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THE GREAT GOOD THING

Enchantment rules: the power of story; the uses of dream and memory; and the eternal childhood question of where beloved characters live when their book is closed are just some of the skeins of this utterly winning book. Puckish humor, burnished imagination, and sheer delight in words, in telling, fill the tale of Sylvie, a princess who longs to have adventures before she gets married off. It has been a long time since anyone read the book where she, her family, and the rest of the characters dwell. Townley has it all worked out with energy and grace: characters rushing about to get in their proper positions when the book is opened; the sly humor of watching some grow into their personalities and others constricted by them. A young reader named Claire picks the book up because reading it aloud seems to ease her dying grandmother. In Claire’s dreams, Sylvie discovers other places besides her own story to explore, some beguiling, some terrifying. But as Claire grows up, she dreams less and less of her favorite book, especially after it is lost in a fire. Sylvie and the other characters must find other places to live among Claire’s forgotten memories, and they are led by a girl with Claire’s grandmother’s dark blue eyes. When Claire herself lies dying, her daughter who remembers the story, and writes it down so that Sylvie might live on. With inspiration from Lewis Carroll to The Truman Show and The Purple Rose of Cairo, Townley has created that most impossible thing: a book beloved from the first page. (Fiction. 10+)

Pub Date: May 1, 2001

ISBN: 0-689-84324-0

Page Count: 232

Publisher: Richard Jackson/Atheneum

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: April 15, 2001

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THE SCHOOL FOR GOOD AND EVIL

From the School for Good and Evil series , Vol. 1

Rich and strange (and kitted out with an eye-catching cover), but stronger in the set pieces than the internal logic.

Chainani works an elaborate sea change akin to Gregory Maguire’s Wicked (1995), though he leaves the waters muddied.

Every four years, two children, one regarded as particularly nice and the other particularly nasty, are snatched from the village of Gavaldon by the shadowy School Master to attend the divided titular school. Those who survive to graduate become major or minor characters in fairy tales. When it happens to sweet, Disney princess–like Sophie and  her friend Agatha, plain of features, sour of disposition and low of self-esteem, they are both horrified to discover that they’ve been dropped not where they expect but at Evil and at Good respectively. Gradually—too gradually, as the author strings out hundreds of pages of Hogwarts-style pranks, classroom mishaps and competitions both academic and romantic—it becomes clear that the placement wasn’t a mistake at all. Growing into their true natures amid revelations and marked physical changes, the two spark escalating rivalry between the wings of the school. This leads up to a vicious climactic fight that sees Good and Evil repeatedly switching sides. At this point, readers are likely to feel suddenly left behind, as, thanks to summary deus ex machina resolutions, everything turns out swell(ish).

Rich and strange (and kitted out with an eye-catching cover), but stronger in the set pieces than the internal logic. (Fantasy. 11-13)

Pub Date: May 14, 2013

ISBN: 978-0-06-210489-2

Page Count: 496

Publisher: Harper/HarperCollins

Review Posted Online: Feb. 12, 2013

Kirkus Reviews Issue: April 15, 2013

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WESTFALLEN

From the Westfallen series , Vol. 1

Compulsively readable; morally uncomfortable.

Six New Jersey 12-year-olds separated by decades race to ensure the “good guys” win World War II in this middle-grade work by the author of The Sisterhood of the Traveling Pants and her brother, a children's author and journalist.

It all starts with a ham radio that Alice, Lawrence, and Artie fool around with in 1944 and Henry, Frances, and Lukas find in 2023. It’s late April, and the 1944 kids worry about loved ones in combat, while the 2023 kids study the war in school. When, impossibly, the radio allows the kids to communicate across time, it doesn’t take long before they share information that changes history. Can the two sets of kids work across a 79-year divide to prevent the U.S.A. from becoming the Nazi-controlled dystopia of Westfallen? This propulsive thriller includes well-paced cuts between times that keep the pages turning. Like most people in their small New Jersey town, Alice, Artie, and Frances are white. In 1944, Lawrence, who’s Black, endures bigotry; in the U.S.A. of 2023, Henry’s biracial (white and Black) identity and Lukas’ Jewish one are unremarkable, but in Westfallen, Henry’s a “mischling” doing “work-learning,” and Lukas is a menial laborer. Alice’s and Henry’s dual first-person narration zooms in on the adventure, but readers who pull back may find themselves deeply uneasy with the summary consideration paid to the real-life fates of European Jews and disabled people. The cliffhanger ending will have them hoping for more thoughtful treatment in sequels to come.

Compulsively readable; morally uncomfortable. (Science fiction/thriller. 10-13)

Pub Date: Sept. 17, 2024

ISBN: 9781665950817

Page Count: 384

Publisher: Simon & Schuster

Review Posted Online: June 15, 2024

Kirkus Reviews Issue: July 15, 2024

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