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DRAGONS VS. ROBOTS

From the Dragon Ops series , Vol. 2

A fast-paced adventure that promotes harmful messages around disability.

An avid gamer and his sister enter an apocalyptic virtual reality world to rescue their imprisoned friend.

After getting trapped and nearly killed in Dragon Ops, a fantasy augmented-reality theme park, Ian Rivera has sworn off the internet. He’s haunted by visions of Atreus, a vicious AI dragon who escaped from the game. When Ian and his sister receive a plea for help from their friend Ikumi, a digitized copy of the Dragon Ops creator’s deceased daughter, Ian must face his worst fears to set her free from Mech Ops, a virtual reality game about robots and zombies. A troubling theme touting video games as a glorious “equalizer” runs throughout, clearly positioning disability as negative and its elimination in the virtual environment as a positive. Starr, a Black woman whose role seems to be to teach Ian about coping with trauma, uses a wheelchair but plays the most physically mobile character (without a wheelchair) in the game, stating, “We may not be able to run in real life. But we can fly in his games.” When Ian learns that the Mech Ops chimpanzee beta tester uses sign language in real life but is able—and prefers—to speak inside the game, he thinks, “This was so awesome. It was really hard to see it as a castle of evil.” The book follows a White default; the Riveras’ surname may be intended to cue them as Latinx.

A fast-paced adventure that promotes harmful messages around disability. (Science fiction. 8-12)

Pub Date: June 8, 2021

ISBN: 978-0-7595-5518-1

Page Count: 384

Publisher: Little, Brown

Review Posted Online: April 26, 2021

Kirkus Reviews Issue: May 15, 2021

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BEYOND MULBERRY GLEN

An absorbing fantasy centered on a resilient female protagonist facing growth, change, and self-empowerment.

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In Florence’s middle-grade fantasy novel, a young girl’s heart is tested in the face of an evil, spreading Darkness.

Eleven-year-old Lydia, “freckle-cheeked and round-eyed, with hair the color of pine bark and fair skin,” is struggling with the knowledge that she has reached the age to apprentice as an herbalist. Lydia is reluctant to leave her beloved, magical Mulberry Glen and her cozy Housetree in the woods—she’ll miss Garder, the Glen’s respected philosopher; her fairy guardian Pit; her human friend Livy; and even the mischievous part-elf, part-imp, part-human twins Zale and Zamilla. But the twins go missing after hearing of a soul-sapping Darkness that has swallowed a forest and is creeping into minds and engulfing entire towns. They have secretly left to find a rare fruit that, it is said, will stop the Darkness if thrown into the heart of the mountain that rises out of the lethal forest. Lydia follows, determined to find the twins before they, too, fall victim to the Darkness. During her journey, accompanied by new friends, she gradually realizes that she herself has a dangerous role to play in the quest to stop the Darkness. In this well-crafted fantasy, Florence skillfully equates the physical manifestation of Darkness with the feelings of insecurity and powerlessness that Lydia first struggles with when thinking of leaving the Glen. Such negative thoughts grow more intrusive the closer she and her friends come to the Darkness—and to Lydia’s ultimate, powerfully rendered test of character, which leads to a satisfyingly realistic, not quite happily-ever-after ending. Highlights include a delightfully haunting, reality-shifting library and a deft sprinkling of Latin throughout the text; Pit’s pet name for Lydia is mea flosculus (“my little flower”). Fine-lined ink drawings introducing each chapter add a pleasing visual element to this well-grounded fairy tale.

An absorbing fantasy centered on a resilient female protagonist facing growth, change, and self-empowerment.

Pub Date: Jan. 7, 2025

ISBN: 9781956393095

Page Count: 288

Publisher: Waxwing Books

Review Posted Online: Oct. 14, 2024

Kirkus Reviews Issue: Jan. 1, 2025

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ISLE OF EVER

From the Isle of Ever series , Vol. 1

An engaging, puzzle-centered page-turner.

A tween enters into a high-stakes and high-rewards hunt for a life-changing treasure.

After years of financial instability, and moving from place to place with her mother, Everly “Benny” Benedict, 12, is poised to come into a large inheritance from her great-great-great-great-great-grandmother, Evelyn “Sparrow” Terry of Greenport, Long Island—but only if Benny can solve Evelyn’s riddles and find a mysterious island within the deadline, less than two weeks away. If she fails, Benny will lose the entire estate. As the pressure mounts, Benny and her newly acquired Greenport friends, Zara and Ryan, unravel clues tied to a rare Blood Orange Moon, a deadly 1825 Yellow Fever epidemic, and family connections spanning generations; in addition, events from Evelyn’s timeline shed light on the present day. Incorporating text messages, the young detectives’ notes, and 19th-century newspaper articles, journal entries, and letters, Calonita deftly transitions between the past and the present. Greenport is rich in magical elements that gradually play a larger and larger role in the plot, setting this book apart from other inheritance treasure-hunt stories and creating an added layer of interest. Severe weather phenomena and other challenges contribute to the building tension. The worldbuilding contains several unexplained developments, and the book ends on a frustratingly major cliffhanger, but this series opener is clearly setting up for a sequel in which more answers will hopefully be forthcoming. Main characters are cued white.

An engaging, puzzle-centered page-turner. (Fantasy adventure. 8-12)

Pub Date: March 25, 2025

ISBN: 9781728277035

Page Count: 320

Publisher: Sourcebooks Young Readers

Review Posted Online: Dec. 14, 2024

Kirkus Reviews Issue: Jan. 15, 2025

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