by Kristin O’Donnell Tubb ‧ RELEASE DATE: June 2, 2020
Fun and surprisingly informative.
Zeus, a service dog trained to aid a diabetic, is assigned to middle schooler Madden.
Zeus is initially nonplussed by his assignment; it must be a dangerous job for the valedictorian of his prison-trained canine class. But after he meets Madden and his controlling military mother, he begins to rethink his position. Madden benefits from the latest diabetes-treatment technology, but sometimes the pressure of trying to fit in overrides his best intentions. Wanting to appear like just a regular kid was one of the reasons he chose to take up tuba in the band, even though it’s a physically taxing instrument. Because of the way it makes Madden stand out, Zeus becomes convinced that music, as much as he savors it, must be the enemy. He needs to protect his boy from it, leading to lots of humorous if well-meaning attacks on all things band-related, his motivation never registering with the humans in his life. This just adds to Madden’s embarrassment of having a German shepherd accompany him around his school. Narrator Zeus, ever insightful in a canine way, does a hilarious job of deciphering English, assembling interesting interpretations of new words. Madden’s fumbling attempts at a relationship with Ashvi, an attractive flute player, add spice to this engaging tale. Zeus does not seem to understand racial difference, but Madden and his mom seem to be white; Ashvi’s name suggests that she is South Asian.
Fun and surprisingly informative. (Fiction. 9-12)Pub Date: June 2, 2020
ISBN: 978-0-06-288593-7
Page Count: 304
Publisher: Katherine Tegen/HarperCollins
Review Posted Online: March 28, 2020
Kirkus Reviews Issue: April 15, 2020
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by K.R. Alexander ‧ RELEASE DATE: June 7, 2022
Thrills galore for gamers willing to go along for the ride.
A new virtual-reality theme park goes haywire on a crowd of young victims, er, visitors in Alexander’s latest screamfest.
Having scored one of just 100 coveted preview tickets to a cutting-edge, kids-only venue dubbed ESCAPE, budding amusement park fan and designer Cody Baxter is looking forward to a life-changing experience. What he gets is more of a life-threatening one, as games and rides with names like Triassic Terror and Haunted Hillside not only pit him against a monster and then zombies—or sometimes a monster and zombies—as well as ruthless competing players, but seem tailored to play on individual personal terrors. And, in some never explained way, the VR quickly turns into real battles that inflict real wounds even as the real settings shift with sudden, dizzying unpredictability. Teaming up with loyal new friends Jayson Torn and Inga Andersdottir, the former described as being Japanese and White and the latter as Norwegian, Cody (who seems to default to White) struggles for survival, learning ultimately that ESCAPE was created by an evil genius with an ulterior motive who is convinced that he can teach children a salutary lesson. The plot’s no more logical in its twists and contrivances than the premise, but the author’s knack for spinning out nightmarish situations is definitely on display here as the tale careens toward a properly lurid outcome.
Thrills galore for gamers willing to go along for the ride. (Light horror. 9-12)Pub Date: June 7, 2022
ISBN: 978-1-338-26047-2
Page Count: 240
Publisher: Scholastic
Review Posted Online: March 15, 2022
Kirkus Reviews Issue: April 1, 2022
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by Natalie Babbitt ‧ RELEASE DATE: Nov. 1, 1975
However the compelling fitness of theme and event and the apt but unexpected imagery (the opening sentences compare the...
At a time when death has become an acceptable, even voguish subject in children's fiction, Natalie Babbitt comes through with a stylistic gem about living forever.
Protected Winnie, the ten-year-old heroine, is not immortal, but when she comes upon young Jesse Tuck drinking from a secret spring in her parents' woods, she finds herself involved with a family who, having innocently drunk the same water some 87 years earlier, haven't aged a moment since. Though the mood is delicate, there is no lack of action, with the Tucks (previously suspected of witchcraft) now pursued for kidnapping Winnie; Mae Tuck, the middle aged mother, striking and killing a stranger who is onto their secret and would sell the water; and Winnie taking Mae's place in prison so that the Tucks can get away before she is hanged from the neck until....? Though Babbitt makes the family a sad one, most of their reasons for discontent are circumstantial and there isn't a great deal of wisdom to be gleaned from their fate or Winnie's decision not to share it.
Pub Date: Nov. 1, 1975
ISBN: 0312369816
Page Count: 164
Publisher: Farrar, Straus and Giroux
Review Posted Online: April 13, 2012
Kirkus Reviews Issue: Nov. 1, 1975
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by Valerie Worth & illustrated by Natalie Babbitt
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