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ELF REALM

THE LOW ROAD

A grim fantasy doorstopper uncomfortably juxtaposes gory adventure with New Age sermonettes. Matt—14, although appearing barely ten in his portrait—is unaware that the woods his father is bulldozing for development impinge upon Faerie and that his family has a tragic history with its denizens. His chance discovery of a doll-size shoe embroils the humans in the troubles of the elves, in which romantic plotting and political intrigue intertwine with impending environmental disaster. Kirk’s Smurf-sized elves are an unchancy lot; while the villains are uniformly steeped in deceit, selfishness and violence, even the “enlightened” and “gentle” clans resort to theft, destruction and torture without compunction, despite their interminable ruminations on a vague eco-spirituality. The complicated hierarchy of the Elf Realm adds more confusion than depth or wonder, while the slightly creepy illustrations (mostly static headshots) illuminate little. After meandering for 400 pages, the narrative literally explodes into a barrage of grisly poisonings, suicide bombings, corrosive gas attacks and an apocalyptic inferno, resolving exactly zero of the plot lines and concluding with the most clichéd of cliffhangers. Unpleasant. (Fantasy. 12-14)

Pub Date: Oct. 1, 2008

ISBN: 978-0-8109-7069-4

Page Count: 528

Publisher: Amulet/Abrams

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Sept. 1, 2008

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THE LAST BOOK IN THE UNIVERSE

In this riveting futuristic novel, Spaz, a teenage boy with epilepsy, makes a dangerous journey in the company of an old man and a young boy. The old man, Ryter, one of the few people remaining who can read and write, has dedicated his life to recording stories. Ryter feels a kinship with Spaz, who unlike his contemporaries has a strong memory; because of his epilepsy, Spaz cannot use the mind probes that deliver entertainment straight to the brain and rot it in the process. Nearly everyone around him uses probes to escape their life of ruin and poverty, the result of an earthquake that devastated the world decades earlier. Only the “proovs,” genetically improved people, have grass, trees, and blue skies in their aptly named Eden, inaccessible to the “normals” in the Urb. When Spaz sets out to reach his dying younger sister, he and his companions must cross three treacherous zones ruled by powerful bosses. Moving from one peril to the next, they survive only with help from a proov woman. Enriched by Ryter’s allusions to nearly lost literature and full of intriguing, invented slang, the skillful writing paints two pictures of what the world could look like in the future—the burned-out Urb and the pristine Eden—then shows the limits and strengths of each. Philbrick, author of Freak the Mighty (1993) has again created a compelling set of characters that engage the reader with their courage and kindness in a painful world that offers hope, if no happy endings. (Fiction. 10-14)

Pub Date: Nov. 1, 2000

ISBN: 0-439-08758-9

Page Count: 224

Publisher: Blue Sky/Scholastic

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Nov. 1, 2000

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THE CANDY SHOP WAR

Four fifth-graders are recruited by a scheming magician in this hefty bonbon from the author of the Fablehaven tales. At first, Nate, Summer, Trevor and Pigeon think they have it good. Having asked them to help her recover a hidden treasure that (she says) belongs to her, Belinda White, friendly proprietor of a sweets shop that has just opened in their small town, provides some uncommon candies—like Moon Rocks, that give them the ability to jump like grasshoppers, and literally electrifying Shock Bits. When she begins asking them to commit certain burglaries, though, their exhilaration turns to unease, and rightly so; Mrs. White is actually after a draft from the Fountain of Youth that will make her the world’s most powerful magician. And, as it turns out, she isn’t the only magician who’s come to town—not even the only one whose magic is tied to sweets. Filling out the supporting cast with the requisite trio of bullies, plus magical minions of various (and sometimes gross) abilities, Mull trots his twist-laden plot forward to a well set-up climax. Leaving the door open an inch for sequels, he dishes up a crowd-pleaser as delicious—if not so weird—as Charlie and the Chocolate Factory . (Fantasy. 10-13)

Pub Date: Sept. 12, 2007

ISBN: 978-1-59038-783-2

Page Count: 416

Publisher: Shadow Mountain

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Aug. 15, 2007

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