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SPACE WARS

THE FIRST SIX HOURS OF WORLD WAR III

Does the world blow up? Only the most doggedly persistent of readers will care to find out.

In space, no one can hear you scream—especially if the satellites grow cold.

Former naval officer, NSC advisor and war-gamer Coumatos teams up with writers Scott and Birnes to tender a cheerless tale of the near future in which the bad guys finally figure out what makes America tick—namely, anything high-tech. Arthur Clarke’s 2010 it ain’t; as today, it’s the old Hobbesian world of each against all, with a vigorous Taliban and al-Qaeda out there making things miserable in the imperium and a constantly resurgent Iran complicating matters—to say nothing of China, North Korea and a few other assorted states not yet convinced of essential American decency. The war-gaming scenario is this: What would happen if some rogue state or enemy organization decided to go up against the US on the technology front, starting by shooting down or otherwise silencing a satellite? If the US military had no GPS systems or satellite-guided missiles, what of its power? “Few of the world’s intellectuals, statesmen, and military leaders understand the subtle implications of a few satellites simply going silent in the cold blackness of space,” the authors aver. It’s the last subtle statement in the book, which goes on to square off square-jawed ace pilot heroes of the corn-fed variety against be-turbaned baddies who hate freedom—and, presumably, iPods and suchlike. Heavy-handed and portentous (“The room’s skepticism was palpable, hanging in the air like steam”), the narrative develops like a Mickey Spillane whodunit that had somehow landed a doomsday bomb, though with little of Spillane’s grace and class. Part Tom Clancy techno-geekery, part locker-room patriotic pep talk, part western oater in mullah’s clothing, the book grinds its way across the Asian sands and, yes, the cold blackness of space, in agonizing detail best suited to a Popular Mechanics article.

Does the world blow up? Only the most doggedly persistent of readers will care to find out.

Pub Date: April 17, 2007

ISBN: 0-765-31379-0

Page Count: 400

Publisher: Forge

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Feb. 1, 2007

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DEVOLUTION

A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.

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Are we not men? We are—well, ask Bigfoot, as Brooks does in this delightful yarn, following on his bestseller World War Z(2006).

A zombie apocalypse is one thing. A volcanic eruption is quite another, for, as the journalist who does a framing voice-over narration for Brooks’ latest puts it, when Mount Rainier popped its cork, “it was the psychological aspect, the hyperbole-fueled hysteria that had ended up killing the most people.” Maybe, but the sasquatches whom the volcano displaced contributed to the statistics, too, if only out of self-defense. Brooks places the epicenter of the Bigfoot war in a high-tech hideaway populated by the kind of people you might find in a Jurassic Park franchise: the schmo who doesn’t know how to do much of anything but tries anyway, the well-intentioned bleeding heart, the know-it-all intellectual who turns out to know the wrong things, the immigrant with a tough backstory and an instinct for survival. Indeed, the novel does double duty as a survival manual, packed full of good advice—for instance, try not to get wounded, for “injury turns you from a giver to a taker. Taking up our resources, our time to care for you.” Brooks presents a case for making room for Bigfoot in the world while peppering his narrative with timely social criticism about bad behavior on the human side of the conflict: The explosion of Rainier might have been better forecast had the president not slashed the budget of the U.S. Geological Survey, leading to “immediate suspension of the National Volcano Early Warning System,” and there’s always someone around looking to monetize the natural disaster and the sasquatch-y onslaught that follows. Brooks is a pro at building suspense even if it plays out in some rather spectacularly yucky episodes, one involving a short spear that takes its name from “the sucking sound of pulling it out of the dead man’s heart and lungs.” Grossness aside, it puts you right there on the scene.

A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.

Pub Date: June 16, 2020

ISBN: 978-1-9848-2678-7

Page Count: 304

Publisher: Del Rey/Ballantine

Review Posted Online: Feb. 9, 2020

Kirkus Reviews Issue: March 1, 2020

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GOLDEN SON

From the Red Rising Trilogy series , Vol. 2

Comparisons to The Hunger Games and Game of Thrones series are inevitable, for this tale has elements of both—fantasy, the...

Brown presents the second installment of his epic science-fiction trilogy, and like the first (Red Rising, 2014), it’s chock-full of interpersonal tension, class conflict and violence.

The opening reintroduces us to Darrow au Andromedus, whose wife, Eo, was killed in the first volume. Also known as the Reaper, Darrow is a lancer in the House of Augustus and is still looking for revenge on the Golds, who are both in control and in the ascendant. The novel opens with a galactic war game, seemingly a simulation, but Darrow’s opponent, Karnus au Bellona, makes it very real when he rams Darrow’s ship and causes a large number of fatalities. In the main narrative thread, Darrow has infiltrated the Golds and continues to seek ways to subvert their oppressive and dominant culture. The world Brown creates here is both dense and densely populated, with a curious amalgam of the classical, the medieval and the futuristic. Characters with names like Cassius, Pliny, Theodora and Nero coexist—sometimes uneasily—with Daxo, Kavax and Sevro. And the characters inhabit a world with a vaguely medieval social hierarchy yet containing futuristic technology such as gravBoots. Amid the chronological murkiness, one thing is clear—Darrow is an assertive hero claiming as a birthright his obligation to fight against oppression: "For seven hundred years we have been enslaved….We have been kept in darkness. But there will come a day when we walk in the light." Stirring—and archetypal—stuff.  

Comparisons to The Hunger Games and Game of Thrones series are inevitable, for this tale has elements of both—fantasy, the future and quasi-historicism.

Pub Date: Jan. 6, 2015

ISBN: 978-0-345-53981-6

Page Count: 448

Publisher: Del Rey/Ballantine

Review Posted Online: Oct. 22, 2014

Kirkus Reviews Issue: Nov. 1, 2014

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