by Bill McCormick ‧ RELEASE DATE: Sept. 18, 2016
Densely packed, SF-tinged high fantasy that mildly satirizes the genre.
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In McCormick’s fantasy/SF novel, a lone mystic gathers allies to defeat the hordes of a sadistic warlord on a fantastical future Earth.
In the far-flung future, Earth is now called Arreti. The humans (referred to as “makers”) are gone, replaced by their final creations. Following a tragi-comical contact with aliens (“Sominids”), who were friendly but refused to share any of their technology or wisdom, mankind slipped into an existential funk. Scientific genius Edward Rohta countered with the implementation of “brands,” genetically modified, intelligent beings (typically blended with animal DNA) who took over roles such as laborers, warriors, sex workers, and spies from the indolent Homo sapiens. Brands were not meant to live long or reproduce, but these fail-safes…failed. Now the makers are gone, killed by particularly hostile brands. The North American Midwest has become a patchwork of bizarre beast-clans, fauna fiefdoms, goblin-esque guilds, and other motley creatures. Tyrant warlord Xhaknar, created to be a GMO “super soldier,” conquers and subjugates the plains with his hordes, guided by his cruel programming. He is opposed by Geldish, a rare “wizard” whose brand was granted powers of levitation and psychic cognition for use in mining ops. Geldish gathers representatives of other “fringe” races (including the seductive Succubus and the equine Llamia) under the banner of the “Brittle Riders.” Xhaknar is mostly amused by the feeble resistance effort—but Geldish has a secret plan. Readers who can hack pathways through the eye-glazing terminology and jargon (“Geldish and BraarB looked at the eight dead, dismembered Naradhama and smiled. Just then, two haven-lords appeared from the shadows”) will be rewarded with a densely populated high fantasy yarn that casts a gimlet eye on the genre’s tropes and excesses. While the title suggests a sequel, this saga installment works fine as a standalone.
Densely packed, SF-tinged high fantasy that mildly satirizes the genre.Pub Date: Sept. 18, 2016
ISBN: 9781945987045
Page Count: 394
Publisher: Azoth Khem Publishing
Review Posted Online: Aug. 21, 2023
Review Program: Kirkus Indie
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by Max Brooks ‧ RELEASE DATE: June 16, 2020
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.
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New York Times Bestseller
Are we not men? We are—well, ask Bigfoot, as Brooks does in this delightful yarn, following on his bestseller World War Z(2006).
A zombie apocalypse is one thing. A volcanic eruption is quite another, for, as the journalist who does a framing voice-over narration for Brooks’ latest puts it, when Mount Rainier popped its cork, “it was the psychological aspect, the hyperbole-fueled hysteria that had ended up killing the most people.” Maybe, but the sasquatches whom the volcano displaced contributed to the statistics, too, if only out of self-defense. Brooks places the epicenter of the Bigfoot war in a high-tech hideaway populated by the kind of people you might find in a Jurassic Park franchise: the schmo who doesn’t know how to do much of anything but tries anyway, the well-intentioned bleeding heart, the know-it-all intellectual who turns out to know the wrong things, the immigrant with a tough backstory and an instinct for survival. Indeed, the novel does double duty as a survival manual, packed full of good advice—for instance, try not to get wounded, for “injury turns you from a giver to a taker. Taking up our resources, our time to care for you.” Brooks presents a case for making room for Bigfoot in the world while peppering his narrative with timely social criticism about bad behavior on the human side of the conflict: The explosion of Rainier might have been better forecast had the president not slashed the budget of the U.S. Geological Survey, leading to “immediate suspension of the National Volcano Early Warning System,” and there’s always someone around looking to monetize the natural disaster and the sasquatch-y onslaught that follows. Brooks is a pro at building suspense even if it plays out in some rather spectacularly yucky episodes, one involving a short spear that takes its name from “the sucking sound of pulling it out of the dead man’s heart and lungs.” Grossness aside, it puts you right there on the scene.
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.Pub Date: June 16, 2020
ISBN: 978-1-9848-2678-7
Page Count: 304
Publisher: Del Rey/Ballantine
Review Posted Online: Feb. 9, 2020
Kirkus Reviews Issue: March 1, 2020
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BOOK TO SCREEN
by Pierce Brown ‧ RELEASE DATE: Jan. 28, 2014
A fine novel for those who like to immerse themselves in alternative worlds.
Set in the future and reminiscent of The Hunger Games and Game of Thrones, this novel dramatizes a story of vengeance, warfare and the quest for power.
In the beginning, Darrow, the narrator, works in the mines on Mars, a life of drudgery and subservience. He’s a member of the Reds, an “inferior” class, though he’s happily married to Eo, an incipient rebel who wants to overthrow the existing social order, especially the Golds, who treat the lower-ranking orders cruelly. When Eo leads him to a mildly rebellious act, she’s caught and executed, and Darrow decides to exact vengeance on the perpetrators of this outrage. He’s recruited by a rebel cell and “becomes” a Gold by having painful surgery—he has golden wings grafted on his back—and taking an exam to launch himself into the academy that educates the ruling elite. Although he successfully infiltrates the Golds, he finds the social order is a cruel and confusing mash-up of deception and intrigue. Eventually, he leads one of the “houses” in war games that are all too real and becomes a guerrilla warrior leading a ragtag band of rebelliously minded men and women. Although it takes a while, the reader eventually gets used to the specialized vocabulary of this world, where warriors shoot “pulseFists” and are protected by “recoilArmor.” As with many similar worlds, the warrior culture depicted here has a primitive, even classical, feel to it, especially since the warriors sport names such as Augustus, Cassius, Apollo and Mercury.
A fine novel for those who like to immerse themselves in alternative worlds.Pub Date: Jan. 28, 2014
ISBN: 978-0-345-53978-6
Page Count: 400
Publisher: Del Rey/Ballantine
Review Posted Online: Nov. 2, 2013
Kirkus Reviews Issue: Nov. 15, 2013
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