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THE SHIP WHO WON

A new entry in McCaffrey's Brain/Brawn series begun with The Ship Who Sang (1969) and continued by McCaffrey with various collaborators. The Brain here is Carialle, a bodiless human wired into spaceship SSS-900; the Brawn is supplied by Carialle's human partner, Keff. Explorers Carialle and Keff hope to achieve alien contact. Unfortunately, they also need to make discoveries that generate money and kudos: Cencom might not renew their contract, since a prior unpleasant experience has left Carialle psychologically vulnerable to bureaucratic shutdown. On the chilly planet Ozran they discover a population of furry humanoids ruled by irascible and arrogant ``wizards'' wielding what apparently are magic powers. The wizards take Keff captive but do not immediately learn of Carialle's existence. Keff is aided by Plennafrey, a young, beautiful, and rebellious wizard, and the more powerful Chaumel, who is at least willing to listen. Carialle, you see, has discovered that the source of the wizards' power is a projector called the core of Ozran, set up ages ago by one of two long- vanished, advanced alien races. The Core was designed to function as a weather control device, and in using it to power their magic, the wizards have doomed the planet to a slow, cold extinction. Only after Carialle reveals that the ubiquitous globe-frogs are actually the previous masters of Ozran, and that they are willing to help once the wizards cease their bickering, are the wizards persuaded to mend their ways. Bright and bubbly entertainment, though, despite the adult content, decidedly juvenile in style and tone; therefore more likely to appeal to the younger sections of McCaffrey's audience.

Pub Date: April 1, 1994

ISBN: 0-671-87595-7

Page Count: 336

Publisher: Baen

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Feb. 15, 1994

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DEVOLUTION

A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.

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Are we not men? We are—well, ask Bigfoot, as Brooks does in this delightful yarn, following on his bestseller World War Z(2006).

A zombie apocalypse is one thing. A volcanic eruption is quite another, for, as the journalist who does a framing voice-over narration for Brooks’ latest puts it, when Mount Rainier popped its cork, “it was the psychological aspect, the hyperbole-fueled hysteria that had ended up killing the most people.” Maybe, but the sasquatches whom the volcano displaced contributed to the statistics, too, if only out of self-defense. Brooks places the epicenter of the Bigfoot war in a high-tech hideaway populated by the kind of people you might find in a Jurassic Park franchise: the schmo who doesn’t know how to do much of anything but tries anyway, the well-intentioned bleeding heart, the know-it-all intellectual who turns out to know the wrong things, the immigrant with a tough backstory and an instinct for survival. Indeed, the novel does double duty as a survival manual, packed full of good advice—for instance, try not to get wounded, for “injury turns you from a giver to a taker. Taking up our resources, our time to care for you.” Brooks presents a case for making room for Bigfoot in the world while peppering his narrative with timely social criticism about bad behavior on the human side of the conflict: The explosion of Rainier might have been better forecast had the president not slashed the budget of the U.S. Geological Survey, leading to “immediate suspension of the National Volcano Early Warning System,” and there’s always someone around looking to monetize the natural disaster and the sasquatch-y onslaught that follows. Brooks is a pro at building suspense even if it plays out in some rather spectacularly yucky episodes, one involving a short spear that takes its name from “the sucking sound of pulling it out of the dead man’s heart and lungs.” Grossness aside, it puts you right there on the scene.

A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.

Pub Date: June 16, 2020

ISBN: 978-1-9848-2678-7

Page Count: 304

Publisher: Del Rey/Ballantine

Review Posted Online: Feb. 9, 2020

Kirkus Reviews Issue: March 1, 2020

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RED RISING

From the Red Rising Trilogy series , Vol. 1

A fine novel for those who like to immerse themselves in alternative worlds.

Set in the future and reminiscent of The Hunger Games and Game of Thrones, this novel dramatizes a story of vengeance, warfare and the quest for power.

In the beginning, Darrow, the narrator, works in the mines on Mars, a life of drudgery and subservience. He’s a member of the Reds, an “inferior” class, though he’s happily married to Eo, an incipient rebel who wants to overthrow the existing social order, especially the Golds, who treat the lower-ranking orders cruelly. When Eo leads him to a mildly rebellious act, she’s caught and executed, and Darrow decides to exact vengeance on the perpetrators of this outrage. He’s recruited by a rebel cell and “becomes” a Gold by having painful surgery—he has golden wings grafted on his back—and taking an exam to launch himself into the academy that educates the ruling elite. Although he successfully infiltrates the Golds, he finds the social order is a cruel and confusing mash-up of deception and intrigue. Eventually, he leads one of the “houses” in war games that are all too real and becomes a guerrilla warrior leading a ragtag band of rebelliously minded men and women. Although it takes a while, the reader eventually gets used to the specialized vocabulary of this world, where warriors shoot “pulseFists” and are protected by “recoilArmor.” As with many similar worlds, the warrior culture depicted here has a primitive, even classical, feel to it, especially since the warriors sport names such as Augustus, Cassius, Apollo and Mercury.

A fine novel for those who like to immerse themselves in alternative worlds.

Pub Date: Jan. 28, 2014

ISBN: 978-0-345-53978-6

Page Count: 400

Publisher: Del Rey/Ballantine

Review Posted Online: Nov. 2, 2013

Kirkus Reviews Issue: Nov. 15, 2013

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