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FRAMED!

From the Framed! series , Vol. 1

More escapades are promised in this improbable but satisfying series starter

A smart kid foils big-time thieves in the nation’s capital—and joins the FBI.

Using a method he invented called the Theory of All Small Things, white seventh-grader Florian Bates solves mysteries by piecing together seemingly trivial clues in this engaging, humorous, but not always logical caper. When Florian easily helps the FBI recover three masterpieces stolen from the National Gallery of Art, the dazzled feds supply him with an alias and train him at Quantico. Collaborating with his African-American best friend, superbright, athletic Margaret, Florian finds that even with TOAST, sleuthing gets dangerous when the pair, working undercover, come up against a European crime syndicate—and another spectacular art heist in the form of a forgery substituted for an iconic Monet. Exciting adventures ensue, and clues accumulate until the culprit is revealed and the genuine painting located. Missteps intrude, though: a few lapses in logic may leave readers puzzled; some clues seem contrived; and a subplot involving Florian’s discovery of the startling identity of adopted Margaret’s biological father falls flat. The solution is also a letdown: the thief is a minor figure, and the means by which the painting was stolen and the forgery set in its place aren’t explained. The real draws here are the two resourceful leads’ solid, realistic friendship, bolstered by snappy dialogue, brisk pacing, and well-crafted ancillary characters—not to mention behind-the-scenes glimpses of the FBI.

More escapades are promised in this improbable but satisfying series starter . (Mystery. 9-12)

Pub Date: Aug. 23, 2016

ISBN: 978-1-4814-3630-4

Page Count: 304

Publisher: Aladdin

Review Posted Online: May 3, 2016

Kirkus Reviews Issue: May 15, 2016

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CAPTAIN UNDERPANTS AND THE REVOLTING REVENGE OF THE RADIOACTIVE ROBO-BOXERS

From the Captain Underpants series , Vol. 10

Series fans, at least, will take this outing (and clear evidence of more to come) in stride.

Zipping back and forth in time atop outsized robo–bell bottoms, mad inventor Tippy Tinkletrousers (aka Professor Poopypants) legs his way to center stage in this slightly less-labored continuation of episode 9.

The action commences after a rambling recap and a warning not to laugh or smile on pain of being forced to read Sarah Plain and Tall. Pilkey first sends his peevish protagonist back a short while to save the Earth (destroyed in the previous episode), then on to various prehistoric eras in pursuit of George, Harold and the Captain. It’s all pretty much an excuse for many butt jokes, dashes of off-color humor (“Tippy pressed the button on his Freezy-Beam 4000, causing it to rise from the depths of his Robo-Pants”), a lengthy wordless comic and two tussles in “Flip-o-rama.” Still, the chase kicks off an ice age, the extinction of the dinosaurs and the Big Bang (here the Big “Ka-Bloosh!”). It ends with a harrowing glimpse of what George and Harold would become if they decided to go straight. The author also chucks in a poopy-doo-doo song with musical notation (credited to Albert P. Einstein) and plenty of ink-and-wash cartoon illustrations to crank up the ongoing frenzy.

Series fans, at least, will take this outing (and clear evidence of more to come) in stride. (Fantasy. 10-12)

Pub Date: Jan. 15, 2013

ISBN: 978-0-545-17536-4

Page Count: 224

Publisher: Scholastic

Review Posted Online: Dec. 12, 2012

Kirkus Reviews Issue: Jan. 1, 2013

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ESCAPE

Thrills galore for gamers willing to go along for the ride.

A new virtual-reality theme park goes haywire on a crowd of young ­­victims, er, visitors in Alexander’s latest screamfest.

Having scored one of just 100 coveted preview tickets to a cutting-edge, kids-only venue dubbed ESCAPE, budding amusement park fan and designer Cody Baxter is looking forward to a life-changing experience. What he gets is more of a life-threatening one, as games and rides with names like Triassic Terror and Haunted Hillside not only pit him against a monster and then zombies—or sometimes a monster and zombies—as well as ruthless competing players, but seem tailored to play on individual personal terrors. And, in some never explained way, the VR quickly turns into real battles that inflict real wounds even as the real settings shift with sudden, dizzying unpredictability. Teaming up with loyal new friends Jayson Torn and Inga Andersdottir, the former described as being Japanese and White and the latter as Norwegian, Cody (who seems to default to White) struggles for survival, learning ultimately that ESCAPE was created by an evil genius with an ulterior motive who is convinced that he can teach children a salutary lesson. The plot’s no more logical in its twists and contrivances than the premise, but the author’s knack for spinning out nightmarish situations is definitely on display here as the tale careens toward a properly lurid outcome.

Thrills galore for gamers willing to go along for the ride. (Light horror. 9-12)

Pub Date: June 7, 2022

ISBN: 978-1-338-26047-2

Page Count: 240

Publisher: Scholastic

Review Posted Online: March 15, 2022

Kirkus Reviews Issue: April 1, 2022

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