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THE LAST FOOTBALL PLAYER

A brisk tale that will even entertain readers who aren’t football fans.

Awards & Accolades

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In Blossom’s YA SF novel, a young athlete is on a mission to get back on the field—even if it means using robotics.

It’s 2055, and teenager Dudley “Dude” McPherson Jr. loves playing football, but his father, Dudley Sr.—who works for giant tech company Circle Corporation—hates the game. In a world where most people are plugged into virtual reality, Dude’s dad thinks football is outdated and too violent. Still, Dude’s dad comes to see him play his final game of the season, during which the teen is seriously injured and rushed by helicar to a medical center, where he requires weeks of recuperation. Then his father puts together a school trustee committee that bans football and other non-virtual sports. When Dude finally starts high school, he’s unpopular, and his dad makes him attend the school’s Tech Lab as an extracurricular. There, he befriends Tomly Newton, Allison Albright, and Adam Angelou. Everything about the lab is new to Dude; their supervisor of sorts is an AI called “Master.” However, he’s surprised to find that the tech allows him a way to channel his anger into art. Adam soon suggests creating football-playing robots: “It would be like a bot battle on a massive scale. It would be epic!” Initially, Dude’s against it, but his father talks him into it, and the project starts to look promising as the team hashes it out. Will their idea catch on? Over the course of the novel, Blossom delivers a breezy story that flies by, and it features a likable core of main characters. Dude reads a bit younger than the supporting players, but they’re charming throughout. Although the plot isn’t especially complex, its easy-to-follow quality makes for a good quick read; as such, the novel would likely be a fine suggestion for reluctant young readers. The futuristic, high-tech setting is developed well, with many details woven throughout the text. Readers who aren’t well-versed in the SF milieu won’t find it difficult to become engaged with the story.

A brisk tale that will even entertain readers who aren’t football fans.

Pub Date: July 9, 2023

ISBN: 979-8395486493

Page Count: 316

Publisher: Self

Review Posted Online: July 21, 2023

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WINGS OF REVERIE

From the Wings of Pixie Hollow series , Vol. 2

A sweet, romantic visit to the iconic Disney Fairies world.

The Pixie Dust Root is in danger, and one fairy is determined to save it—and the Pixie Dust Tree that all of Pixie Hollow depends upon.

In this stand-alone story set in the same world as Allison Saft’s Wings of Starlight (2025), Periwinkle, a frost-talent who has a gift for finding things—or maybe they have a way of finding her?—discovers a lost thread of magic that grants her the ability to dream. But not all dreams are as sparkly as Periwinkle. One night, she awakens from a nightmare to find herself in the Winter Woods with a fairy she’s never met, a sparrow man named Weaver, who claims to be a rare dream-talent. Disconcertingly, Weaver knows her—he calls her “perfect Periwinkle” and for some reason doesn’t seem to like her very much. Nevertheless, Periwinkle finds herself drawn to Weaver. When he tells her he can save the Pixie Dust Root by spinning her dreams into thread if she helps him find the magic tools he needs, Periwinkle agrees. Their journey leads the pair, who are pale-skinned, to discover things they like about each other, too. This is an opposites-attract adventure with romantic tension, a high-stakes quest, personal discovery, and betrayal. The characters struggle with inner turmoil while also adjusting their understanding of each other. Bright balances the fun with explorations of themes of snap judgments, labels, and weaponizing fear.

A sweet, romantic visit to the iconic Disney Fairies world. (Fantasy. 12-18)

Pub Date: Aug. 4, 2026

ISBN: 9780736447362

Page Count: 384

Publisher: Disney/Random House

Review Posted Online: May 4, 2026

Kirkus Reviews Issue: June 1, 2026

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ANYA'S GHOST

In addition to the supernatural elements, Brosgol interweaves some savvy insights about the illusion of perfection and...

A deliciously creepy page-turning gem from first-time writer and illustrator Brosgol finds brooding teenager Anya trying to escape the past—both her own and the ghost haunting her.

Anya feels out of place at her preppy private school; embarrassed by her Russian heritage, she has worked hard to lose her accent and to look more like everyone else. After a particularly frustrating morning at the bus stop, Anya storms off, only to accidentally fall down a well. Down in the dark hole, she meets Emily, a ghost who claims to be a murder victim trapped down in the dank abyss for 90 years. With Emily’s help, Anya manages to escape, though once free, she learns that Emily has traveled out with her. At first, Emily seems like the perfect friend; however, once her motives become clear, Anya learns that “perfect” may only be an illusion. A moodily atmospheric spectrum of grays washes over the clean, tidy panels, setting a distinct stage before the first words appear. Brosgol’s tight storytelling invokes the chilling feeling of Neil Gaiman’s Coraline (2002), though for a decidedly older set. 

In addition to the supernatural elements, Brosgol interweaves some savvy insights about the illusion of perfection and outward appearance. (Graphic supernatural fiction. 12 & up)

Pub Date: June 7, 2011

ISBN: 978-1-59643-552-0

Page Count: 224

Publisher: First Second

Review Posted Online: April 18, 2011

Kirkus Reviews Issue: May 1, 2011

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