hovers over the couple, a preoccupation with roads not taken, a theme the book will literally explore, in multifarious ways. To start, both Jason and Daniela abandoned careers that might have soared, Jason as a physicist, Daniela as an artist. When Charlie was born, he suffered a major illness. Jason was forced to abandon promising research to teach undergraduates at a small college. Daniela turned from having gallery shows to teaching private art lessons to middle school students. On this bracing October evening, Jason visits a local bar to pay homage to Ryan Holder, a former college roommate who just received a major award for his work in neuroscience, an honor that rankles Jason, who, Ryan says, gave up on his career. Smarting from the comment, Jason suffers “a sucker punch” as he heads home that leaves him “standing on the precipice.” From behind Jason, a man with a “ghost white” face, “red, pursed lips," and "horrifying eyes” points a gun at Jason and forces him to drive an SUV, following preset navigational directions. At their destination, the abductor forces Jason to strip naked, beats him, then leads him into a vast, abandoned power plant. Here, Jason meets men and women who insist they want to help him. Attempting to escape, Jason opens a door that leads him into a series of dark, strange, yet eerily familiar encounters that sometimes strain credibility, especially in the tale's final moments.
Suspenseful, frightening, and sometimes poignant—provided the reader has a generously willing suspension of disbelief.Pub Date: July 26, 2016
ISBN: 978-1-101-90422-0
Page Count: 352
Publisher: Crown
Review Posted Online: May 3, 2016
Kirkus Reviews Issue: May 15, 2016
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by Kaliane Bradley ‧ RELEASE DATE: May 7, 2024
This rip-roaring romp pivots between past and present and posits the future-altering power of love, hope, and forgiveness.
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New York Times Bestseller
A time-toying spy romance that’s truly a thriller.
In the author’s note following the moving conclusion of her gripping, gleefully delicious debut novel, Bradley explains how she gathered historical facts about Lt. Graham Gore, a real-life Victorian naval officer and polar explorer, then “extrapolated a great deal” about him to come up with one of her main characters, a curly-haired, chain-smoking, devastatingly charming dreamboat who has been transported through time. Having also found inspiration in the sole extant daguerreotype of Gore, showing him to have been “a very attractive man,” Bradley wrote the earliest draft of the book for a cluster of friends who were similarly passionate about polar explorers. Her finished novel—taut, artfully unspooled, and vividly written—retains the kind of insouciant joy and intimacy you might expect from a book with those origins. It’s also breathtakingly sexy. The time-toggling plot focuses on the plight of a British civil servant who takes a high-paying job on a secret mission, working as a “bridge” to help time-traveling “expats” resettle in 21st-century London—and who falls hard for her charge, the aforementioned Commander Gore. Drama, intrigue, and romance ensue. And while this quasi-futuristic tale of time and tenderness never seems to take itself too seriously, it also offers a meaningful, nuanced perspective on the challenges we face, the choices we make, and the way we live and love today.
This rip-roaring romp pivots between past and present and posits the future-altering power of love, hope, and forgiveness.Pub Date: May 7, 2024
ISBN: 9781668045145
Page Count: 352
Publisher: Avid Reader Press
Review Posted Online: Feb. 3, 2024
Kirkus Reviews Issue: March 1, 2024
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