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SILVERTONGUE

THE STONEHEART TRILOGY BOOK THREE

George and Edie remain admirably stoic heroes, but dry prose inhibits this conclusion’s pace. In a many-layered London, George and Edie are stuck in a timeless moment, the only humans who didn’t disappear when time froze. They’re not alone, though: Spits (metal and stone statues, mostly war figures) fight for good, while Taints (sculptures of non-human creatures) ally with the double-strong force of the dark. The dark has an Ice Devil and the ghoulish Walker, a grisly immortal who kills casually and steals life-forces. George and Edie’s tenacious fighting spirits are especially touching because of their separate histories of emotional loss, but the narration’s verbosity decelerates motion; for example, a falling object is “an angular jagged shape getting bigger with startling rapidity as it spun straight at them,” its speed slowed by description. Battle action and Edie’s nightmares also grind to a trudge. Only Edie’s time-travel views of the Walker torturing her mother move quickly and creepily. Mostly for fans of the livelier second installment. (Fantasy. 10-13)

Pub Date: April 7, 2009

ISBN: 978-1-4231-0179-6

Page Count: 480

Publisher: Disney-Hyperion

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: March 15, 2009

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I AM NUMBER FOUR

From the Lorien Legacies series , Vol. 1

If it were a Golden Age comic, this tale of ridiculous science, space dogs and humanoid aliens with flashlights in their hands might not be bad. Alas... Number Four is a fugitive from the planet Lorien, which is sloppily described as both "hundreds of lightyears away" and "billions of miles away." Along with eight other children and their caretakers, Number Four escaped from the Mogadorian invasion of Lorien ten years ago. Now the nine children are scattered on Earth, hiding. Luckily and fairly nonsensically, the planet's Elders cast a charm on them so they could only be killed in numerical order, but children one through three are dead, and Number Four is next. Too bad he's finally gained a friend and a girlfriend and doesn't want to run. At least his newly developing alien powers means there will be screen-ready combat and explosions. Perhaps most idiotic, "author" Pittacus Lore is a character in this fiction—but the first-person narrator is someone else entirely. Maybe this is a natural extension of lightly hidden actual author James Frey's drive to fictionalize his life, but literature it ain't. (Science fiction. 11-13)

     

 

Pub Date: Aug. 17, 2010

ISBN: 978-0-06-196955-3

Page Count: 448

Publisher: Harper/HarperCollins

Review Posted Online: Dec. 22, 2010

Kirkus Reviews Issue: Aug. 1, 2010

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GUTS

THE TRUE STORIES BEHIND HATCHET AND THE BRIAN BOOKS

Paulsen recalls personal experiences that he incorporated into Hatchet (1987) and its three sequels, from savage attacks by moose and mosquitoes to watching helplessly as a heart-attack victim dies. As usual, his real adventures are every bit as vivid and hair-raising as those in his fiction, and he relates them with relish—discoursing on “The Fine Art of Wilderness Nutrition,” for instance: “Something that you would never consider eating, something completely repulsive and ugly and disgusting, something so gross it would make you vomit just looking at it, becomes absolutely delicious if you’re starving.” Specific examples follow, to prove that he knows whereof he writes. The author adds incidents from his Iditarod races, describes how he made, then learned to hunt with, bow and arrow, then closes with methods of cooking outdoors sans pots or pans. It’s a patchwork, but an entertaining one, and as likely to win him new fans as to answer questions from his old ones. (Autobiography. 10-13)

Pub Date: Feb. 1, 2001

ISBN: 0-385-32650-5

Page Count: 150

Publisher: Delacorte

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Dec. 15, 2000

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