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THE TRANSALL SAGA

Paulsen (My Life in Dog Years, 1998, etc.), treading water, offers a competent fantasy-adventure about a boy who is time-warped into a primitive world, undergoes the hero's journey, and proves he can get the girl and still go home again. Mark, 13, is thrilled to spend a few days in the desert camping, until a mysterious light transports him to a place and time not his own. When he comes upon other people, recognizable but clearly different from himself, he sees that he is in a society close to that of the first peoples in North America. The language is plain, action-oriented, and always driven toward cliff-hanging chapter endings, but there is little in the way of character development. Instead the story is filled with some powerful if old-fashioned archetypes engaged in fairly primal give-and-take: Mark kills a horrible beast and thereby rescues a young maiden from its clutches; he kills or outsmarts all enemies; he is accepted as a warrior and undergoes ceremonial tributes as such; he's sweet to younger children; and prepares to marry the chief's daughter. Other than referring to pizza and his parents once or twice, Mark is at home as a warrior/survivor; his former life falls away even as he searches for the way back to the present. In the end, the light brings a 17-year-old Mark back from what was a future brought about by a great epidemic; his readjustment is unremarked upon. Readers last glimpse Mark as an adult, trying to find a vaccine for the vires behind the epidemic. (Fiction. 10- 14)

Pub Date: May 1, 1998

ISBN: 0-385-32196-1

Page Count: 248

Publisher: Delacorte

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: May 15, 1998

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THE LOST TRIBES

Well-written and well-paced: a promising start to what should be an exciting and unusual sci-fi series.

A boy, his sister and their three friends discover that their parents—and they themselves—are not what they seem.

When their uncle challenges seventh-grader Ben and his little sister, April, to beat a special computer game in a week, they employ the help of their neighborhood friends: Grace, Carlos and Serise. Together, the kids race against time to decode hieroglyphics, avoid booby traps and collect ancient artifacts. But as the game continues, it becomes strange, as does their parents’ behavior. They begin to feel they’re actually in the projected images of far-off locations—and sometimes they see their parents while there. But that doesn’t make sense....Though the mystery is spoilered by the flap copy, the fact that the characters don’t figure things out immediately makes sense within the context of the story. While the real action comes toward the last half of the book, the first half should keep readers (at least those who avoid the spoiler) engaged as the game is so interesting. And while Ben is likable, he’s no fearless leader but a fallible boy who does his best to be courageous in frightening situations. That the main characters are of diverse ethnic origins is laudable and a breath of fresh air, as is the lack of stereotypes and clichés.

Well-written and well-paced: a promising start to what should be an exciting and unusual sci-fi series. (Science fiction. 10-14)

Pub Date: March 25, 2015

ISBN: 978-0-9854810-8-7

Page Count: 368

Publisher: Move Books

Review Posted Online: Jan. 9, 2015

Kirkus Reviews Issue: Jan. 15, 2015

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A MAP OF DAYS

From the Peculiar Children series , Vol. 4

Not much forward momentum but a tasty array of chills, thrills, and chortles.

The victory of Jacob and his fellow peculiars over the previous episode’s wights and hollowgasts turns out to be only one move in a larger game as Riggs (Tales of the Peculiar, 2016, etc.) shifts the scene to America.

Reading largely as a setup for a new (if not exactly original) story arc, the tale commences just after Jacob’s timely rescue from his decidedly hostile parents. Following aimless visits back to newly liberated Devil’s Acre and perfunctory normalling lessons for his magically talented friends, Jacob eventually sets out on a road trip to find and recruit Noor, a powerful but imperiled young peculiar of Asian Indian ancestry. Along the way he encounters a semilawless patchwork of peculiar gangs, syndicates, and isolated small communities—many at loggerheads, some in the midst of negotiating a tentative alliance with the Ymbryne Council, but all threatened by the shadowy Organization. The by-now-tangled skein of rivalries, romantic troubles, and family issues continues to ravel amid bursts of savage violence and low comedy (“I had never seen an invisible person throw up before,” Jacob writes, “and it was something I won’t soon forget”). A fresh set of found snapshots serves, as before, to add an eldritch atmosphere to each set of incidents. The cast defaults to white but includes several people of color with active roles.

Not much forward momentum but a tasty array of chills, thrills, and chortles. (Horror/Fantasy. 12-14)

Pub Date: Oct. 2, 2018

ISBN: 978-0-7352-3214-3

Page Count: 496

Publisher: Dutton

Review Posted Online: Sept. 1, 2018

Kirkus Reviews Issue: Sept. 15, 2018

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