Everything you need to know to create your own tabletop medieval battlefields.
Readers interested in models, warfare, and construction will find lots to love in this volume, an instructional tome dedicated to helping readers build the best tabletop siege engines. Readers will learn how to build trebuchets, spring-armed catapults, blasting ballistas, and more. Young tinkerers will delight in poking through their recycling bins and junk drawers to find materials to build weaponry of all sorts. The materials are not exotic: paperclips, produce-bag netting, the occasional spork. The instructions are clean and clear, charmingly illustrated with a diverse array of child warriors, and smartly paced. Bits of history involving these war machines pop up here and there (“The balls [early catapults] fired could fell ranks of soldiers at a range of 1,300 feet (400 m)”), but the primary focus here is model-building technique. Readers are encouraged to use what they’ve learned and design their own weapons, with modifications as desired. For those delighted by the concept of tabletop warfare, three other titles offering instructions on how to develop the battlefield are concurrently published: Castle Attack, Ready, Aim, Launch!, and Surprise the Enemy. All three detail their subjects in similar fashion.
An excellent resource that will spark the imaginations of many readers. (index) (Nonfiction. 8-12)