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THE HERO OF NUMBANI

From the Overwatch series , Vol. 1

Readers will root for this STEM-focused girl hero.

Young roboticist Efi dreams of creating a better life for her community, where omnics and humans live peacefully, in this novel inspired by the video game “Overwatch.”

Efi spends so many hours in her workshop ironing out bugs in her robots that her mother worries she isn’t connecting enough with best friends Naade and Hassana. But her work pays off when Efi wins the Genius Grant given out by her idol, Gabrielle Adawe, who founded both the organization Overwatch and the African city of Numbani. On the way to Rio de Janeiro to celebrate, Doomfist, who should be in prison, attacks the airport. The destruction left in Doomfist’s wake spurs Efi to put her grant money toward developing Orisa, a compassionate robot that can protect the city she loves. The immense pressure of this project strains the three friends’ relationship, forcing Efi to go it alone. While Efi teaches Orisa to integrate into Numbani, Orisa teaches her about responsibility and friendship—and as Doomfist provokes discord between omnics and humans, Efi, Naade, and Hassana must come together to save Numbani. Drayden (Escaping Exodus, 2019, etc.) gives Efi a clear voice in this engrossing read with smooth pacing and action-packed scenes. The main storyline is tied up enough to keep readers satisfied but interested in the sequel; readers don’t need to be familiar with the video game to understand the book. All characters are black.

Readers will root for this STEM-focused girl hero. (Science fiction. 12-14)

Pub Date: June 2, 2020

ISBN: 978-1-338-57597-2

Page Count: 304

Publisher: Scholastic

Review Posted Online: Jan. 22, 2020

Kirkus Reviews Issue: Feb. 15, 2020

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ONCE A QUEEN

Evocations of Narnia are not enough to salvage this fantasy, which struggles with thin character development.

A portal fantasy survivor story from an established devotional writer.

Fourteen-year-old Eva’s maternal grandmother lives on a grand estate in England; Eva and her academic parents live in New Haven, Connecticut. When she and Mum finally visit Carrick Hall, Eva is alternately resentful at what she’s missed and overjoyed to connect with sometimes aloof Grandmother. Alongside questions of Eva’s family history, the summer is permeated by a greater mystery surrounding the work of fictional children’s fantasy writer A.H.W. Clifton, who wrote a Narnialike series that Eva adores. As it happens, Grandmother was one of several children who entered and ruled Ternival, the world of Clifton’s books; the others perished in 1952, and Grandmother hasn’t recovered. The Narnia influences are strong—Eva’s grandmother is the Susan figure who’s repudiated both magic and God—and the ensuing trauma has created rifts that echo through her relationships with her daughter and granddaughter. An early narrative implication that Eva will visit Ternival to set things right barely materializes in this series opener; meanwhile, the religious parable overwhelms the magic elements as the story winds on. The serviceable plot is weakened by shallow characterization. Little backstory appears other than that which immediately concerns the plot, and Eva tends to respond emotionally as the story requires—resentful when her seething silence is required, immediately trusting toward characters readers need to trust. Major characters are cued white.

Evocations of Narnia are not enough to salvage this fantasy, which struggles with thin character development. (author’s note, map, author Q&A) (Religious fantasy. 12-14)

Pub Date: Jan. 30, 2024

ISBN: 9780593194454

Page Count: 384

Publisher: WaterBrook

Review Posted Online: Oct. 21, 2023

Kirkus Reviews Issue: Nov. 15, 2023

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LEGEND

From the Legend series , Vol. 1

This is no didactic near-future warning of present evils, but a cinematic adventure featuring endearing, compelling heroes

A gripping thriller in dystopic future Los Angeles.

Fifteen-year-olds June and Day live completely different lives in the glorious Republic. June is rich and brilliant, the only candidate ever to get a perfect score in the Trials, and is destined for a glowing career in the military. She looks forward to the day when she can join up and fight the Republic’s treacherous enemies east of the Dakotas. Day, on the other hand, is an anonymous street rat, a slum child who failed his own Trial. He's also the Republic's most wanted criminal, prone to stealing from the rich and giving to the poor. When tragedies strike both their families, the two brilliant teens are thrown into direct opposition. In alternating first-person narratives, Day and June experience coming-of-age adventures in the midst of spying, theft and daredevil combat. Their voices are distinct and richly drawn, from Day’s self-deprecating affection for others to June's Holmesian attention to detail. All the flavor of a post-apocalyptic setting—plagues, class warfare, maniacal soldiers—escalates to greater complexity while leaving space for further worldbuilding in the sequel.

This is no didactic near-future warning of present evils, but a cinematic adventure featuring endearing, compelling heroes . (Science fiction. 12-14)

Pub Date: Nov. 29, 2011

ISBN: 978-0-399-25675-2

Page Count: 336

Publisher: Putnam

Review Posted Online: April 8, 2011

Kirkus Reviews Issue: Oct. 15, 2011

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