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JO

AN ADAPTATION OF LITTLE WOMEN (SORT OF)

Louisa May Alcott would approve.

A graphic-novel version of Little Women, with a few modern twists.

The story begins with eighth grader Jo introducing the family via her blog: Oldest sister Meg is starting high school; precocious Amy, the youngest, loves to draw; Marmee works as a nurse; and Dad’s overseas doing top-secret work for the army. Readers later learn that Beth, 11, is in remission for leukemia. On the first day of school, confident Freddie, editor of the school paper, invites Jo to join the newspaper club. Near Halloween, a boy named Laurie moves next door, and soon he and Jo are close friends. Valentine’s Day sees Laurie admitting to a crush on Jo, which causes Jo to realize that she also has a crush—on Freddie. With help from wise, unconditionally accepting Marmee, Jo comes out, by the end of the school year writing about being gay and her fear of facing homophobia and rejection in a school newspaper article. The characterization and much of the setup come directly from Alcott’s novel, and, as in that book, the loving, supportive family relationships are the strongest feature. This book deals with attraction in a way that will be comforting to readers. The clean, simple, full-color artwork suits the story well, and the layout of the panels is easy to follow. The March family is White; Freddie is Black.

Louisa May Alcott would approve. (Graphic fiction. 9-13)

Pub Date: Sept. 22, 2020

ISBN: 978-0-06-287596-9

Page Count: 272

Publisher: Quill Tree Books/HarperCollins

Review Posted Online: July 13, 2020

Kirkus Reviews Issue: Aug. 1, 2020

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RIVER OF SPIRITS

From the Underwild series , Vol. 1

A beautiful, moving mythological adventure.

In a world based on Greek mythology, a 12-year-old aspires to be a Ferryer of the dead but gets off track when she meets a Living girl who’s found her way into the Underworld.

All Senka knows is her existence on an island in the middle of the Acheron River, “smack between the realm of the Living and the realm of the Dead,” where she’s the ward of Charon, the Ferryer of souls. Her teacher is an enormous raven named Mortimer. After Senka, who presents white, learns the Rules for Ferryers, Charon agrees to her repeated requests and starts training her to become a Ferryer. But when an emergency leads to Senka’s being left alone, she disobeys Charon’s explicit orders, takes the boat out on her own—and quickly learns that ferrying souls is far more complicated than she realized. She encounters dark-haired, brown-skinned Poppy, whose “edges are crisp”—she’s a Living girl who will sacrifice anything to find Joey, her younger brother who died. As Senka tries to convince Poppy to return to the Shore of the Living, the two get stuck in the Underwild, a “lawless place where chaos reigns” that’s filled with innumerable dangers and shrouded in secrets. Senka’s lively first-person narration relates the unexpected friendship that forms through her shared adventures with Poppy as they face mortality and the unknown. Debut author Targosz offers readers a meaningful exploration of grief and its impact on those left behind.

A beautiful, moving mythological adventure. (Fantasy. 9-13)

Pub Date: March 25, 2025

ISBN: 9781665957632

Page Count: 432

Publisher: Aladdin

Review Posted Online: Dec. 14, 2024

Kirkus Reviews Issue: Jan. 15, 2025

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STEALING HOME

An emotional, much-needed historical graphic novel.

Sandy and his family, Japanese Canadians, experience hatred and incarceration during World War II.

Sandy Saito loves baseball, and the Vancouver Asahi ballplayers are his heroes. But when they lose in the 1941 semifinals, Sandy’s dad calls it a bad omen. Sure enough, in December 1941, Japan bombs Pearl Harbor in the U.S. The Canadian government begins to ban Japanese people from certain areas, moving them to “dormitories” and setting a curfew. Sandy wants to spend time with his father, but as a doctor, his dad is busy, often sneaking out past curfew to work. One night Papa is taken to “where he [is] needed most,” and the family is forced into an internment camp. Life at the camp isn’t easy, and even with some of the Asahi players playing ball there, it just isn’t the same. Trying to understand and find joy again, Sandy struggles with his new reality and relationship with his father. Based on the true experiences of Japanese Canadians and the Vancouver Asahi team, this graphic novel is a glimpse of how their lives were affected by WWII. The end is a bit abrupt, but it’s still an inspiring and sweet look at how baseball helped them through hardship. The illustrations are all in a sepia tone, giving it an antique look and conveying the emotions and struggles. None of the illustrations of their experiences are overly graphic, making it a good introduction to this upsetting topic for middle-grade readers.

An emotional, much-needed historical graphic novel. (afterword, further resources) (Graphic historical fiction. 9-12)

Pub Date: Oct. 5, 2021

ISBN: 978-1-5253-0334-0

Page Count: 112

Publisher: Kids Can

Review Posted Online: June 28, 2021

Kirkus Reviews Issue: July 15, 2021

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