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RUNS WITH COURAGE

This quiet story about a tragic and shameful episode in American history may not be compelling enough to attract those who...

In the Dakota Territory of the 1880s, 9-year-old Four Winds struggles to find her way after being abruptly taken from her family and coerced into attending an Indian boarding school.

Subjected to a series of cruel humiliations intended to “kill the Indian, save the man,” she sees her clothes burned and her hair cut (something normally reserved for mourning in her culture). Physically punished for speaking Lakota and labelled a “savage” for expressing emotion through dance, the newly named Sarah slowly begins to adjust to white cultural norms, ultimately negotiating a resolution that allows her to use her suffering to help guide her community. In her second book focusing on forced acculturation, Wolf (Someone Named Eva, 2007) skillfully educates readers about the historical context. Unfortunately most of the characters remain emotionally flat—there is far more telling than showing—and the plot moves slowly. While Four Winds’ interior monologue feels natural and realistic, the dialogue of both Natives and whites is stilted, further distancing readers. The most intriguing character is Catches Fire, a Lakota boy whose apparent mental slowness hides a surprising back story, but this strand of the tale is not fleshed out.

This quiet story about a tragic and shameful episode in American history may not be compelling enough to attract those who are not die-hard fans of the genre. (author’s note) (Historical fiction. 9-12)

Pub Date: Oct. 1, 2016

ISBN: 978-1-58536-984-3

Page Count: 216

Publisher: Sleeping Bear Press

Review Posted Online: July 1, 2016

Kirkus Reviews Issue: July 15, 2016

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BUILDING 903

A successful call for creating and imagining, even if the story itself falls short.

In the dystopian, totalitarian world of 2099, 14-year-old Tessa and her family are desperate to solve the mystery of her twin brother Theo’s disappearance.

Tessa is growing up in a time when playgrounds are historical relics, surveillance cameras are everywhere, music is outlawed, and owning books is illegal. Under the absolute rule of Zokiris, the decadeslong leader of her territory, people are heavily controlled. When Theo vanishes under mysterious circumstances and his name is erased from the Territory Statistics list, Tessa’s 135-year-old neighbor, Miriam, gives the family contraband books that become central to figuring out Theo’s whereabouts. Most books have long since been seized and stored away in Building 903; Tessa is intrigued by their presence in her home, while her mother is terrified. Lowry, the acclaimed, award-winning author of The Giver (1993), shines in her creation of uncomfortably believable dystopian societies. Tessa’s painfully limited world is fully imagined, with its own history, laws, and norms. Her relationship with her brother reads as realistic and tender and is crucial to the mystery. Miriam is the most strongly developed character: wise and independent, unafraid and hopeful. While the climb to the book’s climax is captivating, the hurried resolution is disappointing. The powerful messaging around the importance of literature and imagination certainly resonates, however. The main characters present white.

A successful call for creating and imagining, even if the story itself falls short. (Dystopian. 9-12)

Pub Date: Sept. 29, 2026

ISBN: 9780063515109

Page Count: 240

Publisher: Clarion/HarperCollins

Review Posted Online: July 6, 2026

Kirkus Reviews Issue: Aug. 1, 2026

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STEALING HOME

An emotional, much-needed historical graphic novel.

Sandy and his family, Japanese Canadians, experience hatred and incarceration during World War II.

Sandy Saito loves baseball, and the Vancouver Asahi ballplayers are his heroes. But when they lose in the 1941 semifinals, Sandy’s dad calls it a bad omen. Sure enough, in December 1941, Japan bombs Pearl Harbor in the U.S. The Canadian government begins to ban Japanese people from certain areas, moving them to “dormitories” and setting a curfew. Sandy wants to spend time with his father, but as a doctor, his dad is busy, often sneaking out past curfew to work. One night Papa is taken to “where he [is] needed most,” and the family is forced into an internment camp. Life at the camp isn’t easy, and even with some of the Asahi players playing ball there, it just isn’t the same. Trying to understand and find joy again, Sandy struggles with his new reality and relationship with his father. Based on the true experiences of Japanese Canadians and the Vancouver Asahi team, this graphic novel is a glimpse of how their lives were affected by WWII. The end is a bit abrupt, but it’s still an inspiring and sweet look at how baseball helped them through hardship. The illustrations are all in a sepia tone, giving it an antique look and conveying the emotions and struggles. None of the illustrations of their experiences are overly graphic, making it a good introduction to this upsetting topic for middle-grade readers.

An emotional, much-needed historical graphic novel. (afterword, further resources) (Graphic historical fiction. 9-12)

Pub Date: Oct. 5, 2021

ISBN: 978-1-5253-0334-0

Page Count: 112

Publisher: Kids Can

Review Posted Online: June 28, 2021

Kirkus Reviews Issue: July 15, 2021

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