by Stephen McCranie & illustrated by Stephen McCranie ‧ RELEASE DATE: Dec. 6, 2012
It’s hard not to like a main character who brings a lab coat and briefcase to elementary school.
In one panel of this third outing for Mal and his talking dog, Chad, a boy is wearing a hat shaped like a giraffe. This is never explained, except that he’s auditioning for the talent show. The real reason for the hat, of course, is that McCranie likes to draw giraffes. It’s the same reason there’s a giant bust of Albert Einstein on the lawn of Mal’s school. Mal is a boy inventor, which gives the artist a chance to draw a clock with a robot hand popping out of it. “Why not invent an alarm clock that wakes you up gently…?” Mal asks rhetorically. The hand, he notes, “tenderly pats you on the head until you wake up.” Kid inventors are not popular at Einstein Elementary. Mal’s crush, Megan, won’t even invite him to her birthday party. Sometimes Mal will glance at her across the room, and she doesn’t look back. These scenes are drawn with as much skill as the giraffes and robots, and they are heartbreaking. In another panel, Mal sees Megan and skips into the air with joy. He’s a foot off the ground, and the tiny picture shows exactly how it feels to be in elementary school and in love. This emotional honesty alone is a reason to buy this book; the giraffe and Einstein are the icing on McCranie’s cake. (Graphic fiction. 8-11)
Pub Date: Dec. 6, 2012
ISBN: 978-0-399-25658-5
Page Count: 224
Publisher: Philomel
Review Posted Online: Oct. 2, 2012
Kirkus Reviews Issue: Nov. 1, 2012
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by Lynda Beauregard & illustrated by Der-shing Helmer ‧ RELEASE DATE: March 1, 2012
Alas, nary a zombie in sight—but budding “braaaiiinnns” may be tempted to repeat some of the experiments for themselves.
Following cryptic clues left by a counselor, a quartet of young campers track down the source of mysterious noises in this science-laden series kickoff.
The instruction begins before the story does, with a disquisition on the nature and states of matter, and continues after the denouement with a pair of experiments and a page of explanations. In between, 9-year-old twins Angie and Alex settle in at Camp Dakota, where they’re treated to successive scientific demonstrations. These include: air pressure in action, with an overturned glass in a bowl of water; comparative density, with eggs in fresh and salt water; and heat-related expansion and contraction with a suspended weight. They’re also treated to eerie nighttime moans ascribed to a local zombie that turn out to have a natural cause. Helmer places a multicultural cast with oversized, rolling-flashlight eyes in neatly drawn sequential panels—between which Beauregard occasionally shoehorns further science facts—and tries to crank up the suspense with lots of atmospheric fog and night scenes. The fictional plot is really just a vehicle, and if the science is largely extraneous and sometimes simplistic (gravity doesn’t just pull objects “toward Earth’s surface”), at least there’s plenty of it. The load-out continues in #2, The Nighttime Cabin Thief: A Mystery About Light, and two more Summer Camp Science Mysteries.
Alas, nary a zombie in sight—but budding “braaaiiinnns” may be tempted to repeat some of the experiments for themselves. (further experiments, glossary, scientific principles) (Graphic fiction/instructional blend. 8-10)Pub Date: March 1, 2012
ISBN: 978-0-7613-8544-8
Page Count: 48
Publisher: Graphic Universe
Review Posted Online: Dec. 6, 2011
Kirkus Reviews Issue: Jan. 1, 2012
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by Lynda Beauregard ; illustrated by Der-shing Helmer
by Lynda Beauregard ; illustrated by Germán Torres
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by David Nytra & illustrated by David Nytra ‧ RELEASE DATE: Sept. 11, 2012
Not much here for plot, but fans of the art of Tenniel and his modern descendants (Maurice Sendak, Charles Vess) will find...
Nytra doesn’t stray far from overt Carrollian influences in his graphically presented adventures of two temporarily lost children.
Waking beneath a tree and shrunk to thumb size, Leah and her easily distracted little brother Alan follow the directions of several stone frogs to get back home. Their path isn’t as direct as it might be, though. Along the way they anger a Bee Lady—depicted Red Queen–style with a large head and stubby, neckless body—exchange courtesies with a group of refined teddy bears (or maybe lions?) in elaborate 18th-century dress, ride atop giant rabbits, and take a subway ride in a train filled with stiffly silent sea life clad in Victorian-era garb. In an eerie climax, they race through cobblestone streets lined with buildings that abruptly warp into towering, glowering faces. Looking small and wearing traditional nightclothes in the white-bordered black-and-white panels, the two children make their way through oversized woods and urban scenes depicted in marvelous, finely drawn detail. The storytelling does not match the illustrations in mastery; Nytra ends his odyssey with an abrupt return to a spacious bedroom and then a handsome but anticlimactic pull back to view the children’s country estate at sunrise.
Not much here for plot, but fans of the art of Tenniel and his modern descendants (Maurice Sendak, Charles Vess) will find much to admire in this U.S. debut. (Graphic fantasy. 8-11)Pub Date: Sept. 11, 2012
ISBN: 978-1-935179-18-4
Page Count: 80
Publisher: TOON/Candlewick
Review Posted Online: April 24, 2012
Kirkus Reviews Issue: Aug. 1, 2012
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