by Alex Mizgailo ‧ RELEASE DATE: March 1, 2026
A gloomier, gorier sequel that expands the series’ magical universe via an engaging but meandering plot.
In Mizgailo’s fantasy novel, one in a series, a group of adventurers brave dungeons while seeking treasure.
The second installment in the Land of Amun series resumes in the dungeons with its core cast of six adventurers: an elf, a dwarf, a “halfling” healer, the “fallen” alien, a satyr, and a human man. Descending from the third to the fourth level and hell-bent on continuing their mission, they navigate caverns and forking paths rich with poisonous gas, various plants, and mystical adversaries. With relentless mana-depleting threats coming from all angles, interpersonal relationships start to fray. Meanwhile, aboveground in Springdale, a village elder named Greg (also the landlord of the local tavern) and a group of soldiers are trying to stave off the encroaching undead. The neighboring bandits have long viewed Greg as “a source of trouble,” but they’re also keen to breach the impenetrable tavern stronghold despite its besiegement by “a dozen or more gorged creatures at the height of their power.” With most of the town’s civilians packed inside, Greg tries to calm tempers but is overwhelmed by “the surrounding oblivion wondering how anyone could truly go on living like this.” He forms an uneasy partnership with Lycah, the shape-shifting wolf assistant of the previous volume’s titular wizard. The lycanthrope has an agenda of her own, however. While trying to animate corpses, she displays her wry humor: “Obviously, an idiotic orc, like most humans, could not be reasoned with.” When the Warriors Guild gets wind of the troubles, they send troops that could complicate Lycah’s dark magical plans.
Fans of progressive role-playing games will be at home with the strategic deliberation and decision-making that characterize the core six’s steady progress toward the lost relic. The extensive dungeon crawl might not suit every fantasy reader, since the overarching plot sometimes loses its way amid the extensive rooms and their occupants. Mizgailo does his best to refresh the journey’s formula with endlessly inventive obstacles of traps and bizarre creatures with armor and magical scrolls. Such plotting perhaps comes at the expense of developing the personalities of the six, since their familiar repartee loses a bit of luster. Grampy, a crochety, battle-hardened dwarf, continues to provide much of the book’s humor while being allowed rare moments that deepen his character: “At the brink of death, I reflected on my life—what I’ve accomplished and what I’ve yet to do. Each time, it becomes increasingly difficult to accept the growing imbalance.” His comrades aren’t given the same space for reflection. In the aboveground narrative, readers will enjoy Lycah’s craftiness and seemingly unlimited transformational abilities. In a genuinely eerie scene, shortly after reanimating an elf, she tests his abilities and showcases her own when he brings her a locked chest: “She transformed her finger into a centipede to slip into the keyhole and survey the lock. Then she reshaped her finger into a bone key, turned it carefully, and the lid snapped open.” The magic in this sequel is darker and bloodier than in the previous entry, and it highlights the crumbling and chaotic world that Springdale has become after the Blood Moon and the wizard’s absence.
A gloomier, gorier sequel that expands the series’ magical universe via an engaging but meandering plot.Pub Date: March 1, 2026
ISBN: N/A
Page Count: 396
Publisher: Self
Review Posted Online: April 30, 2026
Review Program: Kirkus Indie
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BOOK REVIEW
by Rebecca Yarros ‧ RELEASE DATE: May 2, 2023
Read this for the action-packed plot, not character development or worldbuilding.
On the orders of her mother, a woman goes to dragon-riding school.
Even though her mother is a general in Navarre’s army, 20-year-old Violet Sorrengail was raised by her father to follow his path as a scribe. After his death, though, Violet's mother shocks her by forcing her to enter the elite and deadly dragon rider academy at Basgiath War College. Most students die at the War College: during training sessions, at the hands of their classmates, or by the very dragons they hope to one day be paired with. From Day One, Violet is targeted by her classmates, some because they hate her mother, others because they think she’s too physically frail to succeed. She must survive a daily gauntlet of physical challenges and the deadly attacks of classmates, which she does with the help of secret knowledge handed down by her two older siblings, who'd been students there before her. Violet is at the mercy of the plot rather than being in charge of it, hurtling through one obstacle after another. As a result, the story is action-packed and fast-paced, but Violet is a strange mix of pure competence and total passivity, always managing to come out on the winning side. The book is categorized as romantasy, with Violet pulled between the comforting love she feels from her childhood best friend, Dain Aetos, and the incendiary attraction she feels for family enemy Xaden Riorson. However, the way Dain constantly undermines Violet's abilities and his lack of character development make this an unconvincing storyline. The plots and subplots aren’t well-integrated, with the first half purely focused on Violet’s training, followed by a brief detour for romance, and then a final focus on outside threats.
Read this for the action-packed plot, not character development or worldbuilding.Pub Date: May 2, 2023
ISBN: 9781649374042
Page Count: 528
Publisher: Red Tower
Review Posted Online: Jan. 12, 2024
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SEEN & HEARD
BOOK TO SCREEN
by SenLinYu ‧ RELEASE DATE: Sept. 23, 2025
Although the melodrama sometimes is a bit much, the superb worldbuilding and intricate plotline make this a must-read.
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New York Times Bestseller
Using mystery and romance elements in a nonlinear narrative, SenLinYu’s debut is a doorstopper of a fantasy that follows a woman with missing memories as she navigates through a war-torn realm in search of herself.
Helena Marino is a talented young healer living in Paladia—the “Shining City”—who has been thrust into a brutal war against an all-powerful necromancer and his army of Undying, loyal henchmen with immortal bodies, and necrothralls, reanimated automatons. When Helena is awakened from stasis, a prisoner of the necromancer’s forces, she has no idea how long she has been incarcerated—or the status of the war. She soon finds herself a personal prisoner of Kaine Ferron, the High Necromancer’s “monster” psychopath who has sadistically killed hundreds for his master. Ordered to recover Helena’s buried memories by any means necessary, the two polar opposites—Helena and Kaine, healer and killer—end up discovering much more as they begin to understand each other through shared trauma. While necromancy is an oft-trod subject in fantasy novels, the author gives it a fresh feel—in large part because of their superb worldbuilding coupled with unforgettable imagery throughout: “[The necromancer] lay reclined upon a throne of bodies. Necrothralls, contorted and twisted together, their limbs transmuted and fused into a chair, moving in synchrony, rising and falling as they breathed in tandem, squeezing and releasing around him…[He] extended his decrepit right hand, overlarge with fingers jointed like spider legs.” Another noteworthy element is the complex dynamic between Helena and Kaine. To say that these two characters shared the gamut of intense emotions would be a vast understatement. Readers will come for the fantasy and stay for the romance.
Although the melodrama sometimes is a bit much, the superb worldbuilding and intricate plotline make this a must-read.Pub Date: Sept. 23, 2025
ISBN: 9780593972700
Page Count: 1040
Publisher: Del Rey
Review Posted Online: July 17, 2025
Kirkus Reviews Issue: Aug. 15, 2025
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