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MEGA ROBO BROS

An immensely smart, fun, and nuanced series opener.

In this wild graphic novel, two robot brothers wrangle problems small and large, ranging from sibling rivalry to saving the world.

In a not-too-distant-future London, robot brothers Freddy and Alex live with their adoptive interracial parents, their black, stay-at-home dad and their Indian, scientist mother. Although they are machines, the boys are completely sentient and are not above a giggleworthy poop joke or overblown sibling squabble. However, when the less-sophisticated robots of London begin to go awry, the brothers must work together to take down a nefarious robot that claims to come from the same creator they do. Alex and Freddy are instantly lovable and believable, as they struggle with bullying because they are robots and to discern what being human truly means. Cameron’s portrayal of London is wholly inclusive and authentic, capturing a recognizable societal snapshot evincing women in hijabs, men in turbans, and even an interracial royal family; as colored by Murphy, skin tones are realistically varied. Cameron’s worldbuilding is masterful and immersive, brimming with flying trains, cinematic explosions, raging robot dinosaurs, and a penguin-droid that endlessly spews Sartre quotes. The first in a series, this should elicit vociferous demands for subsequent volumes—be sure to recommend this to fans of Judd Winick’s Hilo series.

An immensely smart, fun, and nuanced series opener. (Graphic science fiction. 6-12)

Pub Date: March 27, 2018

ISBN: 978-1-338-18595-9

Page Count: 96

Publisher: David Fickling/Phoenix/Scholastic

Review Posted Online: Nov. 21, 2017

Kirkus Reviews Issue: Dec. 15, 2017

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THE MYSTERY OF THE MOON TOWER

From the Pathfinders Society series , Vol. 1

Like the pathfinders, readers will be crying, “Plus Ultra!” and hoping for the next adventure.

Five intrepid, young pathfinders explore the environmentally volatile Windrose Valley in search of a fabled treasure.

Deep in Windrose Valley awaits an adventurous summer at Camp Pathfinder, founded by a renowned, eccentric pioneer named Henry Merriweather. Merriweather’s fixation on finding the legendary Windrose treasure serves as a grand catalyst for the campers’ quest. The eclectic group of campers—newcomer Kyle, history buff Beth, zany magician-in-training Harry, cheerleader/math queen Vic, and tinkerer Nate—sets off, running all over town to find Merriweather’s baroque tile markers. Eventually, their efforts lead them to the Merriweather Estate, where the campers slowly uncover the mystery behind the Moon Tower catastrophe. Shortly after the bizarre incident, Merriweather disappeared, and the town’s fortunes failed. As the adolescent pathfinders near the trail toward the Moon Tower and inch ever closer to the treasure, they learn more about the mythical Merriweather and his infamous obsession. Sedita, Seraydarian, and Hamaker’s series debut zips along nicely, mixing cryptic teases with affable characters. Though the quieter moments rarely make much of an impact, the authors’ exposition-heavy worldbuilding incites enthusiasm for the campers’ endeavor. The hints of magic in the snappy illustrations add another layer of allure. Featuring flashes of time slips and a racially diverse cast, this graphic novel hits all the right spots for the inevitable sequel.

Like the pathfinders, readers will be crying, “Plus Ultra!” and hoping for the next adventure. (Fantasy. 8-12)

Pub Date: April 21, 2020

ISBN: 978-0-425-29186-3

Page Count: 176

Publisher: Viking

Review Posted Online: Jan. 20, 2020

Kirkus Reviews Issue: Feb. 15, 2020

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A WOLF CALLED WANDER

A sympathetic, compelling introduction to wolves from the perspective of one wolf and his memorable journey.

Separated from his pack, Swift, a young wolf, embarks on a perilous search for a new home.

Swift’s mother impresses on him early that his “pack belongs to the mountains and the mountains belong to the pack.” His father teaches him to hunt elk, avoid skunks and porcupines, revere the life that gives them life, and “carry on” when their pack is devastated in an attack by enemy wolves. Alone and grieving, Swift reluctantly leaves his mountain home. Crossing into unfamiliar territory, he’s injured and nearly dies, but the need to run, hunt, and live drives him on. Following a routine of “walk-trot-eat-rest,” Swift traverses prairies, canyons, and deserts, encountering men with rifles, hunger, thirst, highways, wild horses, a cougar, and a forest fire. Never imagining the “world could be so big or that I could be so alone in it,” Swift renames himself Wander as he reaches new mountains and finds a new home. Rife with details of the myriad scents, sounds, tastes, touches, and sights in Swift/Wander’s primal existence, the immediacy of his intimate, first-person, present-tense narration proves deeply moving, especially his longing for companionship. Realistic black-and-white illustrations trace key events in this unique survival story, and extensive backmatter fills in further factual information about wolves and their habitat.

A sympathetic, compelling introduction to wolves from the perspective of one wolf and his memorable journey. (additional resources, map) (Fiction. 8-12)

Pub Date: May 7, 2019

ISBN: 978-0-06-289593-6

Page Count: 240

Publisher: Greenwillow Books

Review Posted Online: Feb. 5, 2019

Kirkus Reviews Issue: March 1, 2019

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