by Jennifer Brody ‧ RELEASE DATE: Nov. 1, 2016
Will please fans of the first.
Following The 13th Continuum (2016), Myra and Aero (and friends) journey in search of the First Continuum.
Myra’s and Aero’s groups each landed farther from the First Continuum than they would have hoped, meaning they separately must traverse the barren planet with minimal resources. Myra’s group deals with dwindling supplies; Aero’s faces probes from the villainous Vinick, who wants their continuum’s Beacon back from Aero (and wants Aero dead). Chapters away from the two main protagonists show, along with glimpses of Vinick, a plotline of social upheaval on the 13th Continuum and introduce another point-of-view character, Seeker, from yet another continuum, the Seventh. This other one has fared even worse, suffering a radiation leak that led to a devolved, mutated population of cannibals. Myra and Aero’s dream meetings are impeded by a mysterious, looming darkness, then interrupted by Beacon damage. Though the writing frequently tells instead of showing (often in the form of thesaurus-scented adjectives: one woman has both “coquettish” smiles and “bawdy” laughter, and another’s skirts are described as “maudlin”), the pacing and action are noticeably stepped up in this second outing. The characters eventually join up, establishing a predictable love-triangle storyline, which never rings true. The ending sets up a new villain with unclear motivations.
Will please fans of the first. (Science fiction. 12-17)Pub Date: Nov. 1, 2016
ISBN: 978-1-68162-258-3
Page Count: 432
Publisher: Turner
Review Posted Online: Aug. 16, 2016
Kirkus Reviews Issue: Sept. 1, 2016
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by Stephanie Garber ‧ RELEASE DATE: May 29, 2018
Dark, seductive, but over-the-top: Characters and book alike will enthrall those who choose to play.
Garber returns to the world of bestseller Caraval (2017), this time with the focus on younger, more daring sister Donatella.
Valenda, capital of the empire, is host to the second of Legend’s magical games in a single year, and while Scarlett doesn’t want to play again, blonde Tella is eager for a chance to prove herself. She is haunted by the memory of her death in the last game and by the cursed Deck of Destiny she used as a child which foretold her loveless future. Garber has changed many of the rules of her expanding world, which now appears to be infused with magic and evil Fates. Despite a weak plot and ultraviolet prose (“He tasted like exquisite nightmares and stolen dreams, like the wings of fallen angels, and bottles of fresh moonlight.”), this is a tour de force of imagination. Themes of love, betrayal, and the price of magic (and desire) swirl like Caraval’s enchantments, and Dante’s sensuous kisses will thrill readers as much as they do Tella. The convoluted machinations of the Prince of Hearts (one of the Fates), Legend, and even the empress serve as the impetus for Tella’s story and set up future volumes which promise to go bigger. With descriptions focusing primarily on clothing, characters’ ethnicities are often indeterminate.
Dark, seductive, but over-the-top: Characters and book alike will enthrall those who choose to play. (glossary) (Fantasy. 12-16)Pub Date: May 29, 2018
ISBN: 978-1-250-09531-2
Page Count: 464
Publisher: Flatiron Books
Review Posted Online: March 19, 2018
Kirkus Reviews Issue: April 1, 2018
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by Rae Carson ‧ RELEASE DATE: Sept. 1, 2011
Despite the stale fat-to-curvy pattern, compelling world building with a Southern European, pseudo-Christian feel,...
Adventure drags our heroine all over the map of fantasyland while giving her the opportunity to use her smarts.
Elisa—Princess Lucero-Elisa de Riqueza of Orovalle—has been chosen for Service since the day she was born, when a beam of holy light put a Godstone in her navel. She's a devout reader of holy books and is well-versed in the military strategy text Belleza Guerra, but she has been kept in ignorance of world affairs. With no warning, this fat, self-loathing princess is married off to a distant king and is embroiled in political and spiritual intrigue. War is coming, and perhaps only Elisa's Godstone—and knowledge from the Belleza Guerra—can save them. Elisa uses her untried strategic knowledge to always-good effect. With a character so smart that she doesn't have much to learn, body size is stereotypically substituted for character development. Elisa’s "mountainous" body shrivels away when she spends a month on forced march eating rat, and thus she is a better person. Still, it's wonderfully refreshing to see a heroine using her brain to win a war rather than strapping on a sword and charging into battle.
Despite the stale fat-to-curvy pattern, compelling world building with a Southern European, pseudo-Christian feel, reminiscent of Naomi Kritzer's Fires of the Faithful (2002), keeps this entry fresh. (Fantasy. 12-14)Pub Date: Sept. 1, 2011
ISBN: 978-0-06-202648-4
Page Count: 432
Publisher: Greenwillow Books
Review Posted Online: July 19, 2011
Kirkus Reviews Issue: Aug. 1, 2011
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