Next book

LUCKY WANDER BOY

Perfect for Trekkies and Donkey Kong fanatics, but a postmodern yawn that will sedate most normal readers.

Rambling debut about a West Coast slacker’s obsession with a video game.

Adam Pennyman went to college and become just literate enough to find Deep Meaning in his deepest desires—having to do with video games. Born in 1971, Adam came of age during the Golden Age of these games, and his life’s work becomes the compilation of a Catalogue of Obsolete Entertainments: a Leonard Maltin–ish sort of guide to every video game ever made. To finance the project, Adam takes work where he can find it. He gets a job with an American video producer in Warsaw and lives overseas just long enough to pick up a Polish girlfriend. Later, he moves to Los Angeles and becomes a copywriter for Portal Entertainment. It’s a lousy job, but he soon finds its one saving grace: Portal owns the rights to Lucky Wander Boy, an obscure 1983 Japanese video game that has become, since its disappearance, a kind of Holy Grail for videoheads the world over. Suddenly, Adam has new purpose in his life: He needs to stop the vulgarians at Portal from desecrating Lucky Wander Boy by turning it into a film concept (“Lucky Wander Boy epitomizes our struggles, our confusion, our persistence in the face of opponents we cannot even see, much less understand. It means something”), and he needs to find a way to get to the secret Third Level of the game. His quest brings him to the enigmatic and beautiful Araki Itachi, Lucky Wander Boy’s designer, who shows him how entering the Third Level is a spiritual quest that can’t be undertaken lightly. But Adam, not to be put off, is ready to suffer for his quest.

Perfect for Trekkies and Donkey Kong fanatics, but a postmodern yawn that will sedate most normal readers.

Pub Date: March 1, 2003

ISBN: 0-452-28394-9

Page Count: 288

Publisher: Plume

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Dec. 1, 2002

Categories:
Next book

TO KILL A MOCKINGBIRD

A first novel, this is also a first person account of Scout's (Jean Louise) recall of the years that led to the ending of a mystery, the breaking of her brother Jem's elbow, the death of her father's enemy — and the close of childhood years. A widower, Atticus raises his children with legal dispassion and paternal intelligence, and is ably abetted by Calpurnia, the colored cook, while the Alabama town of Maycomb, in the 1930's, remains aloof to their divergence from its tribal patterns. Scout and Jem, with their summer-time companion, Dill, find their paths free from interference — but not from dangers; their curiosity about the imprisoned Boo, whose miserable past is incorporated in their play, results in a tentative friendliness; their fears of Atticus' lack of distinction is dissipated when he shoots a mad dog; his defense of a Negro accused of raping a white girl, Mayella Ewell, is followed with avid interest and turns the rabble whites against him. Scout is the means of averting an attack on Atticus but when he loses the case it is Boo who saves Jem and Scout by killing Mayella's father when he attempts to murder them. The shadows of a beginning for black-white understanding, the persistent fight that Scout carries on against school, Jem's emergence into adulthood, Calpurnia's quiet power, and all the incidents touching on the children's "growing outward" have an attractive starchiness that keeps this southern picture pert and provocative. There is much advance interest in this book; it has been selected by the Literary Guild and Reader's Digest; it should win many friends.

Pub Date: July 11, 1960

ISBN: 0060935464

Page Count: 323

Publisher: Lippincott

Review Posted Online: Oct. 7, 2011

Kirkus Reviews Issue: July 1, 1960

Categories:
Next book

THE ALCHEMIST

Coelho's placebo has racked up impressive sales in Brazil and Europe. Americans should flock to it like gulls.

Coelho is a Brazilian writer with four books to his credit. Following Diary of a Magus (1992—not reviewed) came this book, published in Brazil in 1988: it's an interdenominational, transcendental, inspirational fable—in other words, a bag of wind. 

 The story is about a youth empowered to follow his dream. Santiago is an Andalusian shepherd boy who learns through a dream of a treasure in the Egyptian pyramids. An old man, the king of Salem, the first of various spiritual guides, tells the boy that he has discovered his destiny: "to realize one's destiny is a person's only real obligation." So Santiago sells his sheep, sails to Tangier, is tricked out of his money, regains it through hard work, crosses the desert with a caravan, stops at an oasis long enough to fall in love, escapes from warring tribesmen by performing a miracle, reaches the pyramids, and eventually gets both the gold and the girl. Along the way he meets an Englishman who describes the Soul of the World; the desert woman Fatima, who teaches him the Language of the World; and an alchemist who says, "Listen to your heart" A message clings like ivy to every encounter; everyone, but everyone, has to put in their two cents' worth, from the crystal merchant to the camel driver ("concentrate always on the present, you'll be a happy man"). The absence of characterization and overall blandness suggest authorship by a committee of self-improvement pundits—a far cry from Saint- Exupery's The Little Prince: that flagship of the genre was a genuine charmer because it clearly derived from a quirky, individual sensibility. 

 Coelho's placebo has racked up impressive sales in Brazil and Europe. Americans should flock to it like gulls.

Pub Date: July 1, 1993

ISBN: 0-06-250217-4

Page Count: 192

Publisher: N/A

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: May 1, 1993

Categories:
Close Quickview