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THE LEGEND OF THE COQUÍ

Make room for this book on the pourquoi shelf.

An origin story about Puerto Rico’s iconic coquí frog.

In this story, Lázaro presents an original legend surrounding the coquí. Like many legends, it starts “long, long ago” at a time when “life was so easy that the animals didn’t have to do much but eat, sleep, nap, and snack.” Naturally, this behavior leads to a lethargy that does not please the queen of the forest, the parrot. And a race is announced. One representative from each type of animal will race. Whichever one wins, all of its type will get “a fantastic prize.” With many an onomatopoeic sound, the competitors exercise and get ready for the big day, all except for the quiet little frogs. Their representative hops, jumps, and leaps with glee on its face, but no sound issues from its throat. It will come as no surprise to readers—but is no less satisfying—to find the little frog wins the race. And, the prize? Why, the sound that visitors to the island to this very day can still hear: “coquí.” Bright and colorful illustrations beautifully capture the Puerto Rican rainforest setting, rendered mostly in double-page spreads. The movement-filled illustrations are as dynamic as the race itself, with display type adding playful emphasis.

Make room for this book on the pourquoi shelf. (Picture book. 3-7)

Pub Date: April 30, 2020

ISBN: 978-1-4788-6802-6

Page Count: 32

Publisher: Reycraft Books

Review Posted Online: Feb. 17, 2020

Kirkus Reviews Issue: March 15, 2020

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MY FIRST CODING BOOK

Clear, age-appropriate, and durable—the best way to get a young coder started—without screen time.

Coding principles are gamified with tabs and flaps.

Topic by topic in double-page spreads, this book tackles the fundamental concepts and logic of computer programing, with playful interactions that vary appropriately. The game for “decomposing,” an essential skill, has durable flaps with answers for questions posed about what steps are needed for a task. The “algorithm” spread explains the way computers interpret commands with comical illustrations of what happens when there are missing steps or insufficient detail. A cupcake-making machine with flaps that reveal whether a part in the illustration is functioning or buggy explains “debugging,” and so on. Each interaction suits its given topic remarkably well. An IF- and ELSE-statement explains conditionals with a treasure-hunt flap game that has surprising replayability. In the variables game, the book’s most complicated, readers time themselves counting up objects worth different point values via a spinning wheel and lift a tab to see if they were correct. Throughout, “Code Word” sidebars and other explanations are provided by pixelated humans of all genders and skin tones, and the game art is a bubbly cartoon style.

Clear, age-appropriate, and durable—the best way to get a young coder started—without screen time. (glossary, index) (Informational novelty. 3-7)

Pub Date: July 4, 2017

ISBN: 978-1-4654-5973-2

Page Count: 24

Publisher: DK Publishing

Review Posted Online: Aug. 6, 2017

Kirkus Reviews Issue: Dec. 1, 2017

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THE PRINCESS AND THE PEA

From the Once Upon a World series

A nice addition to the series.

A retelling of the well-known Hans Christian Andersen fairy tale with a Russian setting.

The Once Upon a World series travels the globe setting familiar Western fairy tales in different locales. This latest addition to the series is set in Russia and tells the story of the “lonely young prince who wanted to fall in love” and of his parents’ insistence that the bride-to-be be a princess. After traveling far and wide and meeting many princesses who are not right for him, the prince returns home, disappointed. One rainy evening, a wet and cold, dark-haired princess appears at the castle door. Refreshingly, the prince and princess fall in love not because they are a prince and princess but because they have talked and found they have much in common: they have traveled widely, explored the same places, and had adventures. Mirtalipova’s illustrations have a pleasing folksy feel, many pages decorated with pretty flowery borders. One double-page spread of the princess being taken care of by a host of servants is particularly appealing. (With the exception of one brown-skinned princess, all the characters are white.) Though the text has been simplified and the presentation is in board-book format, the intended audience is not the toddler set. And the prince and princess? As with the traditional telling, the princess passes the pea test and they live happily ever after.

A nice addition to the series. (Board book. 3-5)

Pub Date: Sept. 26, 2017

ISBN: 978-1-5344-0019-1

Page Count: 24

Publisher: Little Simon/Simon & Schuster

Review Posted Online: Sept. 17, 2017

Kirkus Reviews Issue: Jan. 1, 2018

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