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CAST AWAY ON THE LETTER A

From the Philemon Adventures series , Vol. 1

Not since Carroll’s Alice has there been such a marvelous and incredible adventure.

A charming French import first published in 1972 and now translated into English for the first time about a boy who falls down a well and finds himself in a strange, whimsical world.

Philemon, a teenage boy, lives on a farm in France with his father. Ordered to their well to draw some water, Philemon finds a mysterious bottle—and then another—floating in its depths. He soon finds himself down the well and in a curious new world (much like Alice with the rabbit hole), with centaurs, unicorns, trees that grow bottles, and electric lights that grow on the beach and lure ships to their doom. He learns that he is stuck on a map, specifically on the capital letter A that begins the label “Atlantic Ocean”; as that letter A would be visible only on a printed map, he’s in a place “that doesn’t exist, [where] anything can exist.” Philemon must then puzzle out how to find his way back home in a world where anything is possible. In a market teeming with graphic-fantasy tales, this offering is remarkably imaginative and refreshingly different. Bright colors emblazon each page, with some spreads so vibrant they almost hurt to look at, and many of the architectural shapes pleasingly recall Dr. Seuss.

Not since Carroll’s Alice has there been such a marvelous and incredible adventure. (visual glossary, index, maps) (Graphic fantasy. 7-12)

Pub Date: Sept. 9, 2014

ISBN: 978-1-935179-63-4

Page Count: 48

Publisher: TOON/Candlewick

Review Posted Online: July 15, 2014

Kirkus Reviews Issue: Aug. 1, 2014

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HOT MESS

From the Diary of a Wimpy Kid series , Vol. 19

An entertaining take on family values, Wimpy Kid style.

A summer vacation turns out to be anything but relaxing for Greg and a teeming horde of Heffleys.

Gramma declines the offer of a grand birthday celebration, saying that “what would make her REALLY happy is if everyone else went to Ruttyneck Island”—though she prepares individual packs of her legendary meatballs. (“You knew exactly how much Gramma likes you by how many meatballs you got.”) A gaggle of Heffley relatives and a dog stuff themselves into a small beach house, where overcrowding, personality conflicts, and simmering resentments become just some of the ingredients in a rolling boil of sitcom-style catastrophes, not to mention questionable decisions ranging from leaving the kids to make dinner unsupervised to labeling a cooler “HUMAN ORGANS” to keep random passersby from helping themselves. As usual, Greg supplies the setups in poker-faced journal entries interspersed with black-and-white drawings of slouched figures bearing frowny expressions of dismay or annoyance to cue the laffs. Gramma, it eventually turns out, not only (unsurprisingly) has plans of her own, but is also keeping a shocking secret about those meatballs. To go with the knee-slapping set pieces, Kinney slips in a tasty bit of family lore about how Greg’s parents met, plus droll takes on such low-hanging comedy fruit as restaurant manners, viciously competitive board games, and social media influencers (Greg being one, albeit with zero followers, and his Aunt Veronica’s little dog being another, with 3.8 million).

An entertaining take on family values, Wimpy Kid style. (Graphic/fiction hybrid. 8-12)

Pub Date: Oct. 22, 2024

ISBN: 9781419766954

Page Count: 224

Publisher: Amulet/Abrams

Review Posted Online: Oct. 22, 2024

Kirkus Reviews Issue: Dec. 1, 2024

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DOG MAN

From the Dog Man series , Vol. 1

What a wag.

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What do you get from sewing the head of a smart dog onto the body of a tough police officer? A new superhero from the incorrigible creator of Captain Underpants.

Finding a stack of old Dog Mancomics that got them in trouble back in first grade, George and Harold decide to craft a set of new(ish) adventures with (more or less) improved art and spelling. These begin with an origin tale (“A Hero Is Unleashed”), go on to a fiendish attempt to replace the chief of police with a “Robo Chief” and then a temporarily successful scheme to make everyone stupid by erasing all the words from every book (“Book ’Em, Dog Man”), and finish off with a sort of attempted alien invasion evocatively titled “Weenie Wars: The Franks Awaken.” In each, Dog Man squares off against baddies (including superinventor/archnemesis Petey the cat) and saves the day with a clever notion. With occasional pauses for Flip-O-Rama featurettes, the tales are all framed in brightly colored sequential panels with hand-lettered dialogue (“How do you feel, old friend?” “Ruff!”) and narrative. The figures are studiously diverse, with police officers of both genders on view and George, the chief, and several other members of the supporting cast colored in various shades of brown. Pilkey closes as customary with drawing exercises, plus a promise that the canine crusader will be further unleashed in a sequel.

What a wag. (Graphic fantasy. 7-9)

Pub Date: Aug. 30, 2016

ISBN: 978-0-545-58160-8

Page Count: 240

Publisher: Graphix/Scholastic

Review Posted Online: May 31, 2016

Kirkus Reviews Issue: June 15, 2016

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