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LAST DESCENDANTS

From the Assassin's Creed series , Vol. 1

Readers will be anxious for the second installment, soon to follow.

The debut of an action-adventure series that ties in with the popular “Assassin’s Creed” video games.

Monroe, the information technology guy at Owen’s high school, runs an unusual operation: his Animus console allows users to enter simulations to explore genetic memories. For the 15-year-old white boy, this means he might be able to uncover the truth about his father. He doesn’t believe what his grandparents say about his father: that he had a gambling addiction, robbed a store, shot a guard. Owen feels his father was framed by friends, and that landed him in prison. That thread of the story proves to be a dead end, left to future installments, but in a simulation that sends Owen and others to New York City during the 1863 draft riots, Owen and companions finds themselves caught in the middle of an ancient rivalry between two factions, the Templar Order and the Assassins Brotherhood. Amid the fast-paced action and historical drama, they uncover an ancient relic, a Piece of Eden, with tremendous power. The fascinating, free-wheeling blend of science, history, and action-adventure will make this a sure hit, even for those who haven’t played the video games. The consciously diverse cast includes, in addition to Owen, a Latino, an African-American brother and sister, a Central Asian girl, and a white boy in a wheelchair.

Readers will be anxious for the second installment, soon to follow. (Science fiction. 11-16)

Pub Date: Aug. 30, 2016

ISBN: 978-0-545-85551-8

Page Count: 320

Publisher: Scholastic

Review Posted Online: May 13, 2016

Kirkus Reviews Issue: June 1, 2016

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DEAD WEDNESDAY

Characters to love, quips to snort at, insights to ponder: typical Spinelli.

For two teenagers, a small town’s annual cautionary ritual becomes both a life- and a death-changing experience.

On the second Wednesday in June, every eighth grader in Amber Springs, Pennsylvania, gets a black shirt, the name and picture of a teen killed the previous year through reckless behavior—and the silent treatment from everyone in town. Like many of his classmates, shy, self-conscious Robbie “Worm” Tarnauer has been looking forward to Dead Wed as a day for cutting loose rather than sober reflection…until he finds himself talking to a strange girl or, as she would have it, “spectral maiden,” only he can see or touch. Becca Finch is as surprised and confused as Worm, only remembering losing control of her car on an icy slope that past Christmas Eve. But being (or having been, anyway) a more outgoing sort, she sees their encounter as a sign that she’s got a mission. What follows, in a long conversational ramble through town and beyond, is a day at once ordinary yet rich in discovery and self-discovery—not just for Worm, but for Becca too, with a climactic twist that leaves both ready, or readier, for whatever may come next. Spinelli shines at setting a tongue-in-cheek tone for a tale with serious underpinnings, and as in Stargirl (2000), readers will be swept into the relationship that develops between this adolescent odd couple. Characters follow a White default.

Characters to love, quips to snort at, insights to ponder: typical Spinelli. (Fiction. 12-15)

Pub Date: Aug. 3, 2021

ISBN: 978-0-593-30667-3

Page Count: 240

Publisher: Knopf

Review Posted Online: May 31, 2021

Kirkus Reviews Issue: June 15, 2021

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NYXIA

From the Nyxia Triad series , Vol. 1

Fast-moving and intriguing though inconsistent on multiple fronts.

Kids endure rigorous competition aboard a spaceship.

When Babel Communications invites 10 teens to participate in “the most serious space exploration known to mankind,” Emmett signs on. Surely it’s the jackpot: they’ll each receive $50,000 every month for life, and Emmett’s mother will get a kidney transplant, otherwise impossible for poor people. They head through space toward the planet Eden, where they’ll mine a substance called nyxia, “the new black gold.” En route, the corporation forces them into brutal competition with one another—fighting, running through violent virtual reality racecourses, and manipulating nyxia, which can become almost anything. It even forms language-translating facemasks, allowing Emmett, a black boy from Detroit, to communicate with competitors from other countries. Emmett's initial understanding of his own blackness may throw readers off, but a black protagonist in outer space is welcome. Awkward moments in the smattering of black vernacular are rare. Textual descriptions can be scanty; however, copious action and a reality TV atmosphere (the scoreboard shows regularly) make the pace flow. Emmett’s first-person voice is immediate and innocent: he realizes that Babel’s ruthless and coldblooded but doesn’t apply that to his understanding of what’s really going on. Readers will guess more than he does, though most confirmation waits for the next installment—this ends on a cliffhanger.

Fast-moving and intriguing though inconsistent on multiple fronts. (Science fiction. 12-16)

Pub Date: Sept. 12, 2017

ISBN: 978-0-399-55679-1

Page Count: 384

Publisher: Crown

Review Posted Online: July 14, 2017

Kirkus Reviews Issue: Aug. 1, 2017

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