BUNKER 10  by J. A. Henderson

BUNKER 10

Age Range: 12 - 14
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KIRKUS REVIEW

Every now and then a book comes along wherein the reader is genuinely surprised by a shocking development halfway through. This is one such stunner, constructed like an episode of the television show 24, with chapters broken up into the events of 24 chaotic and confusing hours from Christmas Eve to Christmas Day. A complicated book that demands careful attention from the reader, it includes such current topics as time travel, computer simulations and military planning. While the beginning is a bit difficult, those who make it to the stunning revelation will be completely hooked. Seven children are installed in a high-security military installation with nearly 200 highly trained security personnel. Each child is a genius with his or her own talents and personality. There’s an air of mystery about exactly the intentions of the leader of the military post. When one girl is taken to a secret area under the base, all hell breaks loose. The children attempt escape from a situation they have been put in through truly horrendous circumstances by calculating adults. Philosophical issues to consider involve the manipulation of science leading to a truly thought-provoking conclusion: Will computers one day surpass their creators and gain the ability to influence humans? A bit bloody and certainly complex, the story leaves the reader with much to ponder. (Fiction. 12-14)

Pub Date: Oct. 1st, 2007
ISBN: 978-0-15-206240-8
Page count: 272pp
Publisher: Harcourt
Review Posted Online:
Kirkus Reviews Issue: Oct. 1st, 2007




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