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FANGBONE! THIRD-GRADE BARBARIAN

From the Fangbone series , Vol. 1

The expected blend of boogers, barbarian battles and beanballs may hold some appeal for young boys seeking hijinks over...

A lackluster graphic-novel offering for the young-male reading set, full of gross-outs, slapstick humor and out-of-this world adventures.

In the far-away world of Skullbania, fledgling barbarian Fangbone has to suffer the injustices of being little: He gets no respect, no one listens to him and the elders mock him with humiliating requests (“Pick the spider eggs out of my armpit!”). When he volunteers to guard the Big Toe of the detested overlord Drool, he is sent with it to the safety of our world by a powerful Skullbanian sorcerer. Fangbone ends up in class 3G, an unfortunate and uncoordinated motley crew who desperately needs help to win their upcoming beanball tournament (it's “like dodgeball, but the balls are smaller and you throw harder”). Fangbone—who has a wickedly advantageous barbarian throwing arm—needs an army, and the two groups find each other to be extremely beneficial. The illustrations are done in a drab yellow and gray palette and wind their jaundiced way through this predictable plot distinguished by expected formulaic silliness. This series opener offers little novelty—readers will have seen similar tropes explored in Captain Underpants or Jarrett Krosoczka’s Lunch Lady series.

The expected blend of boogers, barbarian battles and beanballs may hold some appeal for young boys seeking hijinks over highbrow literature. (Graphic fiction. 9-12)

Pub Date: Jan. 5, 2012

ISBN: 978-0-399-25521-2

Page Count: 128

Publisher: Putnam

Review Posted Online: Dec. 4, 2011

Kirkus Reviews Issue: Dec. 15, 2011

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THE LION OF LARK-HAYES MANOR

A pleasing premise for book lovers.

A fantasy-loving bookworm makes a wonderful, terrible bargain.

When sixth grader Poppy Woodlock’s historic preservationist parents move the family to the Oregon coast to work on the titular stately home, Poppy’s sure she’ll find magic. Indeed, the exiled water nymph in the manor’s ruined swimming pool grants a wish, but: “Magic isn’t free. It cosssts.” The price? Poppy’s favorite book, The Lion, the Witch, and the Wardrobe. In return she receives Sampson, a winged lion cub who is everything Poppy could have hoped for. But she soon learns that the nymph didn’t take just her own physical book—she erased Narnia from Poppy’s world. And it’s just the first loss: Soon, Poppy’s grandmother’s journal’s gone, then The Odyssey, and more. The loss is heartbreaking, but Sampson’s a wonderful companion, particularly as Poppy’s finding middle school a tough adjustment. Hartman’s premise is beguiling—plenty of readers will identify with Poppy, both as a fellow bibliophile and as a kid struggling to adapt. Poppy’s repeatedly expressed faith that unveiling Sampson will bring some sort of vindication wears thin, but that does not detract from the central drama. It’s a pity that the named real-world books Poppy reads are notably lacking in diversity; a story about the power of literature so limited in imagination lets both itself and readers down. Main characters are cued White; there is racial diversity in the supporting cast. Chapters open with atmospheric spot art. (This review has been updated to reflect the final illustrations.)

A pleasing premise for book lovers. (Fantasy. 9-12)

Pub Date: May 2, 2023

ISBN: 9780316448222

Page Count: 320

Publisher: Little, Brown

Review Posted Online: Feb. 24, 2023

Kirkus Reviews Issue: March 15, 2023

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STEALING HOME

An emotional, much-needed historical graphic novel.

Sandy and his family, Japanese Canadians, experience hatred and incarceration during World War II.

Sandy Saito loves baseball, and the Vancouver Asahi ballplayers are his heroes. But when they lose in the 1941 semifinals, Sandy’s dad calls it a bad omen. Sure enough, in December 1941, Japan bombs Pearl Harbor in the U.S. The Canadian government begins to ban Japanese people from certain areas, moving them to “dormitories” and setting a curfew. Sandy wants to spend time with his father, but as a doctor, his dad is busy, often sneaking out past curfew to work. One night Papa is taken to “where he [is] needed most,” and the family is forced into an internment camp. Life at the camp isn’t easy, and even with some of the Asahi players playing ball there, it just isn’t the same. Trying to understand and find joy again, Sandy struggles with his new reality and relationship with his father. Based on the true experiences of Japanese Canadians and the Vancouver Asahi team, this graphic novel is a glimpse of how their lives were affected by WWII. The end is a bit abrupt, but it’s still an inspiring and sweet look at how baseball helped them through hardship. The illustrations are all in a sepia tone, giving it an antique look and conveying the emotions and struggles. None of the illustrations of their experiences are overly graphic, making it a good introduction to this upsetting topic for middle-grade readers.

An emotional, much-needed historical graphic novel. (afterword, further resources) (Graphic historical fiction. 9-12)

Pub Date: Oct. 5, 2021

ISBN: 978-1-5253-0334-0

Page Count: 112

Publisher: Kids Can

Review Posted Online: June 28, 2021

Kirkus Reviews Issue: July 15, 2021

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