by Gary Paulsen ‧ RELEASE DATE: May 1, 1998
Paulsen (My Life in Dog Years, 1998, etc.), treading water, offers a competent fantasy-adventure about a boy who is time-warped into a primitive world, undergoes the hero's journey, and proves he can get the girl and still go home again. Mark, 13, is thrilled to spend a few days in the desert camping, until a mysterious light transports him to a place and time not his own. When he comes upon other people, recognizable but clearly different from himself, he sees that he is in a society close to that of the first peoples in North America. The language is plain, action-oriented, and always driven toward cliff-hanging chapter endings, but there is little in the way of character development. Instead the story is filled with some powerful if old-fashioned archetypes engaged in fairly primal give-and-take: Mark kills a horrible beast and thereby rescues a young maiden from its clutches; he kills or outsmarts all enemies; he is accepted as a warrior and undergoes ceremonial tributes as such; he's sweet to younger children; and prepares to marry the chief's daughter. Other than referring to pizza and his parents once or twice, Mark is at home as a warrior/survivor; his former life falls away even as he searches for the way back to the present. In the end, the light brings a 17-year-old Mark back from what was a future brought about by a great epidemic; his readjustment is unremarked upon. Readers last glimpse Mark as an adult, trying to find a vaccine for the vires behind the epidemic. (Fiction. 10- 14)
Pub Date: May 1, 1998
ISBN: 0-385-32196-1
Page Count: 248
Publisher: Delacorte
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: May 15, 1998
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by Ransom Riggs ‧ RELEASE DATE: June 7, 2011
A trilogy opener both rich and strange, if heavy at the front end.
Riggs spins a gothic tale of strangely gifted children and the monsters that pursue them from a set of eerie, old trick photographs.
The brutal murder of his grandfather and a glimpse of a man with a mouth full of tentacles prompts months of nightmares and psychotherapy for 15-year-old Jacob, followed by a visit to a remote Welsh island where, his grandfather had always claimed, there lived children who could fly, lift boulders and display like weird abilities. The stories turn out to be true—but Jacob discovers that he has unwittingly exposed the sheltered “peculiar spirits” (of which he turns out to be one) and their werefalcon protector to a murderous hollowgast and its shape-changing servant wight. The interspersed photographs—gathered at flea markets and from collectors—nearly all seem to have been created in the late 19th or early 20th centuries and generally feature stone-faced figures, mostly children, in inscrutable costumes and situations. They are seen floating in the air, posing with a disreputable-looking Santa, covered in bees, dressed in rags and kneeling on a bomb, among other surreal images. Though Jacob’s overdeveloped back story gives the tale a slow start, the pictures add an eldritch element from the early going, and along with creepy bad guys, the author tucks in suspenseful chases and splashes of gore as he goes. He also whirls a major storm, flying bullets and a time loop into a wild climax that leaves Jacob poised for the sequel.
A trilogy opener both rich and strange, if heavy at the front end. (Horror/fantasy. 12-14)Pub Date: June 7, 2011
ISBN: 978-1-59474-476-1
Page Count: 234
Publisher: Quirk Books
Review Posted Online: March 30, 2014
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by Ransom Riggs ; illustrated by Andrew Davidson
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SEEN & HEARD
by C. Taylor-Butler ‧ RELEASE DATE: March 25, 2015
Well-written and well-paced: a promising start to what should be an exciting and unusual sci-fi series.
A boy, his sister and their three friends discover that their parents—and they themselves—are not what they seem.
When their uncle challenges seventh-grader Ben and his little sister, April, to beat a special computer game in a week, they employ the help of their neighborhood friends: Grace, Carlos and Serise. Together, the kids race against time to decode hieroglyphics, avoid booby traps and collect ancient artifacts. But as the game continues, it becomes strange, as does their parents’ behavior. They begin to feel they’re actually in the projected images of far-off locations—and sometimes they see their parents while there. But that doesn’t make sense....Though the mystery is spoilered by the flap copy, the fact that the characters don’t figure things out immediately makes sense within the context of the story. While the real action comes toward the last half of the book, the first half should keep readers (at least those who avoid the spoiler) engaged as the game is so interesting. And while Ben is likable, he’s no fearless leader but a fallible boy who does his best to be courageous in frightening situations. That the main characters are of diverse ethnic origins is laudable and a breath of fresh air, as is the lack of stereotypes and clichés.
Well-written and well-paced: a promising start to what should be an exciting and unusual sci-fi series. (Science fiction. 10-14)Pub Date: March 25, 2015
ISBN: 978-0-9854810-8-7
Page Count: 368
Publisher: Move Books
Review Posted Online: Jan. 9, 2015
Kirkus Reviews Issue: Jan. 15, 2015
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