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GAME SLAVES

Skinner’s debut pairs authentic gaming action with old-school, sophisticated science-fiction concepts to create a twisty,...

Self-aware nonplayer characters, here video game enemies, try to escape the digital world.

Phoenix leads the “next-generation, cutting-edge, biggest, baddest group of kickass NPC AI mother-crushers that ever played game” across premier game company BlackStar’s genres and titles. BlackStar dominates the market through enemy AIs—artificial intelligence—as clever enemies make games challenging and unpredictable. But latest-generation Dakota malfunctions—she doesn’t want to fight and is convinced she “can’t just be a computer program.” The characters slowly develop through fast-paced, genre-hopping video game excursions—while clear action descriptions are accessible to readers who don’t game, those in the know will identify subtle nods. Dakota slowly convinces Phoenix’s team that they’re more than clever programs, forges an alliance with a programmer’s children and leads the team out of the game world. It’s a demotion, though, going from tough virtual personae to weaklings who’ve been living in liquid-filled tanks. Worse, post–energy crisis, society’s collapsed and reorganized into corporate-controlled city-states. While better than the cannibals outside, the city’s wracked with hopeless income inequity, a major theme. Games are the opiate of the masses. Phoenix’s team battles physical hardships while evading BlackStar’s desperate attempts to reclaim them. Light characterization is overcome by the mystery surrounding the origins of the characters, and a delightful final twist hits a perfect note.

Skinner’s debut pairs authentic gaming action with old-school, sophisticated science-fiction concepts to create a twisty, reality-warping ride. (Science fiction. 12 & up)

Pub Date: Jan. 7, 2014

ISBN: 978-0-547-97259-6

Page Count: 336

Publisher: Harcourt

Review Posted Online: Oct. 8, 2013

Kirkus Reviews Issue: Nov. 1, 2013

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INDIVISIBLE

An ode to the children of migrants who have been taken away.

A Mexican American boy takes on heavy responsibilities when his family is torn apart.

Mateo’s life is turned upside down the day U.S. Immigration and Customs Enforcement agents show up unsuccessfully seeking his Pa at his New York City bodega. The Garcias live in fear until the day both parents are picked up; his Pa is taken to jail and his Ma to a detention center. The adults around Mateo offer support to him and his 7-year-old sister, Sophie, however, he knows he is now responsible for caring for her and the bodega as well as trying to survive junior year—that is, if he wants to fulfill his dream to enter the drama program at the Tisch School of the Arts and become an actor. Mateo’s relationships with his friends Kimmie and Adam (a potential love interest) also suffer repercussions as he keeps his situation a secret. Kimmie is half Korean (her other half is unspecified) and Adam is Italian American; Mateo feels disconnected from them, less American, and with worries they can’t understand. He talks himself out of choosing a safer course of action, a decision that deepens the story. Mateo’s self-awareness and inner monologue at times make him seem older than 16, and, with significant turmoil in the main plot, some side elements feel underdeveloped. Aleman’s narrative joins the ranks of heart-wrenching stories of migrant families who have been separated.

An ode to the children of migrants who have been taken away. (Fiction. 14-18)

Pub Date: May 4, 2021

ISBN: 978-0-7595-5605-8

Page Count: 400

Publisher: Little, Brown

Review Posted Online: Feb. 22, 2021

Kirkus Reviews Issue: March 15, 2021

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ANYA'S GHOST

In addition to the supernatural elements, Brosgol interweaves some savvy insights about the illusion of perfection and...

A deliciously creepy page-turning gem from first-time writer and illustrator Brosgol finds brooding teenager Anya trying to escape the past—both her own and the ghost haunting her.

Anya feels out of place at her preppy private school; embarrassed by her Russian heritage, she has worked hard to lose her accent and to look more like everyone else. After a particularly frustrating morning at the bus stop, Anya storms off, only to accidentally fall down a well. Down in the dark hole, she meets Emily, a ghost who claims to be a murder victim trapped down in the dank abyss for 90 years. With Emily’s help, Anya manages to escape, though once free, she learns that Emily has traveled out with her. At first, Emily seems like the perfect friend; however, once her motives become clear, Anya learns that “perfect” may only be an illusion. A moodily atmospheric spectrum of grays washes over the clean, tidy panels, setting a distinct stage before the first words appear. Brosgol’s tight storytelling invokes the chilling feeling of Neil Gaiman’s Coraline (2002), though for a decidedly older set. 

In addition to the supernatural elements, Brosgol interweaves some savvy insights about the illusion of perfection and outward appearance. (Graphic supernatural fiction. 12 & up)

Pub Date: June 7, 2011

ISBN: 978-1-59643-552-0

Page Count: 224

Publisher: First Second

Review Posted Online: April 18, 2011

Kirkus Reviews Issue: May 1, 2011

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