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TOMORROW, AND TOMORROW, AND TOMORROW

Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have.

Awards & Accolades

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  • Readers Vote
  • 25


Our Verdict

  • Our Verdict
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  • Kirkus Reviews'
    Best Books Of 2022


  • New York Times Bestseller


  • IndieBound Bestseller

The adventures of a trio of genius kids united by their love of gaming and each other.

When Sam Masur recognizes Sadie Green in a crowded Boston subway station, midway through their college careers at Harvard and MIT, he shouts, “SADIE MIRANDA GREEN. YOU HAVE DIED OF DYSENTERY!” This is a reference to the hundreds of hours—609 to be exact—the two spent playing “Oregon Trail” and other games when they met in the children’s ward of a hospital where Sam was slowly and incompletely recovering from a traumatic injury and where Sadie was secretly racking up community service hours by spending time with him, a fact which caused the rift that has separated them until now. They determine that they both still game, and before long they’re spending the summer writing a soon-to-be-famous game together in the apartment that belongs to Sam's roommate, the gorgeous, wealthy acting student Marx Watanabe. Marx becomes the third corner of their triangle, and decades of action ensue, much of it set in Los Angeles, some in the virtual realm, all of it riveting. A lifelong gamer herself, Zevin has written the book she was born to write, a love letter to every aspect of gaming. For example, here’s the passage introducing the professor Sadie is sleeping with and his graphic engine, both of which play a continuing role in the story: “The seminar was led by twenty-eight-year-old Dov Mizrah....It was said of Dov that he was like the two Johns (Carmack, Romero), the American boy geniuses who'd programmed and designed Commander Keen and Doom, rolled into one. Dov was famous for his mane of dark, curly hair, wearing tight leather pants to gaming conventions, and yes, a game called Dead Sea, an underwater zombie adventure, originally for PC, for which he had invented a groundbreaking graphics engine, Ulysses, to render photorealistic light and shadow in water.” Readers who recognize the references will enjoy them, and those who don't can look them up and/or simply absorb them. Zevin’s delight in her characters, their qualities, and their projects sprinkles a layer of fairy dust over the whole enterprise.

Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have.

Pub Date: July 5, 2022

ISBN: 978-0-593-32120-1

Page Count: 416

Publisher: Knopf

Review Posted Online: April 12, 2022

Kirkus Reviews Issue: May 1, 2022

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I WHO HAVE NEVER KNOWN MEN

I Who Have Never Known Men ($22.00; May 1997; 224 pp.; 1-888363-43-6): In this futuristic fantasy (which is immediately reminiscent of Margaret Atwood's The Handmaid's Tale), the nameless narrator passes from her adolescent captivity among women who are kept in underground cages following some unspecified global catastrophe, to a life as, apparently, the last woman on earth. The material is stretched thin, but Harpman's eye for detail and command of tone (effectively translated from the French original) give powerful credibility to her portrayal of a human tabula rasa gradually acquiring a fragmentary comprehension of the phenomena of life and loving, and a moving plangency to her muted cri de coeur (``I am the sterile offspring of a race about which I know nothing, not even whether it has become extinct'').

Pub Date: May 1, 1997

ISBN: 1-888363-43-6

Page Count: 224

Publisher: N/A

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: May 1, 1997

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FEVER BEACH

The perfect antidote for anyone who doomscrolls daily headlines: more crazed, rollicking, sharply written sendups like this.

Florida’s preeminent satirist returns to the fray with a worm’s-eye view of MAGA World.

In his time off from packaging Dream Booty sex dolls for Bottom Drawer Novelties, Dale Figgo does his patriotic best to save the nation by hurling plastic bags weighted with sand and filled with antisemitic epithets onto the lawns of gated communities. The disapproving tenant in his extra bedroom, Viva Morales, works as "wealth director" for the Mink Foundation, a nothingburger position that would bother her a lot more if she knew the fate of Rachel Cohen, the predecessor who uncovered some secret details that cofounders Claude and Electra Mink wanted to keep secret. Congressional Representative Clure Boyette, in the middle of what should be an easy reelection campaign and a much tougher divorce from his wife, Nicki, who’s collected abundant evidence of his infidelities, wants the Minks to fund Wee Hammers, which is just like Habitat for Humanity except that the habitats are built by child labor. Figgo and his best friend, white supremacist Jonas Onus, have a serious falling out over the demand by Clure’s father, kingmaker Clay Boyette, that Figgo accept Onus as an equal partner in Strokers for Liberty, the organization of lunatic activists he’s founded, and a calamitous demonstration at a gay bar in Key West. It all sounds so busy, dizzy, and fizzy that it makes perfect sense when Janice Eileen Smith, who in her role as Galaxy is Clure’s mistress in every sense of the word, breaks away from him, bonds with Viva, and starts her own counterplot, just like every other member of the cast.

The perfect antidote for anyone who doomscrolls daily headlines: more crazed, rollicking, sharply written sendups like this.

Pub Date: May 13, 2025

ISBN: 9780593320945

Page Count: 384

Publisher: Knopf

Review Posted Online: May 12, 2025

Kirkus Reviews Issue: June 15, 2025

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