by David Shulman ‧ RELEASE DATE: April 16, 2024
A thought-provoking, if occasionally unwieldy, exploration of agency in an age of corporate control.
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In the near future, two lawyers battle over a company’s rights to own memories in Shulman’s speculative novel.
A company named Cortx—“an industry leader at the forefront of neurotech and nootropic research and development”—has recently unveiled new cinema technology that embeds films directly into memory. However, cinemagoers incur ongoing charges for storing these film memories. Memory-rights activists challenge Cortx’s practices in court; suave and self-confident defense lawyer Ken Marshall represents Cortx while the resolutely un-suave Gil Hinchliff, who suffers from chronic nightmares and hallucinations, leads the case for the Memory Rights Alliance. As the trial moves forward, the narrative cuts between the present and past, following Gil and the early rise of the MRA in response to an increasingly memory-centric culture. The narrative’s scope continues to widen as the story develops, with new characters quickly introduced and soon discarded. The author, a BAFTA and TV Academy Award-winning documentary producer and director, labels his chapters “Scenes,” and they often read like sketches for a screenplay, each described with vivid imagery intended to be visualized and structured with the novelistic equivalent of quick cuts. The cross-cutting between past and present, with such a large cast, is suited for cinema storytelling but can be a touch difficult to follow in a novel. The story ultimately centers around a love triangle, corporate espionage, and regular philosophical discussions about the meaning of memory. Gil calls several philosophers to the stand to testify, including Oxford Professor Abidemi Okafor, who suggests that memories “live and breathe, get buried, transmute, become distorted, or exaggerated, or forgotten,” and that solidifying them might strip away crucial aspects of identity. It is in these debates about the nature of memory that the novel truly springs to life.
A thought-provoking, if occasionally unwieldy, exploration of agency in an age of corporate control.Pub Date: April 16, 2024
ISBN: 9798350918830
Page Count: 286
Publisher: BookBaby
Review Posted Online: April 17, 2024
Review Program: Kirkus Indie
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by Max Brooks ‧ RELEASE DATE: June 16, 2020
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.
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New York Times Bestseller
Are we not men? We are—well, ask Bigfoot, as Brooks does in this delightful yarn, following on his bestseller World War Z(2006).
A zombie apocalypse is one thing. A volcanic eruption is quite another, for, as the journalist who does a framing voice-over narration for Brooks’ latest puts it, when Mount Rainier popped its cork, “it was the psychological aspect, the hyperbole-fueled hysteria that had ended up killing the most people.” Maybe, but the sasquatches whom the volcano displaced contributed to the statistics, too, if only out of self-defense. Brooks places the epicenter of the Bigfoot war in a high-tech hideaway populated by the kind of people you might find in a Jurassic Park franchise: the schmo who doesn’t know how to do much of anything but tries anyway, the well-intentioned bleeding heart, the know-it-all intellectual who turns out to know the wrong things, the immigrant with a tough backstory and an instinct for survival. Indeed, the novel does double duty as a survival manual, packed full of good advice—for instance, try not to get wounded, for “injury turns you from a giver to a taker. Taking up our resources, our time to care for you.” Brooks presents a case for making room for Bigfoot in the world while peppering his narrative with timely social criticism about bad behavior on the human side of the conflict: The explosion of Rainier might have been better forecast had the president not slashed the budget of the U.S. Geological Survey, leading to “immediate suspension of the National Volcano Early Warning System,” and there’s always someone around looking to monetize the natural disaster and the sasquatch-y onslaught that follows. Brooks is a pro at building suspense even if it plays out in some rather spectacularly yucky episodes, one involving a short spear that takes its name from “the sucking sound of pulling it out of the dead man’s heart and lungs.” Grossness aside, it puts you right there on the scene.
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.Pub Date: June 16, 2020
ISBN: 978-1-9848-2678-7
Page Count: 304
Publisher: Del Rey/Ballantine
Review Posted Online: Feb. 9, 2020
Kirkus Reviews Issue: March 1, 2020
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BOOK TO SCREEN
by Pierce Brown ‧ RELEASE DATE: Jan. 28, 2014
A fine novel for those who like to immerse themselves in alternative worlds.
Set in the future and reminiscent of The Hunger Games and Game of Thrones, this novel dramatizes a story of vengeance, warfare and the quest for power.
In the beginning, Darrow, the narrator, works in the mines on Mars, a life of drudgery and subservience. He’s a member of the Reds, an “inferior” class, though he’s happily married to Eo, an incipient rebel who wants to overthrow the existing social order, especially the Golds, who treat the lower-ranking orders cruelly. When Eo leads him to a mildly rebellious act, she’s caught and executed, and Darrow decides to exact vengeance on the perpetrators of this outrage. He’s recruited by a rebel cell and “becomes” a Gold by having painful surgery—he has golden wings grafted on his back—and taking an exam to launch himself into the academy that educates the ruling elite. Although he successfully infiltrates the Golds, he finds the social order is a cruel and confusing mash-up of deception and intrigue. Eventually, he leads one of the “houses” in war games that are all too real and becomes a guerrilla warrior leading a ragtag band of rebelliously minded men and women. Although it takes a while, the reader eventually gets used to the specialized vocabulary of this world, where warriors shoot “pulseFists” and are protected by “recoilArmor.” As with many similar worlds, the warrior culture depicted here has a primitive, even classical, feel to it, especially since the warriors sport names such as Augustus, Cassius, Apollo and Mercury.
A fine novel for those who like to immerse themselves in alternative worlds.Pub Date: Jan. 28, 2014
ISBN: 978-0-345-53978-6
Page Count: 400
Publisher: Del Rey/Ballantine
Review Posted Online: Nov. 2, 2013
Kirkus Reviews Issue: Nov. 15, 2013
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