by Brad Strickland ‧ RELEASE DATE: Sept. 1, 1996
At first, Johnny's most serious problems are right out of the textbook for the budding adolescent: How will he survive the summer without his friend Fergie (he makes a new sandlot pal, Sarah Channing), and what will rescue him from boredom (a job Professor Childermass finds him at the town's Gudge Museum). When Mattheus Mergal, a black-clad, sinister man, appears at the museum and steals some enchanted artifacts, Johnny and Sarah launch their own witch hunt. Some frightening apparitions, terrifying nightmares, and deadly lightning bolts are visited upon the young sleuths, but they remain undaunted. When Mergal kidnaps Professor Childermass to obtain the final talisman he needs, the teens grapple with the necromancer in a battle that will leave one of them lost in the land of the dead for all time. Strickland, in his first solo work featuring the characters created by John Bellairs, leads readers on an entertaining frolic. There are enough well-placed frissons to keep readers flipping those pages, even those who know that, in keeping with series formula, all nefarious plans will be nixed. (Fiction. 10+)
Pub Date: Sept. 1, 1996
ISBN: 0-8037-1829-2
Page Count: 138
Publisher: Dial Books
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: July 1, 1996
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by Rick Riordan ; illustrated by John Rocco ‧ RELEASE DATE: Aug. 18, 2015
Tales that “lay out your options for painful and interesting ways to die.” And to live.
In a similarly hefty companion to Percy Jackson’s Greek Gods (2014), the most voluble of Poseidon’s many sons dishes on a dozen more ancient relatives and fellow demigods.
Riordan averts his young yarn spinner’s eyes from the sex but not the stupidity, violence, malice, or bad choices that drive so many of the old tales. He leavens full, refreshingly tart accounts of the ups and downs of such higher-profile heroes as Theseus, Orpheus, Hercules, and Jason with the lesser-known but often equally awesome exploits of such butt-kicking ladies as Atalanta, Otrera (the first Amazon), and lion-wrestling Cyrene. In thought-provoking contrast, Psyche comes off as no less heroic, even though her story is less about general slaughter than the tough “Iron Housewives quests” Aphrodite forces her to undertake to rescue her beloved Eros. Furthermore, along with snarky chapter heads (“Phaethon Fails Driver’s Ed”), the contemporary labor includes references to Jay-Z, Apple Maps, god-to-god texting, and the like—not to mention the way the narrator makes fun of hard-to-pronounce names and points up such character flaws as ADHD (Theseus) and anger management issues (Hercules). The breezy treatment effectively blows off at least some of the dust obscuring the timeless themes in each hero’s career. In Rocco’s melodramatically murky illustrations, men and women alike display rippling thews and plenty of skin as they battle ravening monsters.
Tales that “lay out your options for painful and interesting ways to die.” And to live. (maps, index) (Mythology. 10-14)Pub Date: Aug. 18, 2015
ISBN: 978-1-4231-8365-5
Page Count: 416
Publisher: Disney-Hyperion
Review Posted Online: July 21, 2015
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by Andrew Clements ‧ RELEASE DATE: Sept. 1, 2002
Playing on his customary theme that children have more on the ball than adults give them credit for, Clements (Big Al and Shrimpy, p. 951, etc.) pairs a smart, unhappy, rich kid and a small-town teacher too quick to judge on appearances. Knowing that he’ll only be finishing up the term at the local public school near his new country home before hieing off to an exclusive academy, Mark makes no special effort to fit in, just sitting in class and staring moodily out the window. This rubs veteran science teacher Bill Maxwell the wrong way, big time, so that even after Mark realizes that he’s being a snot and tries to make amends, all he gets from Mr. Maxwell is the cold shoulder. Matters come to a head during a long-anticipated class camping trip; after Maxwell catches Mark with a forbidden knife (a camp mate’s, as it turns out) and lowers the boom, Mark storms off into the woods. Unaware that Mark is a well-prepared, enthusiastic (if inexperienced) hiker, Maxwell follows carelessly, sure that the “slacker” will be waiting for rescue around the next bend—and breaks his ankle running down a slope. Reconciliation ensues once he hobbles painfully into Mark’s neatly organized camp, and the two make their way back together. This might have some appeal to fans of Gary Paulsen’s or Will Hobbs’s more catastrophic survival tales, but because Clements pauses to explain—at length—everyone’s history, motives, feelings, and mindset, it reads more like a scenario (albeit an empowering one, at least for children) than a story. Worthy—but just as Maxwell underestimates his new student, so too does Clement underestimate his readers’ ability to figure out for themselves what’s going on in each character’s life and head. (Fiction. 10-12)
Pub Date: Sept. 1, 2002
ISBN: 0-689-82596-X
Page Count: 208
Publisher: Simon & Schuster
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: Aug. 1, 2002
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