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PENCILVANIA

A vibrant celebration of art’s power to console and heal.

Zora, 12, shares her mother’s artistic gifts, but when grief and guilt lead her to destroy years of drawings, the results are astonishing.

Voom is Zora and her mom’s word for the artistic impulse that bubbles up inside. After disclosing her leukemia diagnosis to Zora and her sister, Frankie, Mom promised the girls she’d beat it. Ten months later, their far sicker mom is hospitalized in Pittsburgh, where the girls share their bus driver grandmother’s basement apartment. Mom continues to be optimistic and avoid acknowledging the possibility of death. Frustrated and needing to hear a realistic prognosis, Zora uses her art to show her mother the truth of how ill she looks. Later that night her mom dies—and Zora’s Voom goes away. When Grandma Wren disappoints Frankie on her seventh birthday, Zora’s guilt-fueled anger erupts. Over Frankie’s protests, Zora scribbles out her drawings until the scribbles fight back, pulling the girls into Pencilvania, a world where each of Zora’s creations lives. Most of her now-animated drawings welcome her—except for one scribbled-out horse who kidnaps Frankie. Guided by a seven-legged horse, the Zoracle (a composite of her early self-portraits), and other charming creations, Zora sets out to rescue Frankie and rediscover the wellspring of creativity that forms her mother’s legacy. Presumed White, the humans are well rounded and believable. Pencilvania’s inhabitants, conceived with humorous, metafictional whimsy, are enlivened with copious, inventive illustrations.

A vibrant celebration of art’s power to console and heal. (Fiction. 8-12)

Pub Date: Oct. 5, 2021

ISBN: 978-1-72821-590-7

Page Count: 352

Publisher: Sourcebooks Young Readers

Review Posted Online: Aug. 15, 2021

Kirkus Reviews Issue: Sept. 1, 2021

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WRECKING BALL

From the Diary of a Wimpy Kid series , Vol. 14

Readers can still rely on this series to bring laughs.

The Heffley family’s house undergoes a disastrous attempt at home improvement.

When Great Aunt Reba dies, she leaves some money to the family. Greg’s mom calls a family meeting to determine what to do with their share, proposing home improvements and then overruling the family’s cartoonish wish lists and instead pushing for an addition to the kitchen. Before bringing in the construction crew, the Heffleys attempt to do minor maintenance and repairs themselves—during which Greg fails at the work in various slapstick scenes. Once the professionals are brought in, the problems keep getting worse: angry neighbors, terrifying problems in walls, and—most serious—civil permitting issues that put the kibosh on what work’s been done. Left with only enough inheritance to patch and repair the exterior of the house—and with the school’s dismal standardized test scores as a final straw—Greg’s mom steers the family toward moving, opening up house-hunting and house-selling storylines (and devastating loyal Rowley, who doesn’t want to lose his best friend). While Greg’s positive about the move, he’s not completely uncaring about Rowley’s action. (And of course, Greg himself is not as unaffected as he wishes.) The gags include effectively placed callbacks to seemingly incidental events (the “stress lizard” brought in on testing day is particularly funny) and a lampoon of after-school-special–style problem books. Just when it seems that the Heffleys really will move, a new sequence of chaotic trouble and property destruction heralds a return to the status quo. Whew.

Readers can still rely on this series to bring laughs. (Graphic/fiction hybrid. 8-12)

Pub Date: Nov. 5, 2019

ISBN: 978-1-4197-3903-3

Page Count: 224

Publisher: Amulet/Abrams

Review Posted Online: Nov. 18, 2019

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BUILDING 903

A successful call for creating and imagining, even if the story itself falls short.

In the dystopian, totalitarian world of 2099, 14-year-old Tessa and her family are desperate to solve the mystery of her twin brother Theo’s disappearance.

Tessa is growing up in a time when playgrounds are historical relics, surveillance cameras are everywhere, music is outlawed, and owning books is illegal. Under the absolute rule of Zokiris, the decadeslong leader of her territory, people are heavily controlled. When Theo vanishes under mysterious circumstances and his name is erased from the Territory Statistics list, Tessa’s 135-year-old neighbor, Miriam, gives the family contraband books that become central to figuring out Theo’s whereabouts. Most books have long since been seized and stored away in Building 903; Tessa is intrigued by their presence in her home, while her mother is terrified. Lowry, the acclaimed, award-winning author of The Giver (1993), shines in her creation of uncomfortably believable dystopian societies. Tessa’s painfully limited world is fully imagined, with its own history, laws, and norms. Her relationship with her brother reads as realistic and tender and is crucial to the mystery. Miriam is the most strongly developed character: wise and independent, unafraid and hopeful. While the climb to the book’s climax is captivating, the hurried resolution is disappointing. The powerful messaging around the importance of literature and imagination certainly resonates, however. The main characters present white.

A successful call for creating and imagining, even if the story itself falls short. (Dystopian. 9-12)

Pub Date: Sept. 29, 2026

ISBN: 9780063515109

Page Count: 240

Publisher: Clarion/HarperCollins

Review Posted Online: July 6, 2026

Kirkus Reviews Issue: Aug. 1, 2026

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