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MULROX AND THE MALCOGNITOS

An original and witty adventure that celebrates the imagination.

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An ogre poet embarks on a quest to save his lively bad ideas from a monster in this debut children’s novel.

Mulrox is not your typical ogre. He’s scrawny, and worse, he loves poetry more than smashing things. All in all, he’s a huge disappointment to his Great-Aunt Griselda, who’s an ogre’s ogre. After breaking a hip in a roof-stomping accident, she has taken over Mulrox’s bedroom—and now threatens to take over his house. He can stop her, she says, only by winning an upcoming talent competition; Mulrox accepts the challenge but is full of self-doubt, never satisfied with his own work. On top of that, a squirrelmonk has a message for him: “Events are in motion….It can’t be helped. You’ll just have to do your best.” His destiny, it seems, is to help a swarm of malcognitos—his own bad ideas come to life—defeat the Vaccus, their enemy and the embodiment of writer’s block. But first, they must find the portal to Sounous, the malcognitos’ home, and that won’t be easy, even with Mulrox’s eccentric neighbor Yahgurkin tagging along to help. In her book, Smith demonstrates the same love of words that characterizes Mulrox. Her wonderfully expressive, inventive vocabulary resembles that in Norman Juster’s The Phantom Tollbooth (1961), with an ogre flavor all its own. The story thinks through its mythology in compelling ways, as when Sounous, the land of ideas both good and bad, is described as a “magnificent palace with a thatched roof and wooden door. Everyone should be interested in it.” Because the novel presents itself as a portal/quest story, readers will likely expect the real adventure to begin after the portal is found—but that doesn’t happen until well over two-thirds of the way through, making the pace feel off.

An original and witty adventure that celebrates the imagination.

Pub Date: March 29, 2020

ISBN: 978-1-73421-690-5

Page Count: 370

Publisher: Fog Field Press

Review Posted Online: May 20, 2020

Kirkus Reviews Issue: July 1, 2020

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THE ELDERS' QUEST

From the Warriors: Changing Skies series , Vol. 1

A strong start to a new series in the ever-popular Warriors world: Legions of fans will purr.

Increased evidence of encroachment by Twolegs and other ominous signs of change roil the five feline Clans of the lake territories in this kickoff of a new story arc.

In intertwined storylines, a distracting voice in a young apprentice’s head takes on increasingly scary strength, disturbing visions inform an experienced warrior that she’s been chosen by the spirit guides of StarClan to play an unwanted role in impending troubles, and a wise but weakening Clan leader faces being voted out of office due to her age. Meanwhile, the enigmatic Twolegs are tearing up a forested area, poisoning an important stream, and possibly threatening all the established territories of the five Clans. Avid series fans will welcome encounters with older versions of Leafstar, Tawnypelt, and other stalwarts whom they met in previous episodes. Detailed maps labeling the terrain in both cat and Twoleg terms appear at the beginning of the book, along with a cast list of truly imposing length, helping any readers who need reminders to keep track of the dozens of relationships and Clan affiliations. Better yet, expertly mixed in among dreams and discussions that crank up the general level of anxiety, the book has enough incidental action and individual wrestling with personal issues to help the main characters stand out from the furry crowd.

A strong start to a new series in the ever-popular Warriors world: Legions of fans will purr. (Animal fantasy. 9-12)

Pub Date: Jan. 7, 2025

ISBN: 9780063357068

Page Count: 288

Publisher: Harper/HarperCollins

Review Posted Online: Feb. 15, 2025

Kirkus Reviews Issue: March 15, 2025

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PENCILVANIA

A vibrant celebration of art’s power to console and heal.

Zora, 12, shares her mother’s artistic gifts, but when grief and guilt lead her to destroy years of drawings, the results are astonishing.

Voom is Zora and her mom’s word for the artistic impulse that bubbles up inside. After disclosing her leukemia diagnosis to Zora and her sister, Frankie, Mom promised the girls she’d beat it. Ten months later, their far sicker mom is hospitalized in Pittsburgh, where the girls share their bus driver grandmother’s basement apartment. Mom continues to be optimistic and avoid acknowledging the possibility of death. Frustrated and needing to hear a realistic prognosis, Zora uses her art to show her mother the truth of how ill she looks. Later that night her mom dies—and Zora’s Voom goes away. When Grandma Wren disappoints Frankie on her seventh birthday, Zora’s guilt-fueled anger erupts. Over Frankie’s protests, Zora scribbles out her drawings until the scribbles fight back, pulling the girls into Pencilvania, a world where each of Zora’s creations lives. Most of her now-animated drawings welcome her—except for one scribbled-out horse who kidnaps Frankie. Guided by a seven-legged horse, the Zoracle (a composite of her early self-portraits), and other charming creations, Zora sets out to rescue Frankie and rediscover the wellspring of creativity that forms her mother’s legacy. Presumed White, the humans are well rounded and believable. Pencilvania’s inhabitants, conceived with humorous, metafictional whimsy, are enlivened with copious, inventive illustrations.

A vibrant celebration of art’s power to console and heal. (Fiction. 8-12)

Pub Date: Oct. 5, 2021

ISBN: 978-1-72821-590-7

Page Count: 352

Publisher: Sourcebooks Young Readers

Review Posted Online: Aug. 15, 2021

Kirkus Reviews Issue: Sept. 1, 2021

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