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THE PARTY UPSTAIRS

A slow-burning debut that keenly dissects privilege, power, and the devastation of unfulfilled expectations.

One day changes the lives of a working-class Manhattan father and daughter forever.

Martin, a longtime super in an Upper West Side apartment building, has been hearing the voice of a recently deceased tenant. Lily was Martin’s longtime friend and a pseudo-grandmother to Ruby, his 24-year-old daughter; Ghost Lily is now haunting Martin in both menial and meaningful ways. Ruby—who is newly single, unemployed, and deeply in debt—has just moved back in with her parents. Primarily set in the apartment building, the novel takes place over the course of one day. While Martin fields calls from tenants with innocuous and embarrassing requests, Ruby prepares for her interview for her dream job at the American Museum of Natural History—and a penthouse party that evening at her best friend Caroline’s apartment. When the interview (that Caroline has helped secure) is not what Ruby expected, she begins to recontextualize her childhood and lifelong friendship with Caroline. At one point Ruby compares their relationship to a diorama (her preferred art form): “Lovingly crafted, deeply illusory, a lifelike depiction of something already extinct.” Ruby grew up brushing shoulders with the wealthy and thus is less able to distinguish the class markers that separate them—an inability Martin cannot fathom or stomach. When a tenant asks him to dispose of a pigeon nest, Martin angrily remembers what he’s done in the past to keep this job and support Ruby: “He wanted to tell her there were some kinds of debt she didn’t even realize she owed, debts no dream job would pay back.” The strained father-daughter relationship eventually boils over, and Martin's and Ruby’s decisions set into motion a series of events that upend their lives forever. Conell’s debut perfectly captures the co-op’s ecosystem and the ways class informs every interaction, reaction, and relationship inside it. While the plot sometimes dips a little too far into the absurd, Conell’s writing remains cleareyed, darkly funny, and deeply empathetic.

A slow-burning debut that keenly dissects privilege, power, and the devastation of unfulfilled expectations.

Pub Date: July 7, 2020

ISBN: 978-1-984880-27-7

Page Count: 320

Publisher: Penguin Press

Review Posted Online: April 12, 2020

Kirkus Reviews Issue: May 1, 2020

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THE LISTENERS

This luxurious novel is set to take the world by storm.

The true story of Axis diplomats detained in the U.S. at the start of World War II is transformed into a dazzling historical novel set at a sumptuous West Virginia hotel.

Bestselling YA fantasy author Stiefvater’s adult debut introduces a writer whose prodigious imagination and distinctive prose style have combined to create a novel that will remind readers of why they fell in love with reading in the first place. At its center is the captivating June Hudson, an erstwhile Appalachian orphan who was taken in by the wealthy Gilfoyle family, owners of the Avallon Hotel & Spa, a high-society retreat built over underground mineral springs. At his death, the patriarch bequeathed ownership to his playboy son, Edgar, but made June the general manager, as she had spent her life learning the business—and also shared with Gilfoyle Sr. a rare gift relating to the “sweetwater” springs, a fantastical element of this otherwise realistic novel. Aside from the magical waters and a few other fanciful details, Stiefvater’s fictional world is based on extensive research into high-end hotels of the period, creating a version of luxury so appealing that readers will wish they could check into the Avallon and stay on indefinitely. In fact, the novel revolves around the true meaning of luxury. To June, it has nothing to do with wealth; it is more connected to joy, and to the book’s title: “June had long ago discovered that most people were bad listeners; they thought listening was synonymous with hearing. But the spoken was only half a conversation. True needs, wants, fears, and hopes hid not in the words that were said, but in the ones that weren’t, and all these formed the core of luxury.” Also brilliantly managed is the rest of the ensemble cast: sexy FBI agents; June’s inimitable staff; the delegations of Japanese, Germans, and Italians detained at the hotel, some quite nasty, but among them a strange, special, totally silent child. And on top of all this, a delicious love story!

This luxurious novel is set to take the world by storm.

Pub Date: June 3, 2025

ISBN: 9780593655504

Page Count: 400

Publisher: Viking

Review Posted Online: April 19, 2025

Kirkus Reviews Issue: May 15, 2025

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TOMORROW, AND TOMORROW, AND TOMORROW

Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have.

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The adventures of a trio of genius kids united by their love of gaming and each other.

When Sam Masur recognizes Sadie Green in a crowded Boston subway station, midway through their college careers at Harvard and MIT, he shouts, “SADIE MIRANDA GREEN. YOU HAVE DIED OF DYSENTERY!” This is a reference to the hundreds of hours—609 to be exact—the two spent playing “Oregon Trail” and other games when they met in the children’s ward of a hospital where Sam was slowly and incompletely recovering from a traumatic injury and where Sadie was secretly racking up community service hours by spending time with him, a fact which caused the rift that has separated them until now. They determine that they both still game, and before long they’re spending the summer writing a soon-to-be-famous game together in the apartment that belongs to Sam's roommate, the gorgeous, wealthy acting student Marx Watanabe. Marx becomes the third corner of their triangle, and decades of action ensue, much of it set in Los Angeles, some in the virtual realm, all of it riveting. A lifelong gamer herself, Zevin has written the book she was born to write, a love letter to every aspect of gaming. For example, here’s the passage introducing the professor Sadie is sleeping with and his graphic engine, both of which play a continuing role in the story: “The seminar was led by twenty-eight-year-old Dov Mizrah....It was said of Dov that he was like the two Johns (Carmack, Romero), the American boy geniuses who'd programmed and designed Commander Keen and Doom, rolled into one. Dov was famous for his mane of dark, curly hair, wearing tight leather pants to gaming conventions, and yes, a game called Dead Sea, an underwater zombie adventure, originally for PC, for which he had invented a groundbreaking graphics engine, Ulysses, to render photorealistic light and shadow in water.” Readers who recognize the references will enjoy them, and those who don't can look them up and/or simply absorb them. Zevin’s delight in her characters, their qualities, and their projects sprinkles a layer of fairy dust over the whole enterprise.

Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have.

Pub Date: July 5, 2022

ISBN: 978-0-593-32120-1

Page Count: 416

Publisher: Knopf

Review Posted Online: April 12, 2022

Kirkus Reviews Issue: May 1, 2022

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