Next book

DRAGON KEEPER

A nicely imagined fantasy setting that will engage readers and raise anticipation for the second installment.

Hobb (Renegade’s Magic, 2008, etc.) delivers the first of two dragon-filled fantasies, set in the same world as her popular Liveship Traders trilogy.

This inaugural title deals mainly with the swirl of events leading up to a quest to find the legendary city of Kelsingra by a group of sickly, deformed, sentient dragons and their human keepers. A host of human and dragon characters are introduced, but two well-drawn women take center stage: unhappily married Trader Alise, a scholar of dragons; and teenage Thymara, a dragon-keeper who is herself deformed by scaly skin and claws. Hobb does an admirable job of creating a complex and engaging medieval fantasy world, greatly expanding on the Rain Wilds setting she introduced in previous books. Characters from past novels make cameos, but the author takes care to keep her new tale self-contained. She handles with originality and subtlety such traditional fantasy elements as dragons and magical items. The only complaint readers may have is that, after hundreds of pages of buildup, the novel ends abruptly before the main quest really gets going.

A nicely imagined fantasy setting that will engage readers and raise anticipation for the second installment.

Pub Date: Feb. 1, 2010

ISBN: 978-0-06-156162-7

Page Count: 496

Publisher: Eos/HarperCollins

Review Posted Online: June 24, 2010

Kirkus Reviews Issue: Nov. 1, 2009

Categories:

Awards & Accolades

Likes

  • Readers Vote
  • 31


Our Verdict

  • Our Verdict
  • GET IT


  • New York Times Bestseller

Next book

BETWEEN TWO FIRES

An author to watch, Buehlman is now two for two in delivering eerie, offbeat novels with admirable literary skill.

Awards & Accolades

Likes

  • Readers Vote
  • 31


Our Verdict

  • Our Verdict
  • GET IT


  • New York Times Bestseller

Cormac McCarthy's The Road meets Chaucer's Canterbury Tales in this frightful medieval epic about an orphan girl with visionary powers in plague-devastated France.

The year is 1348. The conflict between France and England is nothing compared to the all-out war building between good angels and fallen ones for control of heaven (though a scene in which soldiers are massacred by a rainbow of arrows is pretty horrific). Among mortals, only the girl, Delphine, knows of the cataclysm to come. Angels speak to her, issuing warnings—and a command to run. A pack of thieves is about to carry her off and rape her when she is saved by a disgraced knight, Thomas, with whom she teams on a march across the parched landscape. Survivors desperate for food have made donkey a delicacy and don't mind eating human flesh. The few healthy people left lock themselves in, not wanting to risk contact with strangers, no matter how dire the strangers' needs. To venture out at night is suicidal: Horrific forces swirl about, ravaging living forms. Lethal black clouds, tentacled water creatures and assorted monsters are comfortable in the daylight hours as well. The knight and a third fellow journeyer, a priest, have difficulty believing Delphine's visions are real, but with oblivion lurking in every shadow, they don't have any choice but to trust her. The question becomes, can she trust herself? Buehlman, who drew upon his love of Fitzgerald and Hemingway in his acclaimed Southern horror novel, Those Across the River (2011), slips effortlessly into a different kind of literary sensibility, one that doesn't scrimp on earthy humor and lyrical writing in the face of unspeakable horrors. The power of suggestion is the author's strong suit, along with first-rate storytelling talent.

An author to watch, Buehlman is now two for two in delivering eerie, offbeat novels with admirable literary skill.

Pub Date: Oct. 2, 2012

ISBN: 978-1-937007-86-7

Page Count: 432

Publisher: Ace/Berkley

Review Posted Online: Sept. 1, 2012

Kirkus Reviews Issue: Sept. 15, 2012

Next book

ASSASSIN'S APPRENTICE

At Buckkeep in the Six Duchies, young Fitz, the bastard son of Prince Chivalry, is raised as a stablehand by old warrior Burrich. But when Chivalry dies without legitimate issue—murdered, it's rumored—Fitz, at the orders of King Shrewd, is brought into the palace and trained in the knightly and courtly arts. Meanwhile, secretly at night, he receives instruction from another bastard, Chade, in the assassin's craft. Now, King Shrewd's subjects are imperiled by the visits of the Red-Ship Raiders—formidable warriors who pillage the seacoasts and turn their human victims into vicious, destructive zombies. Since rehabilitating the zombies proves impossible, it's Fitz's task to go abroad covertly and kill them as quickly and humanely as possible. Shrewd orders that Fitz be taught the Skill—mental powers of telepathy and coercion possessed by all those of the royal line; his teacher is Galen, a sadistic ally of the popinjay Prince Regal, who hates Fitz all the more for his loyalty to Shrewd's other son, the stalwart soldier Verity. Galen brutalizes Fitz and, unknown to anyone, implants a mental block that prevents Fitz from using the Skill. Later, Shrewd decrees that, to cement an alliance, Verity shall wed the Princess Kettricken, heir to a remote yet rich mountain kingdom. Verity, occupied with Skillfully keeping the Red-Ship Raiders at bay, can't go to collect his bride, so Regal and Fitz are sent. Finally, Fitz must discover the depths of Regal's perfidy, recapture his true Skill, win Kettricken's heart for Verity, and help Verity defeat the Raiders. An intriguing, controlled, and remarkably assured debut, at once satisfyingly self-contained yet leaving plenty of scope for future extensions and embellishments.

Pub Date: April 17, 1995

ISBN: 0-553-37445-1

Page Count: 368

Publisher: Spectra/Bantam

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: March 1, 1995

Categories:
Close Quickview